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161. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Mr Sprinklez wrote: Bringing up D&D doesn't qualify you as an expert on logistics. There are no defined roles in this game, smart guy, the only reason we have the great in-depth suit customization is so we can do what we want how we want. I...
- by Summ Dude - at 2013.10.14 23:00:00
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162. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Cosgar wrote: Is it just me or is this topic just another nerf logi campaign? It's just you. It's an effort to give the logistics suits actual logi bonuses.
- by Summ Dude - at 2013.10.13 22:57:00
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163. [Request] Heavy weapon: Amarr plasma flamethrower - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: What does it even matter, its a video game. Its not like Dust has been exactly true to physics or even logic; orbital strikes have no effects on enemy MCCs, lack of friendly fire is pubs and FW, swarm launcher track...
- by Summ Dude - at 2013.10.03 10:18:00
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164. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Synbot wrote: I would like to mention that I will terminate this character. Mainly because of the poor choices I made when using skill points. Sadly I see no respec in the horizon, so this is the only way I must go about doing things. Not only ...
- by Summ Dude - at 2013.10.03 04:38:00
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165. [Feedback/Request] Put bonuses on skills that are currently just "unlock X&... - in Feedback/Requests [original thread]
+1. I've been saying this for a while. I'm pretty sure it's at least on CCP'S looooooong list of things to do though. But who knows when we'll actually see it.
- by Summ Dude - at 2013.10.02 22:54:00
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166. orbital strikes (squad effort = squad points) - in Feedback/Requests [original thread]
As a somewhat related note, I see a lot of people pointing out that this would also lead to more orbitals over time, which is true. So what about a system where each consecutive orbital requires more WP than the last? Maybe something like +500 WP ...
- by Summ Dude - at 2013.10.02 22:41:00
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167. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Draco Cerberus wrote: The idea behind balancing is to give all weapons a relatively even amount of usability and functionality. It is not meant to make all weapons the same. At range a sniper rifle or SCR are by far superior to an AR (other tha...
- by Summ Dude - at 2013.10.02 22:11:00
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168. Request Akimbo style - in Feedback/Requests [original thread]
I've responded similarly in past threads about this subject, but I think I prefer seeing this as a suit, not just something anyone can do. I mean, just giving someone two weapons to fire at once, even sidearms, is a pretty powerful asset. So I was...
- by Summ Dude - at 2013.10.02 08:31:00
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169. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Torneido Achura wrote: The thing is they donGÇÖt need to nerf, they just need to get the prices right.. for example if you get to 250% the price the GEK has now, do any of you think the weapon would be so indiscriminately used as right now? Th...
- by Summ Dude - at 2013.10.02 08:04:00
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170. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Keri Starlight wrote: I think the TAR is much better as it is and it doesn't feel unbalanced at all. I don't think it needs more damage output and sure I don't think it needs a ROF reduction and this extends to all the other proposed stats. The...
- by Summ Dude - at 2013.10.02 04:07:00
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171. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
No worries. Also, the breach variant really needs a new name, we should work on that. How about....the 'Siege' variant?
- by Summ Dude - at 2013.10.02 00:56:00
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172. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Anywho Syn, got the burst stats coming up soon?
- by Summ Dude - at 2013.10.02 00:34:00
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173. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
I was thinking about the logi suits and while I do like your suggested bonuses Kage, I actually think they might be better off with some reps. Just because if they're always healing/supporting everyone else, there's no one to be healing them. Sinc...
- by Summ Dude - at 2013.10.01 22:06:00
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174. AR fix please - in Feedback/Requests [original thread]
Jacques Cayton II wrote: You really think that will be released you must have not been here for closed beta they take month's to fix one thing and thats when the guns were more balanced Like I said, hopefully. Thinking about it logically, th...
- by Summ Dude - at 2013.10.01 00:59:00
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175. AR fix please - in Feedback/Requests [original thread]
Ok, I understand your frustration, I do. But please just try to take it down a notch. Simply insulting CCP doesn't help anyone anywhere, so let's try to be a bit more constructive. The assault rifle will be balanced when the rail and combat rifles...
- by Summ Dude - at 2013.09.30 21:29:00
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176. Suits - in Feedback/Requests [original thread]
You should probably change your title to something more appropriate.
- by Summ Dude - at 2013.09.30 20:13:00
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177. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: The MILLITIA AR is way OP, but i think ALL millitia weapons are. The EXILE AR is a bit to powerfull to. The gek-38 AR works ok, but the EXILE and MILLITIA are better. The tactical AR's got nerfed so bad, and there was onl...
- by Summ Dude - at 2013.09.30 02:55:00
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178. Switch Plasma and Rail damage - in Feedback/Requests [original thread]
Just to be absolutely thorough: the chart.
- by Summ Dude - at 2013.09.30 02:37:00
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179. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Zero Harpuia wrote: KAGEHOSHI Horned Wolf wrote: Arc-08 wrote: That's a horrible bonus for gallente, and i don't mean cause it's op i mean cause it's under powered, a measly 1 %, no i think that gallente needs to get something like an arm...
- by Summ Dude - at 2013.09.30 02:15:00
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180. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Keri Starlight wrote: I read the rest of the thread and there is nothing I like about the suggested TAR stats. Alrighty. So what were your specific issues with it?
- by Summ Dude - at 2013.09.30 01:55:00
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