Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
101. a real simple solution how to get rid of afkers - in Feedback/Requests [original thread]
IMO best way of getting rid off some group of players is to give them exactly what they want, so they do not have to cheat to get it.
- by Sylwester Dziewiecki - at 2014.09.22 11:34:00
|
102. Could we please nerf/balance/fix Supply Depot in future please? - in Feedback/Requests [original thread]
Just because from time to time I tell that something is **** up it doesn't mean that I'm raging about it. Supply Depot can not be simply destroyed in all situation, especially when it is placed underground and is occupy by half enemy team. Adv...
- by Sylwester Dziewiecki - at 2014.09.21 17:45:00
|
103. Could we please nerf/balance/fix Supply Depot in future please? - in Feedback/Requests [original thread]
It's ridicules how it's working on battlefield and what benefits it gives to players. Option that that this structure gives should be narrow to supplying or changing suit, maybe we should have two structures instead of one. Today player are gods...
- by Sylwester Dziewiecki - at 2014.09.20 07:49:00
|
104. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
CCP Rattati wrote: Nanite Injectors - heal same amount of shields as armor, yes quite a buff Thats to BIG buff in current situation, where pretty much everyone can by 'fix' by logi and bring back to life. Reduce number of weapons that by 'ki...
- by Sylwester Dziewiecki - at 2014.09.09 22:21:00
|
105. Sticky:Hotfix Delta - Turrets - in Feedback/Requests [original thread]
Kevall Longstride wrote: I've always found it odd that Rails had splash damage, when it's all about punching holes with kinetic power and accuracy. So this seems more real to me. Maybe you haven't played game called EVE, where Railgun deal ...
- by Sylwester Dziewiecki - at 2014.09.09 22:05:00
|
106. Could we have new version of Swarms that works only on flying vehicl... - in Feedback/Requests [original thread]
Soulja Ghostface wrote: Why swarms even lock is beyond me? Just make them dumbifre with little to no splash damage. (To prevent abuse against infantry) They have locking system partially because EVE, and CCP believes in console players abili...
- by Sylwester Dziewiecki - at 2014.08.24 15:26:00
|
107. Could we have new version of Swarms that works only on flying vehicl... - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: No. The only defense ADSs have against swarms is speed. The hp buffer is only to survive the first or second hit we rarely see or hear coming; you're not going to survive for long without an AB no matter what. Look, beca...
- by Sylwester Dziewiecki - at 2014.08.24 15:20:00
|
108. Gallente, Amarr, Caldari Light Dropsuit melee damage is 80 - in Feedback/Requests [original thread]
Could we get boost to 100 so we could destroy all equipment with single hit like everyone else? And btw try to do something with aim-assist so when I'm trying to destroy DU it not hit guy that just spawn and is immortal instead, ok?
- by Sylwester Dziewiecki - at 2014.08.24 14:13:00
|
109. Could we have new version of Swarms that works only on flying vehicl... - in Feedback/Requests [original thread]
I recently read some ADS topics and it worries me that in each of them someone comes to conclusion that SL need to be boost, completely ignoring that it will also have an impact on other vehicles. It would be much more easy to balance AV weapon if...
- by Sylwester Dziewiecki - at 2014.08.24 13:57:00
|
110. Plasma cannon crosshairs - in Feedback/Requests [original thread]
CCP Rattati wrote: Don't think I am divulging any terrible secret by saying that increasing the speed is supported by both the CPM's and CCP. Is it also mean that 'bullet' will fly straight for a longer distance?
- by Sylwester Dziewiecki - at 2014.08.24 13:26:00
|
111. Plasma cannon. - in Feedback/Requests [original thread]
Could you do something with reload animation as well - if someone is trying to shot target that is very far away reload animation covers(with player arm) impact of charge.
- by Sylwester Dziewiecki - at 2014.08.05 20:54:00
|
112. LP standings - in Feedback/Requests [original thread]
CCP Rattati wrote: I am negotiating with some inhouse people to make this a reality. Don't know yet how possible/feasible this is. Could we get Avatars on forum of our favored dropsuit(or vehicles) in-game?
- by Sylwester Dziewiecki - at 2014.08.05 20:50:00
|
113. Sticky:Hotfix Charlie - Sniper Crosshair change - in Feedback/Requests [original thread]
CCP Logibro wrote: Hey guys So while doing some testing, we quickly tried some mad science with the sniper crosshair. The result of which was this: [img]http://cdn1.eveonline.com/community/DUST/Hotfix/Charlie/Sniper_Crosshair.png[/img] Essen...
- by Sylwester Dziewiecki - at 2014.07.28 00:43:00
|
114. Amarr/Minmatar vehicle place-holders - in Feedback/Requests [original thread]
Aeon Amadi wrote: Yeah, so, Amarr/Minmatar vehicles are never going to happen in Dust 514. Would require new art assets, dev resources, blah blah, you know the drill... BUT. I'm curious as to the plausibility of variants of our current HAVs be...
- by Sylwester Dziewiecki - at 2014.07.13 19:32:00
|
115. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: * Modification of scout bonuses, with Amarr getting a precision bonus, a low radius strong field of scanning on top of a heavily armored suit, and Caldari retaining a long range scan ability. * Minmatar will be improved by...
- by Sylwester Dziewiecki - at 2014.07.12 16:30:00
|
116. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
Cody Sietz wrote: Sylwester Dziewiecki wrote: Cody Sietz wrote: Seriously, 1 meter bonus to range isn't all that useful... Scouts have 20 meters base scanner proximity so it's +5 meters at lvl5(+25%), right? It's 1 percent per level. ...
- by Sylwester Dziewiecki - at 2014.07.12 15:48:00
|
117. Change the Gal Scout bonus! - in Feedback/Requests [original thread]
Cody Sietz wrote: Seriously, 1 meter bonus to range isn't all that useful... Scouts have 20 meters base scanner proximity so it's +5 meters at lvl5(+25%), right?
- by Sylwester Dziewiecki - at 2014.07.12 14:38:00
|
118. Please return the glow when being repaired - in Feedback/Requests [original thread]
hfderrtgvcd wrote: I have no idea why ccp got rid of it but it is insanely annoying taking on multiple people at a time thinking that a logi is repairing you only to find out they died. What do you think about Icon(somewhere close to grenade ...
- by Sylwester Dziewiecki - at 2014.07.12 14:24:00
|
119. Matchmaking by cumulative KDR/WPDR - in Feedback/Requests [original thread]
Perfect matchmaking is ilusion.
- by Sylwester Dziewiecki - at 2014.06.30 08:27:00
|
120. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
CCP Rattati wrote: We want to stick to the dampening removal on cloaks. How, and you only have one stat to change, do we do that while not making Gallente scout the only viable (PC) meta? Go! I want to be inform when my Gallente Scout is be...
- by Sylwester Dziewiecki - at 2014.05.25 18:12:00
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 20 |
First page | Previous page | Next page | Last page |