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421. Passive sp gain decay over time - in Feedback/Requests [original thread]
I think its fine as is, people that complain about not having skill to compete can wait til they have some rather then quit.
- by Ten-Sidhe - at 2012.09.07 07:36:00
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422. [Suggestion] Empire - Corporation changer for AUR - in Feedback/Requests [original thread]
The economic affect of costing the enemy isk in war atrittion will play role when launched, so above standard level unlimited drop suits would be more pay-to-win then a small stat boost one time item. Some kind of paint/reskin for isk suits as a p...
- by Ten-Sidhe - at 2012.09.07 07:34:00
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423. camera rotate while bleeding out - in Feedback/Requests [original thread]
Killzone 3 had a different icon (like the chevrons we have now) on screen edge for medic, and listed distance. Also, not make nanite injector a item to scroll through. Just make prompt if one is in fit to hit action button to revive, instead of ...
- by Ten-Sidhe - at 2012.09.07 02:37:00
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424. still bullshit that you can get ontop of buildings - in Feedback/Requests [original thread]
I can see stairs on side of some of the towers, let me in to run up to roof. I assume art department is still working on interiors.
- by Ten-Sidhe - at 2012.09.07 01:38:00
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425. why does CCP hate hills? - in Feedback/Requests [original thread]
when perma-hover stops you take damage for falling entire time of hover. Some mobility skills would be nice. Like 5%/lv reduced falling damage, 5%/level slower acceleration from falling(using inertial dampers), 5%/lv higher jump, 5%/lv steeper in...
- by Ten-Sidhe - at 2012.09.07 01:31:00
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426. [Suggestion] Dropsuit Fitting Overhaul - in Feedback/Requests [original thread]
Some gun customization is likely. One of the fanfest videos they mention swapping sights, not in near future, could be added as an expansion feature well after release.
- by Ten-Sidhe - at 2012.09.07 01:22:00
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427. Rethinking the starter fits - in Feedback/Requests [original thread]
militia forge sounds okay, people will want to use assault forge as soon as they learn difference anyway. smg vs scram pistol: amarr should have pistol in all starter and minmatar/caldari the smg, not sure about gallente future hybrid pistol? The...
- by Ten-Sidhe - at 2012.09.07 01:14:00
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428. Small request: FOLDERS IN THE FITTINGS MENU - Both in the MQ and the deployment ... - in Feedback/Requests [original thread]
Folders or tabs for fitting would be great. List can get rather long.
- by Ten-Sidhe - at 2012.09.07 00:54:00
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429. Jumping causing stamina depletion is a bad mechanic and does not play well. - in Feedback/Requests [original thread]
Perhaps jumping while against an object could be free. or Reduce stamina to jump, and remove up/down limit to weapon speed to prevent bunny hop. left/right weapon movement is part of suit balance, up/down is not, so removing it would only hurt bu...
- by Ten-Sidhe - at 2012.09.07 00:06:00
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430. Logistics - sidearms... - in Feedback/Requests [original thread]
I think the slot layout is fine on logi, I would like a shield tank version but I'll just wait for Caldari logi I guess. If logi gets a side arm added, the assault should get its sidearm upped to second light weapon. This would make a reason to s...
- by Ten-Sidhe - at 2012.09.06 07:07:00
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431. Infantry deployable turrets? - in Feedback/Requests [original thread]
Maybe we need drones added, turrets would be immobile drones, like sentry in eve but with close range versions.
- by Ten-Sidhe - at 2012.09.05 19:52:00
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432. [Request] Flares - in Feedback/Requests [original thread]
Something more advanced then flares, in real life state of the art ir missiles ignore them. Still useful for huge number of older missiles used around world. In real life tanks also have ir counter measures, more commonly ir opaque smoke grenades ...
- by Ten-Sidhe - at 2012.09.05 19:41:00
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433. Wanted: Origin/race specific dropsuite class significance. - in Feedback/Requests [original thread]
The ar is hybrid. A minmatar light weapon would fill squad automatic weapon nicely, longer range then ar with lower dps then ar, maybe hmg damage/overheat per shot with ar rof and smg mag size. call it light machine gun or squad automatic. The sc...
- by Ten-Sidhe - at 2012.09.03 07:04:00
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434. Hacking Objectives Skill Tree - in Feedback/Requests [original thread]
Somethings should be hackable without skill, objectives, militia emplacements. I assume once they are player purchsed and placed there will be militia buildings, these should be hackable by enemy without skills. Proto skyfire would be tough to hac...
- by Ten-Sidhe - at 2012.09.02 06:37:00
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435. [Feedback] Hotfix dropsuit and AV changes - in Feedback/Requests [original thread]
Gear still plays a roll, a proto scout suit can be fit to break 900 hp. I didn't go for proto last build, stopped at advanced, main reason for advanced was the pg, cpu, and extra slot. So, not much difference from my point of view. I'll keep using...
- by Ten-Sidhe - at 2012.09.01 16:30:00
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436. Tank Spam the way forword apprently - in Feedback/Requests [original thread]
The current problem is av nerf, ccp did this to test something then is undoing it. Apparently not enough tanks are killing other tanks for their data, so they rigged it so infantry can't kill the tanks so more tanks kill each other. So, fastest...
- by Ten-Sidhe - at 2012.09.01 16:21:00
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437. So I hear there are vehicle weak spots... - in Feedback/Requests [original thread]
The charge sniper is meant to be able to hit the weak spots, but there is a glitch apparently. I'll have to use its scope to find the weak spots for future use.
- by Ten-Sidhe - at 2012.09.01 09:22:00
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438. Open Up Ways to Garner SP - in Feedback/Requests [original thread]
The poor get richer too. It's not a zero sum game. The people that die don't lose sp. Objectives gain wp of 2 kills, and other hacks a kill, new players can be gunners are support a team of older players. A pair of low sp players have more hp and ...
- by Ten-Sidhe - at 2012.09.01 09:16:00
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439. HAV : Black Ops - in Feedback/Requests [original thread]
Black ops say elecronic warfare in description, when we get these they will probably be high slot. That would make the gallente one have edge, since it wouldn't sacrifice it's tank to fit modules for its role. Could also be some kind of new module...
- by Ten-Sidhe - at 2012.09.01 08:48:00
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440. Make Your Voice Heard: Let CCP Know that the AV Nerf is BAD - in Feedback/Requests [original thread]
He said last build, it's much harder now. Last build I took out a standard hav, a surya and a sagaris, then a sica. This was one spawn in a few minutes time. The marauders came at me at same time, but most have been bad fits and/or drivers. No way...
- by Ten-Sidhe - at 2012.09.01 08:37:00
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