Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 |
181. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: A gunlogi with nitro is worse than a maddy with nitro. REALLY! That's a new one. Guess that speed is too much to handle for most tankers. Must be a top tier tanker thing.
- by Tebu Gan - at 2015.02.24 22:50:00
|
182. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: Takahiro Kashuken wrote: Well the option that is posted is the worst kind of option since a module like that does not exist and i hope it doesn't What you mean is basically 'more options for low...
- by Tebu Gan - at 2015.02.20 21:49:00
|
183. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
tritan abbattere wrote: True Adamance wrote: Jebus McKing wrote: True Adamance wrote: Um....... really? Um....... yes? So you want to alter the only think that vaguely resembles a conventional tank turret and turn it into a weap...
- by Tebu Gan - at 2015.02.20 21:05:00
|
184. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun? How much experience do you have sniping infantr...
- by Tebu Gan - at 2015.02.20 18:29:00
|
185. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tebu Gan wrote: Pokey Dravon wrote: Tebu Gan wrote: And pokey, you moron. You told me to in the OP! But senpai... Had to look that up lol. Just trolling, ignore the fake insults.
- by Tebu Gan - at 2015.02.20 18:26:00
|
186. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
Spkr4theDead wrote: Yet again 5 of you ganging up on one person. I guess it takes that many of you to try to shut me down. Naw, you are too stubborn to admit when you is wrong is all. Intelligence is OP isn't it.
- by Tebu Gan - at 2015.02.20 18:24:00
|
187. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
Pokey Dravon wrote: Tebu Gan wrote: And pokey, you moron. You told me to in the OP!
- by Tebu Gan - at 2015.02.20 18:22:00
|
188. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
Atiim wrote: Your DPS is misleading, as it takes longer than 1.05s to launch a volley, aside from that I'll wait until you're finished before commenting on the rest of your assertion. Though the thought of consuming a Pilot is, interesting t...
- by Tebu Gan - at 2015.02.20 18:20:00
|
189. Large Railgun turrets need dispersion - in Feedback/Requests [original thread]
Pokey Dravon wrote: I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun? Yeah, it seriously isn't as easy as point and click. On a moving target ...
- by Tebu Gan - at 2015.02.20 17:42:00
|
190. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: Tebu Gan wrote: Breakin Stuff wrote: As a side note if Rattati sticks close to the numbers he has now, UHAVs will be able to eat between 7 and 10 successive AV shots from a solo gunner. I gotta ask, are you just ...
- by Tebu Gan - at 2015.02.14 16:53:00
|
191. ADS/DS and LAV overhaul (going with HAV overhaul stuff) - in Feedback/Requests [original thread]
Godin Thekiller wrote: I'm not sure if all vehicles should have the exact same slot layout. That might lead to some vehicles having way too much tank somewhere down the line. We would have to see first. Same for the CPU/PG. I do agree with the...
- by Tebu Gan - at 2015.02.14 16:39:00
|
192. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: As a side note if Rattati sticks close to the numbers he has now, UHAVs will be able to eat between 7 and 10 successive AV shots from a solo gunner. I gotta ask, are you just looking at the "stock" tank? If so, you are...
- by Tebu Gan - at 2015.02.14 16:34:00
|
193. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
I want things to go back to exactly as they were after 1.6 hit. Indestructible triple rep maddie. Stacking damage mods. Insane MLT nitros. Infantry tears. Super OP ADS Pinpoint accurate large blasters. Ect. There is absolutely NO reason anythi...
- by Tebu Gan - at 2015.02.14 16:33:00
|
194. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Anything a vehicle can do, infantry can do 10x better, except taking good links off a roof. Again, what's the point of vehicles in that case? And thus you've finally reached the point of the conver...
- by Tebu Gan - at 2015.02.12 19:12:00
|
195. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
CCP Rattati wrote: Just as a player, I have not been able to kill a single vehicle in the last few weeks. And I am dedicating myself, to really see how it is, by always spawning in as AV when I see any vehicle and going after it. As an experim...
- by Tebu Gan - at 2015.02.12 19:03:00
|
196. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Doc DDD wrote: Godin Thekiller wrote: Doc DDD wrote: Pokey Dravon wrote: Tebu Gan wrote: stuff Well my guess is that this is likely due to the fact that the Gunnlogi is resisting enough damage that your blaster shots are not doin...
- by Tebu Gan - at 2015.02.09 14:56:00
|
197. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Pokey Dravon wrote: Devadander wrote: I prefer leave it alone more than speed up or slow down. It's already luck, even with skill, to kill ANYTHING with a blaster these days (besides a rail installation... and they still don't shoot back bt...
- by Tebu Gan - at 2015.02.08 16:06:00
|
198. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Spkr4theDead wrote: MINA Longstrike wrote: Spkr4theDead wrote: wordswordswords and more combatitiveness and arguing Watching spkr try to interact with more reasonable vehicle users Fyi, repeatedly screaming that someone doesn't play...
- by Tebu Gan - at 2015.02.08 14:13:00
|
199. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: making them not crap is the first step. shaping the battlefield so they have more utility than "Wp farming engine" or "Warpoint pinata" should be the next step. If we can figure out how to shape the battlefields so that H...
- by Tebu Gan - at 2015.02.07 17:38:00
|
200. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Doc DDD wrote: As for the proper damage to defense ratio between the two, they should nearly offset each other. The DHAV is goingto be driving circles around the UHAV unleashing insane damage while the UHAV will have a di...
- by Tebu Gan - at 2015.02.06 03:34:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 |
First page | Previous page | Next page | Last page |