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701. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Yes, I would like to deploy a few tactical tweaks over next two weeks, concerning the viability of dropships. Let's state a few data points. 1) Fact. The sky did not fall down, the ADS is not being instapopped all over the ...
- by Spkr4theDead - at 2014.10.06 18:59:00
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702. [Request] Reworking Repair Tools - in Feedback/Requests [original thread]
Atiim wrote: If you don't enjoy reading, then I suggest skipping to the TL;DR. Currently, the only thing required to be successful with a Repair Tools is latch onto an Armor Tanker and hold on for dear life. This doesn't require much thought o...
- by Spkr4theDead - at 2014.10.05 16:15:00
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703. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
CCP Rattati wrote: Pilots and anti-Pilots some numbers are in. Overall it seems that we successfully toned down the Assault Dropship power, and buffed the Dropship power. Looking at dropships compared to other vehicles, we are fairly happy ...
- by Spkr4theDead - at 2014.09.28 14:25:00
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704. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Input and feedback is being sought regarding the state of support play within Dust, and how to improve the experience and effectiveness. When responding to this thread please note your primary role / primary context for use of...
- by Spkr4theDead - at 2014.09.22 17:27:00
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705. Sticky:[Feedback] Hotfix Alpha - in Feedback/Requests [original thread]
Can't nerf pilot intelligence. Bring it on.
- by Spkr4theDead - at 2014.05.22 05:31:00
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706. [Urgent] Balance vehicle armor repair rates - in Feedback/Requests [original thread]
The-Errorist wrote: Something needs to be done about vehicle armor repair modules; they are way too effective and for the amount of PG/CPU they take up. A proto assault forge-gunner with lv5 everything with 2 complex heavy damage mods can deal...
- by Spkr4theDead - at 2014.04.03 14:15:00
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707. Vehicles need to compliment infantry, not compete with them - in Feedback/Requests [original thread]
Skihids wrote: You don't really give up your tank bashing ability with blasters. You can still fight tanks as well as infantry. Plenty of people manage it as the blaster tank can take advantage of its turret speed to dance around a rail tank an...
- by Spkr4theDead - at 2014.02.28 19:32:00
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708. Vehicles need to compliment infantry, not compete with them - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Skihids wrote: You simply can't have one class of infantry killing suit that splits its opponents into two classes, one that can't touch it, and the other that can, but now at a big disadvantage to defending itself a...
- by Spkr4theDead - at 2014.02.28 19:31:00
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709. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
NK Scout wrote: CCP Logibro wrote: Due to the excesive spamming of topics related to the possibility of a respec, all discussion about respecs must take place in this thread. This includes any posts in support or against a respec. Any other ...
- by Spkr4theDead - at 2014.02.27 19:27:00
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710. Shield tanks passive shield rep - in Feedback/Requests [original thread]
Psychotic Shooter wrote: Ok I use both armour and shield tanks and I noticed when I. Get hit with av without hardeners the passive rep stops this is ok if you want to continue to rep you fit a booster but when I have 1 hardener on the only thin...
- by Spkr4theDead - at 2014.02.20 19:40:00
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711. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I just want a timetable for the rest of the racial hulls and turrets, and a timetable for the pilot suits. My SP will be 100% pilot.
- by Spkr4theDead - at 2014.02.20 18:59:00
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712. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
The Terminator T-1000 wrote: I have noticed that most people against a respec are those that drive tanks. What are you afraid of? And infantry was against any kind of respec for vehicles at all, even though CCP was changing practically everyt...
- by Spkr4theDead - at 2014.02.19 20:04:00
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713. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Awry Barux wrote: Spkr4theDead wrote: Those against a respec are patently insane. They have no valid argument against one. I've made the argument in favor of a respec multiple times. When Spkr agrees with the infantry community on somet...
- by Spkr4theDead - at 2014.02.17 19:43:00
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714. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Those against a respec are patently insane. They have no valid argument against one. I've made the argument in favor of a respec multiple times.
- by Spkr4theDead - at 2014.02.17 19:29:00
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715. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Spkr4theDead wrote: Medic 1879 wrote: Spkr4theDead wrote: Medic 1879 wrote: Further to my previous post, I think now is the time for equipment skills to actually give bonus's and not just be for unlocking things. You know like CCP said...
- by Spkr4theDead - at 2014.01.22 10:26:00
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716. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Bendtner92 wrote: You forget Sentinels will have resistances, so 125 per second will actually rep more than 125 due to the resists. Don't soothe them, I want them to experience anguish.
- by Spkr4theDead - at 2014.01.22 10:24:00
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717. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Spkr4theDead wrote: XxGhazbaranxX wrote: Just with that people will be looking to take out their weapon and kill with their logi suit because the repair tool can't keep up which was the original problem. It's more ...
- by Spkr4theDead - at 2014.01.22 10:23:00
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718. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Medic 1879 wrote: Spkr4theDead wrote: Medic 1879 wrote: Further to my previous post, I think now is the time for equipment skills to actually give bonus's and not just be for unlocking things. You know like CCP said they were trying to do...
- by Spkr4theDead - at 2014.01.22 10:22:00
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719. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Spkr4theDead wrote: Mregomies wrote: ... now I have to rethink my logi play... I'll still be caldari all the way but my job is to rep and resupply. Repper is nerfed... uplinks nerfed... I must go and check caldari log...
- by Spkr4theDead - at 2014.01.22 10:19:00
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720. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
Meee One wrote: I run gallente logi with adv injector,adv nanos,proto rep tool. I'm screwed when it comes to giving extended support with these changes.... Prices should be reduced to compensate. Skill tree please. I'm a tanker, and I run ADV...
- by Spkr4theDead - at 2014.01.22 10:18:00
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