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181. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Yea so it looks like some people just saw the posts about suggested TAR stats and jumped on the opportunity to defend their weapon of choice. To those people, please read the rest of the thread before suddenly spouting unwarranted concerns.
- by Summ Dude - at 2013.09.30 01:40:00
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182. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Honestly, I still feel like the TAR is doing a little too much damage. Let's not forget that right now, unfortunately, modded controllers are a thing that happens. And people are going to use them to get the maximum DPS, which would currently be 6...
- by Summ Dude - at 2013.09.29 22:13:00
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183. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: It says NOTHING about range. Or Recoil. The Change to reload is Negligible, a fourth a second And, all it does is make this new clip size is STILL a negligible difference considering that the AR now kills 15 percent faste...
- by Summ Dude - at 2013.09.29 21:13:00
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184. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
Meeko Fent wrote: Read the first paragraph. Liked it, except the Gallente Assault bonus should be like a unrelated bonus, however appreciable bonus. Like max ammo, or optimal range for blaster hybrids. Or damage mod efficency Because releg...
- by Summ Dude - at 2013.09.29 18:32:00
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185. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Meeko Fent wrote: No. Just did the DPS math on them, and 490 DPS with the same accuracy as now is the definition of OP. It shouldn't be this accurate even with the current DPS, and this new stats is 65 DPS faster at killing. Bump recoil a...
- by Summ Dude - at 2013.09.29 17:34:00
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186. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
Quick thing, I'd recommend adding just the new weapon stats to the OP. That way they can be quickly and easily referenced, without needing to look through your longer document.
- by Summ Dude - at 2013.09.29 04:31:00
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187. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Did some changes Assault bonus: 5% light weapon PG/CPU reduction per lv. Assaults are about offense, weapons should be emphasized. Caldari bonus: 3% range increase of railgun weapons per lv; good for sniper, rail r...
- by Summ Dude - at 2013.09.28 05:06:00
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188. [Request] Better dropsuit specialization skill bonuses - in Feedback/Requests [original thread]
+1. Overall I think you've got a good general set of ideas in place here. I do however have a few notes/suggestions: KAGEHOSHI Horned Wolf wrote: The Uprising 10% damage buff to all weapons needs to be removed. Those who want more damag...
- by Summ Dude - at 2013.09.27 11:16:00
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189. Balancing DUST 514's Weaponry: The Assault Rifle - in Feedback/Requests [original thread]
You've earned my +1 sir. My ideas for balancing ARs were a lot less involved than this; basically just increasing recoil and reducing range. But I actually really appreciate your approach because I think it really does drive that jack of all trade...
- by Summ Dude - at 2013.09.26 04:55:00
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190. The God Weapon... - in Feedback/Requests [original thread]
Ryno Zamayid wrote: Idk man, It feels that way. I'm probably wrong, I was just more or less looking to see how many other people who actually use something other than the AR feel since the "fix" on 1.5. 6 hit kill maybe not, the duvolle still d...
- by Summ Dude - at 2013.09.23 00:48:00
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191. Why must heavies have no love - in Feedback/Requests [original thread]
People that keep bringing up the HMG's dispersion and asking for a reduction to it need to remember that the HMG as it currently exists is a broken weapon. And I don't mean it's so UP it's unusable, I mean it's literally broken, like mechanically....
- by Summ Dude - at 2013.09.22 18:56:00
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192. Forge Guns!? - in Feedback/Requests [original thread]
As a forge gunner, I agree that they probably need a bit if a nerf. However, I don't think it's fair to compare them to vehicles right now, because vehicles clearly need a major buff. Hold that till after 1.5, when vehicles are redone. As for th...
- by Summ Dude - at 2013.09.17 21:06:00
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193. [Request] The Information Trinity - in Feedback/Requests [original thread]
As I understand it, the current system for SP is: 5 X seconds in match + WP = active SP. And the current system for ISK is: add together the total ISK value of all suits/weapons/vehicles/etc of the enemy team that your team destroyed, then it's d...
- by Summ Dude - at 2013.09.17 20:15:00
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194. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
Agreed, +1.
- by Summ Dude - at 2013.09.01 20:25:00
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195. Add an event bonus SP cap - in Feedback/Requests [original thread]
Yea...this is still pretty confusing. An actual example might be helpful.
- by Summ Dude - at 2013.08.31 23:03:00
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196. My Idea to Help Scouts - in Feedback/Requests [original thread]
Matticus Monk wrote: I like the idea of medium slots that you can use for precision, dampening and range modules. However, with only 3 slots, assuming that the high/low slots could *not* fit the medium modules you would probably have LESS fitti...
- by Summ Dude - at 2013.08.31 08:54:00
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197. a request that i think would be cool - in Feedback/Requests [original thread]
Me and some others have half-jokingly talked about adding Wookie Bowcasters to Dust. Figure something like that would make a little more sense in this universe.
- by Summ Dude - at 2013.08.31 04:35:00
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198. My Idea to Help Scouts - in Feedback/Requests [original thread]
I think some of you may have misunderstood my intentions here. I wasn't saying that this is all scouts need, I was saying this is one thing that in addition to other buffs would make the scout suit more viable. I definitely agree they need more...
- by Summ Dude - at 2013.08.31 01:16:00
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199. My Idea to Help Scouts - in Feedback/Requests [original thread]
So I think it's pretty universally agreed that scouts are in dire need of a buff, as they simply don't hold a candle to really any of the other suits. I should probably preface this by saying I've never actually played a scout, but here's my idea:...
- by Summ Dude - at 2013.08.30 08:41:00
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200. Suggestion: Leach Hives - in Feedback/Requests [original thread]
This sounds like a nice addition to my idea of Disruptive Equipment, which I first talked about here .
- by Summ Dude - at 2013.08.30 08:04:00
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