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381. Give dropship pilots a ship with a pilot gun and we'll see less tower snipin... - in Feedback/Requests [original thread]
Rhadiem wrote: I have about 4 million SP so far, and the bulk of them are in dropship oriented skills. Yet I can't make any SP with it unless I can convince pub players to gun for me.. so myself and other wanna be pilots have had to get creativ...
- by Sylwester Dziewiecki - at 2012.07.08 13:37:00
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382. Leaderboard additions/suggestions - in Feedback/Requests [original thread]
3) suicide, the most commonly used weapon, the number of damaged structures, the number of destroyed vehicles (detail)..
- by Sylwester Dziewiecki - at 2012.07.08 00:04:00
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383. Killcam? - in Feedback/Requests [original thread]
Killcam is good for people who are just starting to play fps. In the future dust players will defend or attack the eve players structurs on planets. Killcams would be unfair.
- by Sylwester Dziewiecki - at 2012.07.07 23:53:00
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384. Balancing, is it as it should be? - in Feedback/Requests [original thread]
Yesterday I managed to soloed Sagaris(6xIshukone AFG) but only because a member of his team made GÇïGÇïa mistake and blocked his way to escape with his own tank. The best way to blow up a high-tier tank is to fired him from 2-3 AFG dudes that are ...
- by Sylwester Dziewiecki - at 2012.07.07 12:32:00
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385. [Feedback/Request] The Heavy class in this build - in Feedback/Requests [original thread]
Nova Knife wrote: As for the forge gun... It desperately needs its old reticle back, and the screen shake when charging/charged needs to be more meaningful. It used to be tricky to aim this thing at longer ranges, and now it is far, far, too e...
- by Sylwester Dziewiecki - at 2012.07.06 13:28:00
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386. Blood, WHERE is the BLOOD !! - in Feedback/Requests [original thread]
This blood think is against dropsuit concept, in the future fight will take place on the gas giants - how do you imagine the blood gushing in such conditions, or the resurrection of others with pierced dropsuits .
- by Sylwester Dziewiecki - at 2012.07.04 12:03:00
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387. [Request] Industry and Skillpoints - in Feedback/Requests [original thread]
I wonder what is the position of the CCP on this issue. So far I have not found the information on which clearly explain how skilling-up in dust could have a look after beta. I'm aware that for now it is based on sp boost and not necessarily playe...
- by Sylwester Dziewiecki - at 2012.07.04 11:00:00
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388. [Request] Prioritized Fittings - in Feedback/Requests [original thread]
I thought the same, the players should be able to set in the fiting window with which weapons they want to respawn as primery weapon.
- by Sylwester Dziewiecki - at 2012.07.04 10:40:00
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389. I wish I could see the front of my avatar - in Feedback/Requests [original thread]
That's soo in eve style :P I'm missing it to.
- by Sylwester Dziewiecki - at 2012.07.04 10:37:00
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390. Swarm Launcher update - in Feedback/Requests [original thread]
Asno Masamang wrote: Sylwester Dziewiecki wrote: Since capacity skill adds +5%, and for example basic forge gun have 16round in, you need to skill up capacity skill to lvl 2 to get that +1extra charge(because 5% of 16 is 0.8). SL in the prev...
- by Sylwester Dziewiecki - at 2012.07.04 00:08:00
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391. [Requests] Change street lamps so they can be destroyed - in Feedback/Requests [original thread]
I understand that this request may seem funny .But I'm deadly serious. On the first day of the game I die twice by these lamps. I understand that dropship can stop on building when he flying at full speed, but a street lamp(not mentioned about H...
- by Sylwester Dziewiecki - at 2012.07.03 22:25:00
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392. Swarm Launcher update - in Feedback/Requests [original thread]
Ryan Martel wrote: Alright. I might as well report my own personal experiences with the Swarm Launcher here. Now Swarm Launchers as I was politely told by my fellows Arkombine (thanks again for the tips) are Light Weapons. However from my spe...
- by Sylwester Dziewiecki - at 2012.07.03 22:00:00
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393. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Ryan Martel wrote: I got extremely close to taking it out but still even that was not enough. It still had a sliver of armor left and began healing. I died and I had to wonder by then end of it what else can possibly be done to improve myself a...
- by Sylwester Dziewiecki - at 2012.07.03 21:15:00
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394. OP Forge Gun - in Feedback/Requests [original thread]
It's been said many times before, I'll say it again because I love the Forge gun . I killing most of the tanks in 2 shoots This is because at present most of them are paper(Militia). I use Type-II heavy dropsuit with 2x+10% modifer, cpu up., and ...
- by Sylwester Dziewiecki - at 2012.07.03 20:47:00
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395. [Feedback] Armor needs to be rebalanced - in Feedback/Requests [original thread]
As a user of heavy armor suit I will add that armor hp does not regenerate fast(1 module rep. 5hp/sec so it takes 3:20 to repair 1k armor in this environment is like a death sentence).
- by Sylwester Dziewiecki - at 2012.07.01 21:14:00
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396. Roadkill by Dropships - in Feedback/Requests [original thread]
SuperKing BigNuts wrote: rifles do damage to real life aircraft, it makes sense they do damage to dust aircraft and vehicles, although its not much by comparison to total health, its not optimal or quick, but its doable. Dust is not located i...
- by Sylwester Dziewiecki - at 2012.07.01 20:52:00
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397. Hacking Skill - in Feedback/Requests [original thread]
Certainly, each fps player ever wondered "why this door does not open?". I wish CCP has introduced more objects that can be hacked(locks, doors and gates of varying difficulty, which sometimes can open only specialists). I would like to mercenarie...
- by Sylwester Dziewiecki - at 2012.07.01 20:45:00
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398. [Request] Stop Dropship from smashing players. - in Feedback/Requests [original thread]
Asher Night wrote: This crap is so annoying. No one single person can be completely defensible against a Dropship while moving to an objective, so no wonder why in EVERY GAME I PLAY NOW I see dropships trying to smash players. This crap is ann...
- by Sylwester Dziewiecki - at 2012.07.01 19:04:00
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399. repair tools... - in Feedback/Requests [original thread]
They are new in the Market(they were not in previous version). There is no word about them in the update info. I think that someone has added them to the market by accident.
- by Sylwester Dziewiecki - at 2012.07.01 18:27:00
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400. [request] ISK displayed in character sheet skill menu - in Feedback/Requests [original thread]
I would like to see unallocated skills in character info
- by Sylwester Dziewiecki - at 2012.07.01 02:00:00
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