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61. Heavy Weapon Idea: Concussion Hammer - in Feedback/Requests [original thread]
Because warhammer would put a bayonet on a tank, or a supersonic fighter. Yes, two factions in that game have jet fighters with melee attacks, Space elves and space orcs no less. The last fps in that universe also had a hammer with an aoe effect, ...
- by Ten-Sidhe - at 2013.04.17 19:42:00
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62. PvE Detective Work - in Feedback/Requests [original thread]
I don't think armoured clone soldiers would make good detectives. Swat type jobs and infiltrate to place a bug or capture a fugitive or gather intel/evidence on a criminal organization would be jobs the police might higher mercs though. This wo...
- by Ten-Sidhe - at 2013.04.17 19:13:00
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63. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
EvE could have been done that way since many people think it 'should' be that way. EvE has enough learning curve without teaching people things like weight has no effect on speed and engine turning off won't slow you down only reverse will. Many p...
- by Ten-Sidhe - at 2013.04.17 19:07:00
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64. [IDEA] Target Painters for Indirect Fire - in Feedback/Requests [original thread]
Mass driver could also do this. Probably best to have a guided variant of mass driver, rather then all mass driver grenades are guided. In real life, there are guided mortar and artillery rounds.
- by Ten-Sidhe - at 2013.04.15 20:30:00
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65. Forge guns and railguns - in Feedback/Requests [original thread]
Sniper rifle 2500m/s Forge 7000m/s Rail not listed Sniper rifle shots at long range that speed would be slow enough travel time would have an impact. Over double the speed at half the range at bigger target, forge travel time shouldn't have a no...
- by Ten-Sidhe - at 2013.04.15 18:17:00
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66. Progressive Reloading - in Feedback/Requests [original thread]
I think the AR would be just remove mag, replace mag. This would have different number of steps for each weapon type. Should be pretty simple to just look at animation and break into a number of steps based on the animation. Interrupting during a ...
- by Ten-Sidhe - at 2013.04.14 20:22:00
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67. Why don't tanks have any gun deppresion??? - in Feedback/Requests [original thread]
"The typical Soviet tank had a range of elevation of -5 to +15 degrees, about two thirds that of Western tanks with a range of about -10 to +20 degrees."-Wikipedia Pulled up WoT stats, most were -5 to -6, only 2 with -12 and small guns. I sugges...
- by Ten-Sidhe - at 2013.04.13 19:26:00
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68. [REQUEST] 'Toxin' Assault Rifle limited edition Mercenary Pack - in Feedback/Requests [original thread]
Stick a dragonfly assault in it too, I've seen it on item variants so I know it exists. Or a merc pack with daemon shotgun in it. I already have 9 merc packs, but either of these would get me to buy a tenth.
- by Ten-Sidhe - at 2013.04.13 07:25:00
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69. Light Machine Guns (LMGs) for ALL classes - in Feedback/Requests [original thread]
A weapon doesn't need a unique role. It needs a unique role for it's race. The AR is Gallente, Caldar will have Guass rifle, and Amarr Scrambler rifle in this role. This role for Minmatar could be filled by LMG. This role would place it between...
- by Ten-Sidhe - at 2013.04.12 19:14:00
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70. Fitting Folders and sub folders. - in Feedback/Requests [original thread]
Folders would be nice to find things, and would probably help game load fittings faster and allow cap on number of fittings to be raised.
- by Ten-Sidhe - at 2013.04.08 23:27:00
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71. Request: Corp Saved Fittings - in Feedback/Requests [original thread]
This would be convenient.
- by Ten-Sidhe - at 2013.04.08 23:26:00
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72. [Feedback] Limited number of Suit Fits is counter to what DUST promotes. - in Feedback/Requests [original thread]
Yeah, I hit the limit a lot, and mainly play ar. Next build I was planning to also do scrambler rifle and plasma cannon and maybe a second race's suit. Need more fittings for that.
- by Ten-Sidhe - at 2013.04.08 23:24:00
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73. [Proposal] Changes to PC timers. - in Feedback/Requests [original thread]
What if the window increases an hour by the number of times it has been pushed back a day. For example: push back first time, 1+1+2 timer Push back again 2+2+4 hour timer Push back a third time 4+7=11 hour attack window 4th 11+5+16 hours open to ...
- by Ten-Sidhe - at 2013.04.06 17:04:00
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74. Corporation Tax - in Feedback/Requests [original thread]
1)yes 2)yes 3)yes, about eve's starter corp tax rate would be good.
- by Ten-Sidhe - at 2013.04.06 15:32:00
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75. Weapon Request!: Because Everyone else is doing it! - in Feedback/Requests [original thread]
No Mr. toots. Singularity weapons would fit caldari well, many of the kinetic missiles in eve have description that suggest similar warheads. I like flamethrower, neut, nos, leech,parasite ideas.
- by Ten-Sidhe - at 2013.04.02 19:03:00
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76. [Request] game mode variations with 3+ teams - in Feedback/Requests [original thread]
I think it fits well in New Eden. In EvE thrid parties can interrupt pvp fight and pve to cause 3+ way fights. There could be less even versions too. 12vs12vs8 , the two 12 man teams have mcc and are playing skirmish. the 8 man team only wins if ...
- by Ten-Sidhe - at 2013.04.02 18:47:00
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77. [REQUEST] More Movement Options! - in Feedback/Requests [original thread]
The rail leap should be slower then just leaping over. This would allow scouts to keep a moment adv, but let heavies move around more. Scout clears barrier at full speed without slowing down with leap, heavy moves to barrier and triggers short an...
- by Ten-Sidhe - at 2013.04.02 11:33:00
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78. [SUGGESTION]: PC: Multiple simultaneous matches for one purpose - in Feedback/Requests [original thread]
I would suggest web mcc movement by 75% or so like in EvE. For those that were not around for old skirmish mode, only one mcc moved across the map and match ended if it made it across map or it was destroyed. Slowing it down would extend the matc...
- by Ten-Sidhe - at 2013.04.02 10:53:00
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79. Module modifiers - in Feedback/Requests [original thread]
In eve, there are scripts. These are items that modify the item they are placed on much the way you suggest. Alternate ammo could do same for weapons, adjusting damage type and/or range vs damage. Adding this to game would be nice, whatever they ...
- by Ten-Sidhe - at 2013.04.02 10:34:00
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80. [Feedback & Suggestion] Introduce electronic deception modules, for FF. - in Feedback/Requests [original thread]
com disruption would just push more people into third party chat. This would make it so many players would need a pc near there ps3 to use team speak or vent, cellphone*, or eve client using eve voice to talk on un-jammable channel. It would just...
- by Ten-Sidhe - at 2013.03.20 22:41:00
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