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401. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
GET ATMESON wrote: Summ Dude wrote: Is it like, ever going to get fixed? Feels like it's been around forever. And I know I know, "But we like it!!!1!11!!" I'm just not a big fan of glitches being such a major part of gameplay. And it would b...
- by Summ Dude - at 2014.01.18 23:58:00
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402. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Dexter307 wrote: Summ Dude wrote: Dexter307 wrote: REload canceling is fine Um, why, exactly? Why not? Its in every other FPS for the most part I'm sorry, but this is a terribly blatant fallacy. Ubiquity does not equal value. Let ...
- by Summ Dude - at 2014.01.18 23:55:00
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403. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Dexter307 wrote: REload canceling is fine Um, why, exactly?
- by Summ Dude - at 2014.01.18 23:38:00
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404. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Cat Merc wrote: Summ Dude wrote: Cat Merc wrote: It's a part of pretty much all shooters where sprinting cancels a reload. It's there to compensate for when it LOOKS like the animation is over but it isn't, so you just went through a full...
- by Summ Dude - at 2014.01.18 23:21:00
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405. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Cat Merc wrote: It's a part of pretty much all shooters where sprinting cancels a reload. It's there to compensate for when it LOOKS like the animation is over but it isn't, so you just went through a full reload and you try to sprint, but your...
- by Summ Dude - at 2014.01.18 23:14:00
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406. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Is it like, ever going to get fixed? Feels like it's been around forever. And I know I know, "But we like it!!!1!11!!" I'm just not a big fan of glitches being such a major part of gameplay. And it would be nice to see Rapid Reload actually being ...
- by Summ Dude - at 2014.01.18 23:07:00
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407. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Out of all of these suggestions, my favorite so far is definitely increasing the scrambler pistol headshot bonus damage, while keeping the current stamina bonuses of course. It seems like it would stack up/match the Minnie Scout's NK bonus very we...
- by Summ Dude - at 2014.01.18 22:56:00
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408. 25 Million ISK per 100k recruit. - in General Discussions [original thread]
Viktor Hadah Jr wrote: It says 100k WP's one is sitting at 100k and the other at 101k. I'm thinking it is not counting correctly so i am having one get to 110k see if that fixes it. Did you try sending in a ticket? Also, I could be mistaken,...
- by Summ Dude - at 2014.01.17 23:20:00
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409. It's my turn to freak out - in General Discussions [original thread]
Dunk Mujunk wrote: Ban me b*tch, i'm American I think that was pretty obvious...
- by Summ Dude - at 2014.01.17 05:32:00
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410. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Blaze Ashra wrote: Wall of text. I...what? How disappointing that such a giant post would be so completely off topic and close with a bunch of random arbitrary junk.
- by Summ Dude - at 2014.01.12 03:17:00
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411. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Glad to see the discussion moving along in a pretty constructive direction. Just thought I'd quickly add this video for everyone's viewing enjoyment. I think I've posted it at least twice before on these forums, but damn if it doesn't keep havin...
- by Summ Dude - at 2014.01.11 23:48:00
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412. CCP Devs - please don't ignore your primary asset... - in Technical Support/Bugs [original thread]
Always a nice to surprise to see that a thread was much much less pretentious than the title would've suggested (and I mean that in the best way). +1, a very reasonable, well-thought thesis.
- by Summ Dude - at 2014.01.11 10:34:00
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413. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Breakin Stuff wrote: "It's a tank, you cannot solo a tank IRL" -Go look up the word "Javelin" on wikipedia. See also: T.O.W. Missiles. One more quick thing on this subject, as I believe Attim already mentioned, this is a video game. It's not...
- by Summ Dude - at 2014.01.11 10:02:00
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414. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
R F Gyro wrote: If you search back through the forums you'll see that people have been asking this question for at least 6 months. And no, there has never been a decent answer. I am grateful to Atiim for keeping at it, and taking on all the ha...
- by Summ Dude - at 2014.01.11 09:49:00
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415. Why Shouldn't Tanks Be Soloed? - in General Discussions [original thread]
Just thought I'd pop in real quick to say: Attim, I think this is a very good question to ask. And also, I can't help but notice that no one on the anti tank nerf side has actually answered it yet. I've seen a lot of random ideas given, and some a...
- by Summ Dude - at 2014.01.11 09:39:00
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416. 25 Million ISK per 100k recruit. - in General Discussions [original thread]
jerrmy12 kahoalii wrote: i'll give you 51 or 55 mil for my link https://dust514.com/recruit/ud6cST/ Well which is it?
- by Summ Dude - at 2014.01.11 01:17:00
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417. 25 Million ISK per 100k recruit. - in General Discussions [original thread]
Viktor Hadah Jr wrote: Summ Dude wrote: Is it required that I create a new psn account and start the character through your link? Or can I use an existing character under 100k WP? This does not work on accounts that already started dust ...
- by Summ Dude - at 2014.01.11 01:11:00
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418. 25 Million ISK per 100k recruit. - in General Discussions [original thread]
Is it required that I create a new psn account and start the character through your link? Or can I use an existing character under 100k WP?
- by Summ Dude - at 2014.01.11 01:05:00
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419. 50 Million ISK Giveaway - in General Discussions [original thread]
I'll go with 20 mil.
- by Summ Dude - at 2014.01.06 20:19:00
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420. Balancing the Rail Rifle CQC effectiveness - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Summ Dude wrote: I'd rather that both variants just got a 0.5 second charge-up time. But then also reduce the clip size a bit (I have no idea why it's so large for a weapon with that rate of fire), and greatly increa...
- by Summ Dude - at 2014.01.06 20:17:00
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