Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
321. Tell me about the | Amarr Scrambler Rifle | - in General Discussions [original thread]
eve weapon ranges go blaster < autocannon < pulse laser < beam laser < artillery < railguns so dust will probably go plasma weapons(ar/shotgun) < bullet weapons < beam laser < scrambler < artillery(mass driver) < ra...
- by Ten-Sidhe - at 2012.12.18 09:32:00
|
322. Why does the Breach AR continue to get no love (Looking for CCP Response) - in General Discussions [original thread]
The slow rate of fire in e3 seemed to help hit-detection, so everybody used it. Then it was nerfed and hit-detention was improved. The old breach ar may be balanced now that that the high rate of fire hit detection seems to work right. It use to ...
- by Ten-Sidhe - at 2012.12.18 01:46:00
|
323. Who complained about the AR damage gap?? - in General Discussions [original thread]
Range gap is not drastic, from the [GUIDE] Weapon Ranges & Optimals (First turrets added) thread. militia ar optimal 35m, max 79m Duvolle ar optimal 39m, max 87m 11.4% more optimal range and 10.1% more maximum, and 20% more damage. Proto guns...
- by Ten-Sidhe - at 2012.12.17 21:31:00
|
324. Balance of roles: roles and their counters - in General Discussions [original thread]
Some things don't need a hard counter, like drop links and nano hives. Both sides have them and they can be done without as well. i also don't think we need a special anti-nova knife role to prevent them being overpowered. Things like hmg heavies,...
- by Ten-Sidhe - at 2012.12.17 08:48:00
|
325. Sniper Rifle changes - in General Discussions [original thread]
I think travel time should be added, but no drop on rail. i like the charge being added it makes rail guns more consistent across types(sniper rifle, forge gun, small and large rails all charge to fire), but then I mostly used the charge rifle any...
- by Ten-Sidhe - at 2012.12.17 08:31:00
|
326. [Request] Squad Spawns - in General Discussions [original thread]
A deployable scanner would be great as a separate item, a good strategy would be to put one near a droplink, or on the approach behind your position when guarding an area.
- by Ten-Sidhe - at 2012.12.16 20:08:00
|
327. Remote Shield Emitter for next build - in General Discussions [original thread]
Surface warfare xxxx, or planetary warfare xxxx instead of infantry xxxx. Yet other skills like shield upgrades are also in eve but don't say infantry?
- by Ten-Sidhe - at 2012.12.16 20:04:00
|
328. Gallente Federation Petitions Concord to Ban Orbital Strikes - in General Discussions [original thread]
I think one of the dev videos said orbitals would not be in high sec. But, the current precision strikes are smaller and maybe will not be considered orbital strikes?
- by Ten-Sidhe - at 2012.12.16 19:37:00
|
329. Nova Knives need extended reach - in General Discussions [original thread]
Some skills mods in eve had a double bonus, what if melee training did +10% to basic and +5% to nova knife damage. The stimulants should also affect the knife. For range, why not a melee reach skill, 10-20% per level. Even at double range nova kn...
- by Ten-Sidhe - at 2012.12.16 19:19:00
|
330. Will maps be bigger at the full release? - in General Discussions [original thread]
5km by 5km is the size of fallout 3 map. Note the lack of plural, single player game with about 50 hours of playtime if you do side quests set completely in that map. Omaha beach was 8km long, so the allied landings would take about 10 dust maps....
- by Ten-Sidhe - at 2012.12.16 08:51:00
|
331. euro dust voucher Daemon shotgun - in General Discussions [original thread]
Or until the pay to move char to different account is added, and after the last wipe. I would bet player market will be first anyway.
- by Ten-Sidhe - at 2012.12.16 08:37:00
|
332. jet fighters - in General Discussions [original thread]
I think it was planned for one of the early expansions. So, after game is released maybe 6-12 more months. I guess it will be in 2014.
- by Ten-Sidhe - at 2012.12.16 08:35:00
|
333. New Build Before the 21st? - in General Discussions [original thread]
The Mayan calendar ties to the movement of celestial bodies. The calendar ending is just that, the end of one and start of next. It's when the solar system crosses the galaxies center-line. Albert Einstein found this to happen on same date, but ...
- by Ten-Sidhe - at 2012.12.16 08:32:00
|
334. Morality In Dust - in General Discussions [original thread]
The game modes with civilians and enemy/friendly non-dropsuit forces could be pve, or limited to 4 vs 4. The more empty of npc games would have higher player caps. In null sec eve alliances could decide to nuke cities, but in high or low I think...
- by Ten-Sidhe - at 2012.12.16 08:19:00
|
335. Morality In Dust - in General Discussions [original thread]
Civilian casualties could be the goal sometimes. EvE had many missions to eliminate witness, or kill a single spy on a cruise ship by blowing the whole thing up(they know a spy is on board, but not who it is, only way to be sure), or cut the oxy...
- by Ten-Sidhe - at 2012.12.14 20:39:00
|
336. These Server Crashes - in General Discussions [original thread]
It would rely on servers still, but may not be affected by the same glitches. So, I could have killed drones instead of trying to enter game over and over with little luck.
- by Ten-Sidhe - at 2012.12.14 11:12:00
|
337. Is there a skill that will get targets to show up more easily on your scope? - in General Discussions [original thread]
scan range is 15m except for scout with 25m. The range an enemy you are looking to show up is different. The cross hair doesn't need to be right on, just close to make them show up. I have no idea if the scan range and/or precision have any affe...
- by Ten-Sidhe - at 2012.12.14 11:09:00
|
338. If you could sell all your useless Salvage how rich would you be? - in General Discussions [original thread]
61.14 million in salvage and12 million in isk. +some items not on market to highest bidder. 65 specialist adv sniper rifles, 50 tactical adv scrambler pistols, 20 balac's ar, 10 cala's smg, 10x gastun's hmg, 10 gastun's forge. These should bring ...
- by Ten-Sidhe - at 2012.12.14 09:15:00
|
339. How will Concord stop Dust mercenarys? - in General Discussions [original thread]
Concord gear is way past officer gear. 200 per shot damage smg on a assault faster then scout with more hp then heavy. Two more spawn everytime you kill one is about right. If I remember right, winning vs concord is a ban-able exploit.
- by Ten-Sidhe - at 2012.12.14 08:29:00
|
340. The PvE of Dust - in General Discussions [original thread]
They are starting with rouge drones and adding others later. They have experience with vehicle ai from eve, and people are more forgiving of odd behavior from something inhuman. After that, I guess the zombie/borg like Sansha will be next. Coul...
- by Ten-Sidhe - at 2012.12.14 08:08:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |