Pages: 1 2 3 4 5 6 7 8 9 10 20 |
441. NEED A CLOCK IN MQ!!! - in Feedback/Requests [original thread]
I think he is asking for a EvE time clock, time stamps would also fix issue.
- by Ten-Sidhe - at 2012.08.28 03:39:00
|
442. should add prone, reload while sprinting , parcore and destruction like bf3. - in Feedback/Requests [original thread]
More weapon types are coming, more variants to I think, there will be more skins. prone would be nice. Reload with sprinting, I could see it either way, we need melee, change weapon to break reload, melee needs to work during overheat( it may no...
- by Ten-Sidhe - at 2012.08.27 21:39:00
|
443. I don't see Dust making it honestly. - in Feedback/Requests [original thread]
I thought we needed more pages of stats, maybe simplify the current one and add all the removed stats to a "technical data page". Then fps players that don't care won't have to wade through it, people that do will have it. People that would like m...
- by Ten-Sidhe - at 2012.08.27 19:46:00
|
444. Quick trade option for dust - in Feedback/Requests [original thread]
reprocess breaks an item into materials, quick sell sells for highest current buy offer. A glorified trash can would be throw away code.
- by Ten-Sidhe - at 2012.08.27 10:43:00
|
445. Multiple BPOs - in Feedback/Requests [original thread]
We will be able to sell to other player, SOON....then there will be a reason for multiple to transport them elsewhere to resell for profit. How movement between systems will work. If we can move instantly and interact with EvE's market, dust could...
- by Ten-Sidhe - at 2012.08.27 10:31:00
|
446. Ability to Scavenge Enemy Weapons in the Field and add them to your assets - in Feedback/Requests [original thread]
In EvE, people in tackle, logistics, and ewar were often told not to even equip a weapon. Their support role was more important then what ever weapons they would have cpu/pg left to fit, it also let the noob learn to do his role rather then be dis...
- by Ten-Sidhe - at 2012.08.25 18:32:00
|
447. Other Weapon Upgrades? - in Feedback/Requests [original thread]
EvE damage mod gave rof and damage, a script could be added that gave double bonus to one and none to other. So, it would be nice if we had same, either scripts or items that boost each, and items that boost 2 attribute 1/2 as much. A recharge sp...
- by Ten-Sidhe - at 2012.08.20 17:53:00
|
448. capes - in Feedback/Requests [original thread]
Trench coat for scouts, matrix dodge will be complete. Different color cloaks could be used to match terrain by snipers. Amarr could pull off the medieval sci-fi just as well as warhammer 40k. Gallente might where it as battle field fasion or some...
- by Ten-Sidhe - at 2012.08.19 19:50:00
|
449. Probably Trolled over a lot: Market - in Feedback/Requests [original thread]
Add the selling part of future player market, not code that will be thrown out. Fixing the battle infinite load first of course, without that fixed we can't even test/play.
- by Ten-Sidhe - at 2012.08.19 19:28:00
|
450. Market: Include "Bulk" purchases - in Feedback/Requests [original thread]
There will be npc sellers in parallel, until player made stuff is established enough to remove npc seller.
- by Ten-Sidhe - at 2012.08.19 19:14:00
|
451. [Request] Let my people sell! - in Feedback/Requests [original thread]
Just letting us have buy/sell orders will be nice, I have millions in unusable gear already.
- by Ten-Sidhe - at 2012.08.19 09:11:00
|
452. Turn Speed - in Feedback/Requests [original thread]
yea, heavies turn slower then other suits, weapon choice and if zoomed or charging weapon also affect turn. Fast suits are ment to be able to circle to stay in slow suits blindspot, at close range, the longer the range the faster you have to be to...
- by Ten-Sidhe - at 2012.08.18 23:15:00
|
453. dropsuit/vehicle tethers - in Feedback/Requests [original thread]
I really want to shoot out the window of dropships with my guns, even space inside to drop nanohive. I surfed a hav last build with swarm to give friendly hav aa cover, worked ok, my nanohive fell through the tank though.
- by Ten-Sidhe - at 2012.08.17 18:36:00
|
454. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
New costs match what is in trailer that shows prices. Aur items are fine. last build I fit a proto-swarm, proto smg, 2 complex damage mods on standard suit, bought aur swarm and couldn't make a better fit with it, since maxed fitting skills let m...
- by Ten-Sidhe - at 2012.08.17 09:08:00
|
455. pay to talk and orbital strike - in Feedback/Requests [original thread]
Text chat still works for free and team voice is free. EvE players in position to orbital bombard/strike may be considered team mates. One version of what would be free voice chat said local chat, this would extend to edge of solar system. This ...
- by Ten-Sidhe - at 2012.08.17 08:47:00
|
456. Weapon Balance [Questions for CCP] - in Feedback/Requests [original thread]
Maybe a breech hmg with slow rate of fire, and slow over heat for suppression? Minigun/microgun/gatling cannon fire to many bullets to use as suppression. Some Russian models fire 5,000 rounds per minute, and vehicles carry about 900 rounds, 10-11...
- by Ten-Sidhe - at 2012.08.17 05:22:00
|
457. Who let the magic smoke out? (Repair Tools) - in Feedback/Requests [original thread]
That could explain the people that ran away from repair guns.
- by Ten-Sidhe - at 2012.08.16 09:01:00
|
458. experiance for taking out drop uplinks and nanohives. - in Feedback/Requests [original thread]
I destroy them when I see them, and every time think "why doesn't this give wp?"
- by Ten-Sidhe - at 2012.08.16 08:53:00
|
459. Beginner / Militia Game Modes ?????????????????? - in Feedback/Requests [original thread]
It will be one big server, but there will be new player safer(ccp won't make things entirely safe, but close) areas. First night new build was up some matches were labeled beginner, seemed to be glitch to uselessness though. Will be back once fixe...
- by Ten-Sidhe - at 2012.08.16 03:51:00
|
460. [req] be able to sell assets back to the market - in Feedback/Requests [original thread]
How about the sell order part of player market get added soon, so a price can be set by seller for a player to buy or ignore. It will be added at some point, this piece of player market is just more useful right now. I have a bunch of proto-ar, an...
- by Ten-Sidhe - at 2012.08.16 03:44:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |