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181. SMGs are getting worse with every build - in Feedback/Requests [original thread]
smg operation used to give 5% per level, then the proficiency reduced recoil/dispersion 3%. Codex changed it to operation being 5% recoil/dispersion and proficiency giving 3% damage. I would like it if they swapped it back the way it was, so mor...
- by Ten-Sidhe - at 2012.12.27 20:48:00
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182. [Request] Squad leaders based on commulative war points - in Feedback/Requests [original thread]
We will eventually have leadership skills. Till then something needs done. Something on screen saying squad leader would help, and no objective set for if you don't see one is completed already. Leader selection could be by Most ranks in lead...
- by Ten-Sidhe - at 2012.12.27 20:35:00
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183. Grenades - in Feedback/Requests [original thread]
Eve Shields take more damage from thermal then armour does, so wouldn't a incendiary grenade do more shield then armour? I had thought the active scanner was to be hand held, I was suggesting a short lived thrown variant. The post Moonracer2000 ...
- by Ten-Sidhe - at 2012.12.27 09:18:00
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184. [Feedback] Better Intigration with Playstation Network/Friends Needed - in Feedback/Requests [original thread]
A option to hide psn id is also needed, having it there would prevent many of the sneaky eve things. Doesn't matter in my case since it's the same name and I have only 2 psn friends, but I see where others would need it.
- by Ten-Sidhe - at 2012.12.26 21:29:00
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185. Grenades - in Feedback/Requests [original thread]
Borone enhanced napalm grenade Makes thick black smoke, smoke is highly toxic(not that it matters in suits) and sticky(particles cling to you if you pass through it). Borane boosted fuels(zip fuels) have about 40% more energy, so fire would be h...
- by Ten-Sidhe - at 2012.12.26 21:07:00
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186. [Suggestion] max range depending on signature radius - in Feedback/Requests [original thread]
The distance siganture tanking seems prone to issue as above poster have already said. Maybe have it affect lock on range/time of lock-on weapons. Currently only the av grenade and swarm are homing. Other homing weapons added later would follow s...
- by Ten-Sidhe - at 2012.12.26 00:07:00
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187. DUST needs suppression, discuss - in Feedback/Requests [original thread]
The sun flare is a terrain feature a smart player can use to his advantage, same thing on a flashlight is op and makes in hard for anyone you are firing at to return fire. We have suppression already, people see tracer shoot by they take cover. T...
- by Ten-Sidhe - at 2012.12.25 10:08:00
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188. [Request] Radar player 'blips' should reflect their class. - in Feedback/Requests [original thread]
The cross should appear when bleeding out at least. This would be good for blue dots. Maybe making red dots show type would require somebody tagging them somehow? Like looking at them in ads mode to show suit model, or active scanner, or having a...
- by Ten-Sidhe - at 2012.12.24 11:04:00
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189. Caldari Supply Depot - in Feedback/Requests [original thread]
Maybe most of the armour is actually the structure? It is a building, so it would have a lot of structure points. At least swap a few thousand of the Armour for more shield.
- by Ten-Sidhe - at 2012.12.24 11:01:00
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190. Can we get assault rifle scopes back please - in Feedback/Requests [original thread]
They have swap-able scopes planned. They are adding an attachment system of some form. There were requests for attachments, scope swaps, gunsmith(ala ghost recon:future soldier), and rigs(ala eve). They responded a system is already being worked...
- by Ten-Sidhe - at 2012.12.23 12:54:00
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191. Further Model Customization - in Feedback/Requests [original thread]
Maybe if we get out of battle social areas, to wear dress uniforms instead of armour we will get eve's system. I think that is long term goal, but probably won't be worked on for years, so much other stuff needing work first. edit..we could maybe...
- by Ten-Sidhe - at 2012.12.23 12:45:00
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192. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
More splash would be good. Missile exploding at motor burnout works, many missiles generate lift while in flight so while powered they may not drop. Many also use an inertial guidance to correct for wind, gravity, ect... Even some shoulder fired...
- by Ten-Sidhe - at 2012.12.23 12:36:00
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193. [Feedback] Manus Peak, Ambush - in Feedback/Requests [original thread]
I think that map is a little small for the player count and size. Maybe if it was that size and grow to old as players joined match? The last builds intense ambush could also work on it, then each side's redzone spawn and mcc spawn would prevent...
- by Ten-Sidhe - at 2012.12.22 11:19:00
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194. Assault rifle scope/pin - in Feedback/Requests [original thread]
Most tactical rails(not all) have the iron sites on them as a backup. I take it this is what we get with no scope attachment, or whatever the modification system will be called. I personally hope for a list of things that attach to the rails, an...
- by Ten-Sidhe - at 2012.12.22 08:42:00
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195. This is not SAO - in Feedback/Requests [original thread]
I think ccp said they are already planning to do this, but it is a low priority. +1 to raise the priority, it does get old going all the way out. I looked up SAO, clever.
- by Ten-Sidhe - at 2012.12.22 08:36:00
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196. [request] Recoil Recovery - in Feedback/Requests [original thread]
I pulled up a video of planetside recoil reduction, yea that looks annoying. No wonder Mobius Wyvern was so vehement about not having that here. Refinement of above suggestion to prevent the Planetside issue. 1)Have recoil reduction on/off in opt...
- by Ten-Sidhe - at 2012.12.22 08:30:00
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197. [request] Recoil Recovery - in Feedback/Requests [original thread]
Or battlefield, MAG, Killzone, Borderlands, call of duty(according to google search, I don't play it) that have the recoil recover. A 6 round burst worth of rise in a second of drop, how many clips would it take to point at the ground? In origin...
- by Ten-Sidhe - at 2012.12.22 04:55:00
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198. [Request] 3rd person mode - in Feedback/Requests [original thread]
What about a drone like the one for playing slay in pshome. If drone is equipped you get the drones view. So it would be a fitting option using a slot, and other players would see the drone and know you are in third person. Drone above could al...
- by Ten-Sidhe - at 2012.12.22 04:37:00
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199. [Suggestion] Regards to MTACs - in Feedback/Requests [original thread]
Those pictures are awesome, so it seems there will be a heavy type. I was expecting medium. Light would be what Tibus Heth was in in Emperian Age novel, about like suit in aliens. Maybe we will get medium, then other types arrive over time. Simil...
- by Ten-Sidhe - at 2012.12.22 04:32:00
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200. Deployable Fortifications - in Feedback/Requests [original thread]
Sustained mass driver fire should also kill them. Maybe like a fully fit/skilled marauder for the base model, lack of reppers and mobility will make them easier to kill then a tank that can flee.
- by Ten-Sidhe - at 2012.12.22 00:16:00
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