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61. Please implement mu matchmaking in fw - in Feedback/Requests [original thread]
MINA Longstrike wrote: Please implement mu matchmaking in fw You may give use here good arguments, but implementing MU on FW is not the solution.
- by Sylwester Dziewiecki - at 2014.11.28 12:05:00
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62. [Request] MAV - in Feedback/Requests [original thread]
It is unrealistic dream, because it require a lot of work..
- by Sylwester Dziewiecki - at 2014.11.28 12:02:00
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63. Something odd I noticed about Suit Bonuses in general.... - in Feedback/Requests [original thread]
Pokey Dravon wrote: Racial Bonus 2: EWAR (or Knife Damage or Stamina) - No Module/Weapon Required ... Pokey Dravon wrote: I find this to be somewhat odd, particularly since the Scouts (...) are particularly favored at the moment. ...
- by Sylwester Dziewiecki - at 2014.11.28 11:47:00
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64. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
When this changes will be deploy players will be able to deploy 8 of 9 uplinks with something like this: Logistics mk.0(660HP) - Combat Rifle - Flux Grenade - Vizam Gauged Drop Uplink - Vizam Flux Drop Uplink - Vizam Quantum Drop Uplink - Viza...
- by Sylwester Dziewiecki - at 2014.11.25 08:37:00
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65. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
Monkey MAC wrote: Uplinks in general need a whole shake-up. Uplinks that 'can not be find' should have they limitations. It suck mainly because they can spawn 'to many' things. It is like with suit that is great in too many things - he's c...
- by Sylwester Dziewiecki - at 2014.11.25 07:15:00
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66. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
Luther Mandrix wrote: (...)How about if the suit you deployed them in is dampened the equipment will have a modifier. And looking through a building could be a modifier also. I would like to see this. It is good ideas. But I would like to s...
- by Sylwester Dziewiecki - at 2014.11.24 00:49:00
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67. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: I personally think it sucks to go out of your way to place an uplink, and virtually anybody sees it by passing by, even if you hid it in a corner on the second floor. That is why people use dropships - to place uplinks wher...
- by Sylwester Dziewiecki - at 2014.11.22 20:34:00
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68. Tacnet Directional Arrow - in Feedback/Requests [original thread]
ROMULUS H3X wrote: Kaeru Nayiri wrote: ROMULUS H3X wrote: Kallas Hallytyr wrote: Arrow should be gone for sure. All it does is allow full on wallhacks. Knowing where the enemy is, that is fine, but knowing their facing is such a ridic...
- by Sylwester Dziewiecki - at 2014.11.22 20:29:00
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69. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Diversity We can now influence players to use more Proximity Mines for example, as Scan Profile will allow them to be hidden from low Precision Vehicle Players, as well as having a lower Bandwidth Cost, allowing more at the s...
- by Sylwester Dziewiecki - at 2014.11.20 16:36:00
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70. Sticky:[Feedback] HP Modules and Strafe Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: In DUST, not EVE, why would shield power generators not have weight/mass, even though the shield, being energy, would be weightless? The idea would be to normalize the strafe penalty on HP added. Why would that be unfair? Wi...
- by Sylwester Dziewiecki - at 2014.11.20 16:08:00
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71. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Brush Master wrote: I will add that I would like a view where I can see what squads corp mates are in and how much time is left on a battle, so I know if it is worth waiting for a squad to join up with. It would be more convenient to join squ...
- by Sylwester Dziewiecki - at 2014.11.18 21:23:00
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72. CPM Input Request: Corporation UI and Governance - in Feedback/Requests [original thread]
Most important: - CCP need to reduce lag on accepting/rejecting screen, and remove automatic refresh of that screen after each acceptance or rejections of application. - CCP need to fix bug that I reported ages ago when you can accept applicatio...
- by Sylwester Dziewiecki - at 2014.11.18 03:01:00
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73. @rattati Forge Guns - in Feedback/Requests [original thread]
Breakin Stuff wrote: Ok I'm going to get flamed to hell and back for this, but right now the most viable Forge Gun for AV and AI is the Assault Forge Gun with some situational exceptions. AFG: at the advanced tier and proto the charge time is ...
- by Sylwester Dziewiecki - at 2014.11.18 01:12:00
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74. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
CCP Rattati wrote: It can be quite frustrating to try and start a dialogue about the changes, and the majority of replies is: "wtf, so this is going to happen, that's terrible because I heard these numbers were, like, set in stone" "I have gr...
- by Sylwester Dziewiecki - at 2014.11.18 00:53:00
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75. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Plot twist: Extenders and Plates add signature profile. I'm trying to imagine how battlefield would look like with that change, and I think it would have similar impact as -85% on scan radius while cloaked - if you have i...
- by Sylwester Dziewiecki - at 2014.11.15 22:28:00
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76. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Sgt Kirk wrote: Problem solved I have no problem with killing people with just ScP(I'm not even use L or G to do so).
- by Sylwester Dziewiecki - at 2014.11.08 12:13:00
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77. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: On top of that, lower signature profiles of equipment based on tier. Want to hide that Uplink, use a proto type as normal passive scans won't see it. EWAR will be much more about intel than cloaked scout slayers. But uplink...
- by Sylwester Dziewiecki - at 2014.11.08 12:01:00
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78. Sticky:[Feedback] EWAR Ideas - in Feedback/Requests [original thread]
CCP Rattati wrote: Bug report ID: 165755 This Active Scanner exploit is waiting 7 weeks to be filtered. Do it already please.
- by Sylwester Dziewiecki - at 2014.11.08 11:54:00
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79. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
Yes! Lack of ladders is forcing players to use vehicles with they can not use successful, mostly because there is already 'welcome' party at top of rooftops. And even if you some how manage to get on it there is 20 Uplinks and not enough time to...
- by Sylwester Dziewiecki - at 2014.11.02 05:49:00
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80. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CCP Rattati wrote: If you don't care about the D, then why the argument. It seems that the core concept in EVE is ISK, death matters. If you are revived, you don't lose the ISK. That is the key thing many strive for and fits perfectly with the ...
- by Sylwester Dziewiecki - at 2014.10.31 01:34:00
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