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MRBH1997
Knights Of Ender RISE of LEGION
151
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Posted - 2015.02.20 03:24:00 -
[31] - Quote
maluble wrote:MRBH1997 wrote:KA24DERT wrote:Pokey Dravon wrote:Exactly how much dispersion are you thinking? At 300m, every degree of dispersion will yield a firing cone with a radius of 5.2m. Yeah, I'm thinking that just changing the efficiency against infantry is a better way to go about this. There's no issue at all. As long as the tanker ain't a great shot or you don stand still like an idiot, you won't get shot by him. And since railgun range is definite now they aren't too hard to deal with, especially when in t heir redline. wow your dumb, "dont stand still like an iidiot" you mean when your hacking an objective? Which is a huge part of the game. Or when lining up a shot at an enemy who is hacking or just lining up a shot in general. "Not bad to deal with n redline"? All a tank has to do is sit on hill top in redline and simply activate hardner then retreat 10 ft and avoid all damage. Seriously dis you even process that before posting?
I did cause the OP wanted dispersion, tanks in the redline aren't hard to fight. When I see a redline tanker my tank, heck even a sica will keep him out of the fight. Same with one source of AV. Instead of complaining about how they one shot wih is completely sensible, actually use tactics to fix the situation. What gives redline tankers, who I don't even think 'deserve' to be called tankers, the ability to be such a thing, is the fact that too many maps make it easy. Domination maps make it too easy for them to exist.
So the issue is not the railgun but the redline.
CEO of Knights of Ender
Corporation Recruitment Channel: Ender's Keep
One of the best tankers out there.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
17184
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Posted - 2015.02.20 05:28:00 -
[32] - Quote
I've seen some pretty unintelligent comments in the past few days of keeping a lower profile but I have to say that two specific posters in this thread really take the cake.
"This is the Usumgal boy, the exalted dragon, wreathed in the fires of heaven. He is a true symbol of God's majesty."
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Pokey Dravon
OSG Planetary Operations Covert Intervention
4994
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Posted - 2015.02.20 05:31:00 -
[33] - Quote
I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun?
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Tebu Gan
Capital Acquisitions LLC Bad Intention
1272
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Posted - 2015.02.20 17:42:00 -
[34] - Quote
Pokey Dravon wrote:I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun?
Yeah, it seriously isn't as easy as point and click. On a moving target it's more like fire an entire clip and maybe get the guy. Usually you don't.
If you are standing still, then yeah no problem. Just give me a few seconds to line up and boom you are dead. Unless of course you move ever so slightly one way and it's a miss.
It's really not easy at all to hit a guy with a railgun. It's not like we are going around demolishing infantry with a railgun. You are more likely to get hit with sniper fire or some other infantry weapon. Direct shots are not as easy as "oh the dot turns red so shoot". Jump in one and give it a shot then come back and tell me it needs dispersion.
I'm betting you won't get nearly as many kills as you think they get.
Tanks - Balancing Turrets
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Spkr4theDead
Red Star.
2960
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Posted - 2015.02.20 17:49:00 -
[35] - Quote
Pokey Dravon wrote:I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun? How much experience do you have sniping infantry with a railgun?
Nope. Confirming that pilot input is not, and never was, valued. - Breakin Stuff
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Pokey Dravon
OSG Planetary Operations Covert Intervention
5001
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Posted - 2015.02.20 17:51:00 -
[36] - Quote
Spkr4theDead wrote:Pokey Dravon wrote:I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun? How much experience do you have sniping infantry with a railgun? Did it all the time in PC, though typically in defense of an objective and not prowling around looking for kills.
"That little s**t Pokey..." --CCP Rattati, Biomassed Episode 032
Dust514 // Podcast
www.biomassed.net
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Tebu Gan
Capital Acquisitions LLC Bad Intention
1276
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Posted - 2015.02.20 18:29:00 -
[37] - Quote
Spkr4theDead wrote:Pokey Dravon wrote:I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun? How much experience do you have sniping infantry with a railgun?
Ugh, go away already. Your stinkin up a thread that already stunk to begin with.
Tanks - Balancing Turrets
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tritan abbattere
DBAG CORE
50
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Posted - 2015.02.20 20:09:00 -
[38] - Quote
True Adamance wrote:Jebus McKing wrote:True Adamance wrote:Um....... really?
Um....... yes? So you want to alter the only think that vaguely resembles a conventional tank turret and turn it into a weapon that no only has a very limited range, but so splash damage upon round impact, AND dispersion (I'm going to assume you mean a meaningful dispersion as well) on top of those limitations?
Well The 80GJ rail turret is ment to be long range against bigger targets. Dispersion i think should be added to all turrets(except the laser turret if ever added). But i would not mind if they added splash damage back to rails even if its 25 on the small and 75 on the large. just there ability to direct hit infantry can be annoying.
I am the all mighty Tritan. Fear me for I am a MassHole
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Tebu Gan
Capital Acquisitions LLC Bad Intention
1276
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Posted - 2015.02.20 21:05:00 -
[39] - Quote
tritan abbattere wrote:True Adamance wrote:Jebus McKing wrote:True Adamance wrote:Um....... really?
Um....... yes? So you want to alter the only think that vaguely resembles a conventional tank turret and turn it into a weapon that no only has a very limited range, but so splash damage upon round impact, AND dispersion (I'm going to assume you mean a meaningful dispersion as well) on top of those limitations? Well The 80GJ rail turret is ment to be long range against bigger targets. Dispersion i think should be added to all turrets(except the laser turret if ever added). But i would not mind if they added splash damage back to rails even if its 25 on the small and 75 on the large. just there ability to direct hit infantry can be annoying.
Annoying but hardly game breaking. And it's a rather hard thing to do. Honestly, I can't say that a rail gun has killed me, personally, recently at all when I run infantry. I def prefer running into those over a blaster or missile. I know I can dodge those rail shots with relative ease.
And something else that should be in mind is that dispersion has a very serious affect on their effectiveness against large targets as well, as demonstrated by a blaster attempting to down an LAV well within their max range.
Tanks - Balancing Turrets
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tritan abbattere
DBAG CORE
52
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Posted - 2015.02.21 00:30:00 -
[40] - Quote
Tebu Gan wrote:tritan abbattere wrote:True Adamance wrote:Jebus McKing wrote:True Adamance wrote:Um....... really?
Um....... yes? So you want to alter the only think that vaguely resembles a conventional tank turret and turn it into a weapon that no only has a very limited range, but so splash damage upon round impact, AND dispersion (I'm going to assume you mean a meaningful dispersion as well) on top of those limitations? Well The 80GJ rail turret is ment to be long range against bigger targets. Dispersion i think should be added to all turrets(except the laser turret if ever added). But i would not mind if they added splash damage back to rails even if its 25 on the small and 75 on the large. just there ability to direct hit infantry can be annoying. Annoying but hardly game breaking. And it's a rather hard thing to do. Honestly, I can't say that a rail gun has killed me, personally, recently at all when I run infantry. I def prefer running into those over a blaster or missile. I know I can dodge those rail shots with relative ease. And something else that should be in mind is that dispersion has a very serious affect on their effectiveness against large targets as well, as demonstrated by a blaster attempting to down an LAV well within their max range. Or tank for that matter.
That is true it would make it harder for you to take down infantry but it would also make it harder for you to kill a vehicle but it would be harder to kill you if you pull range on him quickly. And i would say i get killed by a tanks rail once every 10 matches i would say its rare. But dispersion just adds another thing you could do to modify a tank. could add mods to lower it so you got less DPS but more range. though those would need to be passive and not active.
And i would imagine the rail gun would not get dispersion as much as a Blaster. maybe the size of a sniper recital on a tactical sniper that would not expand.
This at first would take away from the game but if the devs played it right they could turn this into a cool mechanic.
I am the all mighty Tritan. Fear me for I am a MassHole
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Gh0st Blade
KnightKiller's inc.
28
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Posted - 2015.02.21 00:39:00 -
[41] - Quote
Do you stand still or is it when you decide to snipe that a large rail installation kills you? I rarely have used a large rail to kill people but I use a sniper often so I an okay shot. If you are a poor shot and your target is running around it is difficult to hit the target. Also your reference to actual tanks. Your argument is irreverent because an actual tank gets "splash damage" or shrapnel and tanks are able to shoot up to five hundred meters away accurately. So if you want to cause more nerfs on an installation that has been nerfed in range and splash damage you should either find a new game or try doing the same.
The hunting is always a challenge
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Racro 01 Arifistan
Simple Minded People Pty. Ltd.
503
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Posted - 2015.02.21 01:53:00 -
[42] - Quote
i never understand why people think railguns need skill?. I mean its not as if their throwing them selves in close-mid ranges with blaster's and missiles. where both of those turrerts are generally close enough that forges/swarms/plasma cannons and av greneades are the least of their worries alongside other tanks/jihad jeeps.....whats a rail tank goit to worry about? forge guns and other fckn rail tanks.
80% 0f the time the rail tanks still stay in the redline like bitches. while blaster and missile tanks go out and work for kills against both infantry/vehicles. and put up with bullcrap av damages from minm commandos. and retardley accurate assault forges. heavily damaging PLC shots. and troll greandes
did I mention the most common tataic I have seen lately from noobcannons is that they wiat for when your not looking and start capping rounds in your ass. or just sit back in that redline shotting at you and never leaving that comfort zone of thiers.
if rail tanks were really a skill turrey they wouldn't reley on that dammed redline.
anyway back on track.
railguns don't really need any changes......minus either time between shots fired or slightly lowered damage or even lowered tracking so the gunnlogi cant abuse its hull turn rate coupled with turret tracking,.
Elite Gallenten Soldier
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Jebus McKing
Nos Nothi
1511
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Posted - 2015.02.21 12:50:00 -
[43] - Quote
Pokey Dravon wrote:I ask this in all seriousness and I mean no ill will in asking this, but OP, how much experience do you have fighting infantry with a Large Railgun? I used a Sica with a militia railgun just a couple of days ago. Went 8/0 killing only infantry at ranges of >150m. It's **** easy. (I also have an alt with 26mil SP specced almost exclusively into vehicles.) It's easy to say "oh, well, they should not go there or do that" from the perspective of the tanker. But from the infantry point of view it is really hard to even realize that there is a railtank shooting at you if it is a couple of hundred meters away and you are in the middle of a fight against enemy infantry. And then also there is the factor of risk. Who do you think risks more? The rail tanker who is close to the redline who can try to hit you as many as 9 times with absolutely 0 punishment for failing, or the guy on the ground trying to fight for an objective against the rest of the tanker's team?
Pokey Dravon wrote:Exactly how much dispersion are you thinking? At 300m, every degree of dispersion will yield a firing cone with a radius of 5.2m. As I said, I want a slight dispersion. Not enough to weaken the Railguns against vehicles at max range, but enough to make it considerably harder to snipe infantry at those ranges. I'm kinda hesitant to give a specific number as balancing things like that isn't as easy as just pulling a number out of my ass. Looking at the math I think the dispersion probably should not be more than 0.5-¦. And, as I said before, should not increase with each additional shot.
KA24DERT wrote:Yeah, I'm thinking that just changing the efficiency against infantry is a better way to go about this. But that was not my intention. It should still be possible to hit infantry, especially at closer ranges, and deal enough damage to kill them.
The only thing I want to make harder is hitting infantry at long ranges (150m - 300m), and leave every other aspect of railguns untouched as much as possible.
You want to use a railgun tank to snipe infantry? Ok, fine. But then you have to come closer to the target and increase your risk of losing.
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