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261. [Request/Idea] Armor and Shield balance. - in Feedback/Requests [original thread]
Signature should affect lock times of swarms. So it will be easier to lock shield tanks. Armour should get better resit modules. Once we have amarr av weapons that do more damage to shields then armour it will help. Damage control should give mor...
- by Ten-Sidhe - at 2012.11.25 02:09:00
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262. MORE CUSTOMIZATION - in Feedback/Requests [original thread]
bpo with alternate colour schemes like mag suits will probably stay, some kind of paint system will probably be added along side this eventually to customize standard suits.
- by Ten-Sidhe - at 2012.11.25 01:58:00
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263. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
modules to allow alternative movement. All high slots with good sized fitting needs, so they are a play style choice or special purpose loadout. Not something every body uses all the time. Wall clinging: to climb sides of buildings slowly wing su...
- by Ten-Sidhe - at 2012.11.25 01:33:00
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264. MORE CUSTOMIZATION - in Feedback/Requests [original thread]
Attachment system was said to be coming, but could be a while. It sounds like they are doing a complex system with a lot of options, like EvE's rigs or ghost recon:future soldiers gunsmith. The customization of suits seems like a low priority, mo...
- by Ten-Sidhe - at 2012.11.24 21:44:00
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265. Racial Weapon variants: what would you like to see? - in Feedback/Requests [original thread]
Racial rifles Gallente: the AR we have Amarr: the laser rifle we have Caldari: gauss rifle, I figure the bigger mag is from the larger rounds, something half way between tac ar and tac sniper maybe. Minmatar: a light machine gun or squad automa...
- by Ten-Sidhe - at 2012.11.24 21:20:00
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266. [Request] Shotguns as Subweapons - in Feedback/Requests [original thread]
A new weapon that fits in sidearm is probably best. Maybe Minmatar shotguns could be lower damage(since they use normal buckshot instead of plasma) sidearms. I figure the flay-lock pistol is either a shotgun pistol or a grenade pistol. I think th...
- by Ten-Sidhe - at 2012.11.24 08:24:00
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267. [Request] Projectile Based Small Turret - in Feedback/Requests [original thread]
more like m-61 vulcan then m-2. The artillery small turret should also be interesting, unlimited ammo mass driver?
- by Ten-Sidhe - at 2012.11.22 07:56:00
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268. Feedback: Small Missile Hot Fix - in Feedback/Requests [original thread]
I think the missile's old splash radius was fine, the high damage was the issue. Add the radius back and keep the nerfed damage, if they are still to strong lower the damage more.
- by Ten-Sidhe - at 2012.11.22 07:11:00
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269. REQUEST: HMG Style Turrets for LAVs - in Feedback/Requests [original thread]
The autocannon turret would be the hmg for vehicles. The description even calls the hmg a personal autocannon. If EvE is any guide(it may be, but ground weapons are different enough it may not follow EvE) the autocannon would be longer range the...
- by Ten-Sidhe - at 2012.11.22 07:05:00
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270. [Suggestion] High Orbit Pulse Scan - in Feedback/Requests [original thread]
I think it should be modules, so for example the covert ops ability would be from hacking module. The covert ops frigate could get a bonus to use it more effectively. The ewar would be from the ewar module, that ewar ships have a bonus for already...
- by Ten-Sidhe - at 2012.11.22 06:50:00
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271. Make the free LAVs passenger only - in Feedback/Requests [original thread]
The problem with transport idea can be fixed by making a small turret that is a two seat bench. It could be mounted right where the current small turrets are on lav and dropship. If a player buys a small turret they could swap it for the seats if ...
- by Ten-Sidhe - at 2012.11.21 06:27:00
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272. Replace Free Lav with a 4 Seater: Roadkill damage - in Feedback/Requests [original thread]
on crushing A impact from being hit by vehicle is the same as a impact hitting the ground, except the vehicle will take more damage then the ground. The inertial dampner we use in falls could be useful to prevent vehicle impact damage too. I...
- by Ten-Sidhe - at 2012.11.21 06:09:00
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273. Playing MAG. - in Feedback/Requests [original thread]
If they want the feel of the lore in game it would be a reason to make controls different. This is not the case though, in the EvE novels there was a character with implants wall running like the matrix. The limit to turn speed is part of game ba...
- by Ten-Sidhe - at 2012.11.19 20:52:00
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274. Forge Gun range/damage - in Feedback/Requests [original thread]
1)reduce small missile range, this removes need for low ceiling 2)raise ceiling, this reduces effective forge range since the higher flying dropship has to be closer to hit with current range. Therefore small missiles are the problem with forge ...
- by Ten-Sidhe - at 2012.11.18 17:51:00
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275. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
The switch offer sounds good, it should cause standing hit like quitting a mission in eve. Quitting match before end should lower standings as well. Standings, listed as soon in dust menu, determine how npc's view you. If you have low standings w...
- by Ten-Sidhe - at 2012.11.17 06:27:00
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276. Privateer's Greed DLC - in Feedback/Requests [original thread]
As a pve mission, boarding ships could be possible. Like recover something from a rogue drone infested freighter then blow the reactors to take out the drones. To many issues with boarding player piloted ships. The EvE expansions were always fre...
- by Ten-Sidhe - at 2012.11.16 21:23:00
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277. [Feedback] Assault Rifles - in Feedback/Requests [original thread]
There are also effects caused by tolerances, thermal expansion bending the barrel, vibrations from earlier shots, ect... Even a sniper rifle fired indoors that is bolted down will not give perfectly repeated holes, there are still tiny imperfecti...
- by Ten-Sidhe - at 2012.11.16 21:16:00
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278. Request: Dropship tether - in Feedback/Requests [original thread]
The rdv is using medium icon, heavy maybe able to carry more then one vehicle. A maned (with drop ship sized crew/weapons) rdv would be nice. Not needed now, but bigger maps will need it to carry tank over mountain ridges. A large dropship may b...
- by Ten-Sidhe - at 2012.11.08 20:24:00
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279. [REQUEST] NAPALM GRENADE AND FLAME THROWER - in Feedback/Requests [original thread]
Flame throwers are not a flame, it's a stream of burning liquid. Depending on what that liquid is it may be hot enough. Nitromethane will burn with out oxygen, so will hydrazine(well it doesn't technically burn, but reacts to release heat and gas)...
- by Ten-Sidhe - at 2012.11.08 20:15:00
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280. [Request] need a DNF% - in Feedback/Requests [original thread]
Maybe if stayed till end or at least 20 minutes? We may get modes that last hours in the future. Station warfare in eve and gate camps can last for days. These would not be modes in hisec or for casual gamers, but they may be needed in null sec to...
- by Ten-Sidhe - at 2012.11.08 06:53:00
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