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121. [Request] SKill Point Multiplier - in Feedback/Requests [original thread]
So, when I go 16-0 I would get a huge amount of sp even after the cap is reached, then multiplied by my active booster. I think I end up getting 1500sp every game after soft cap. This would widen the gap between new players and vets. Since many g...
- by Ten-Sidhe - at 2013.02.03 08:17:00
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122. [Request] A private sandbox that doesnt give money or skill. - in Feedback/Requests [original thread]
There is a planned training mode, ccp mentioned it after many requests. If training mode is added, and is not a open sandbox to test stuff. I would like a open sandbox in addition. It would also be good for players trying to replicate a bug from ...
- by Ten-Sidhe - at 2013.02.03 07:58:00
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123. [Request] Weapon Variation - in Feedback/Requests [original thread]
Game will get this one day, they are still making new categories of guns. After this is done they'll go back and add variation. I'm not sure the other service rifles will be AR. For example the FN FAL, G3, and M14 are battle rifles, not assault r...
- by Ten-Sidhe - at 2013.02.01 20:17:00
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124. [Request] Have clones cost ISK - in Feedback/Requests [original thread]
If it was really meant to protect new players, make it free till 5 million when they should be able to compete well with high sp ones. Then have low sec would have free clones till 20 million sp. Null sec could have bpo clones that don't work in ...
- by Ten-Sidhe - at 2013.02.01 20:12:00
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125. [Request] Have clones cost ISK - in Feedback/Requests [original thread]
The clone cost would prevent players with many millions of sp using bpo fits to troll noobs. It could work, but I don't think it is needed. It would also be another thing to confuse new players. We would have threads about "why can't I skill past...
- by Ten-Sidhe - at 2013.02.01 19:58:00
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126. Having a cap on SP is dumb Raise the Bar at least - in Feedback/Requests [original thread]
I would like increased salvage drop rate after the cap instead, about the same idea as the increased isk.
- by Ten-Sidhe - at 2013.02.01 19:50:00
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127. [Feedback] High Heels - in Feedback/Requests [original thread]
Some people do walk like they are in heels when they aren't. I walk barefoot with my heel about 2 inches in air and I'm a guy. The Gallente are really over-sexualized, when we get other races scouts I expect them to be more modest and smaller cup...
- by Ten-Sidhe - at 2013.02.01 19:46:00
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128. Really, Nerf the Tanks - in Feedback/Requests [original thread]
Many modern tanks are limited to about 62kph to conserve fuel and wear on parts. They could go faster, m1 without Governor can hit 60+mph/97kph. And the fit with turbo kit comment, turbo kits are on the market so the tank could have been fit with ...
- by Ten-Sidhe - at 2013.02.01 08:02:00
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129. reporting players: sexual harassment - in Feedback/Requests [original thread]
Being able to post bounties on them like in eve could help train them to stop it. I made female merc when option was first added, and was boxed in by players on barge first match with heads moving around gawking, I had mic off at least. So, this...
- by Ten-Sidhe - at 2013.01.31 22:48:00
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130. [Request] Laser pulse rifles - in Feedback/Requests [original thread]
Caldari gauss rifle picture ccp released listed grenade, shotgun and jammer as attachment options. Pulse lasers in real life fire rapid pluses that vaporize a piece of target to plasma, the plasma then causes damage from shock waves as it expands...
- by Ten-Sidhe - at 2013.01.31 22:36:00
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131. Fix Damage Mod Stacking - in Feedback/Requests [original thread]
Current damage with 3 damage modes and weaponry level 5 and gun damage skill at lv5 100*1.1*1.1*1.1*1.1*1.15=168.3715% Percentage bonus are multiplied not added, so it's worse then the 55% people add up by adding bonus together If stacking penal...
- by Ten-Sidhe - at 2013.01.31 22:23:00
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132. [Request] Sticky Grenade - in Feedback/Requests [original thread]
They mentioned these last spring, but ccp hasn't let us have them yet. But web grenades are planned. If EvE, webs cut speed by a large percentage. Cut scout to heavy speed, couple high tier make scout sprint at heavies walking crouched, estimatin...
- by Ten-Sidhe - at 2013.01.31 22:02:00
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133. [Request] Suppressed/Silenced Weapons - in Feedback/Requests [original thread]
A silenced weapon can't break sound barrier, so it would be a good play for a projectile instead of hitscan. So a silenced weapon would take more skill since you would have to lead target. A rail gun that fired silent would need to use a heavy s...
- by Ten-Sidhe - at 2013.01.31 21:58:00
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134. [Request] Clarification of wording, HAV Damage bonus - in Feedback/Requests [original thread]
Black ops hav need lv5, they were removed from game till other stuff is added. Electronic warfare and cloaking hav without the mods it specialized in was not useful. One day the hav skill will give bonus listed in the hav description, and we will...
- by Ten-Sidhe - at 2013.01.31 06:21:00
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135. [request] Gender change Augmentation - in Feedback/Requests [original thread]
Have it be like eve re-sculpt. Keep the body animations of original char, and the gender line would be unchanged. Like the female in male body in Templar one. It's a female in male body, so bio would still say female and hands/walking animation ...
- by Ten-Sidhe - at 2013.01.30 23:01:00
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136. [Feedback] : Dragonfly Scout suit needs a little bit buff - in Feedback/Requests [original thread]
Scouts with the same shield/armour were overpowered in old build, so speed was reduced. I think they are fine now, but if they needed boost it would be to make speed higher, but lower then it was in e3/precursor build. Or to make the signature sma...
- by Ten-Sidhe - at 2013.01.30 22:54:00
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137. I want to sit on my couch in the private room of the barge - in Feedback/Requests [original thread]
We will get this eventually, they want to fix core game play bugs and add more in game gear first. It is not a real high priority, but one day we will have new eden version of pshome shared with eveonline pod pilots. When battle plans can be made ...
- by Ten-Sidhe - at 2013.01.30 22:48:00
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138. [Feedback/request] Spectator mode. - in Feedback/Requests [original thread]
If view is from mcc it would be fine, wandering around battlefield an invisible ghost would be exploitable for intel. The mcc must has cameras on it. It should also require permission of side to use their mcc cameras. To prevent intel exploits p...
- by Ten-Sidhe - at 2013.01.30 22:40:00
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139. [Feedback / Request / Bug?] AV Grenades don't work on Dropships? - in Feedback/Requests [original thread]
If a dropship is that close av grenades should be a viable weapon. The only reason av grenades should not be anti-dropship is drop ships can not get in grenade range easily. A player that is cleaver enough to ambush dropship with grenade, or d...
- by Ten-Sidhe - at 2013.01.30 22:38:00
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140. [Request] Executing enemies in bleed-out. - in Feedback/Requests [original thread]
I suggest if execution is added, a propt is also added if nanite injector is equipped. If over right spot with nanite injector on char but not drawn it propts press O to revive. Pressing O would cause weapon switch animation, revive, then switch...
- by Ten-Sidhe - at 2013.01.30 22:34:00
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