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81. Officer hulls and turrets - in Feedback/Requests [original thread]
Shamarskii Simon wrote: That Maddy is beyond OP. LOL rep tank + one hardener/one plate. Never ever ever ever die by AV. Other than a serious alpha strike. Or maybe a 325+ rep + 180 innate w/ plate and hardener. That is insane :((( Like the...
- by Spkr4theDead - at 2015.03.23 19:18:00
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82. Officer hulls and turrets - in Feedback/Requests [original thread]
CommanderBolt wrote: (^_^) You really do love your vehicles don't you! I'm a pilot, of course I do.
- by Spkr4theDead - at 2015.03.23 19:14:00
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83. Officer hulls and turrets - in Feedback/Requests [original thread]
Can't wait to see the reactions to these. I'll just start with the Madrugar and Gunnlogi to make it easy. Madrugar gets a 5th low slot, innate reps up to 180/s, base armor back up to 4000. A lot of CPU and PG added. Gunnlogi gets a 3rd low slo...
- by Spkr4theDead - at 2015.03.23 18:35:00
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84. To Rattati: buffing shield hardeners - in Feedback/Requests [original thread]
Improve the hardeners to 50%, and bring all the shield mod fitting costs back down.
- by Spkr4theDead - at 2015.03.23 18:29:00
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85. Large Missile Turrets - in Feedback/Requests [original thread]
I think the large missiles are pretty bad. They need to have a fire rate increase when the Enforcers come back, that being a bonus attached to the hull. I just hope the "UHAVs" don't get melted before a pilot has to reload the missiles... prefe...
- by Spkr4theDead - at 2015.03.22 16:48:00
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86. Did CCP end JLAV??? - in Feedback/Requests [original thread]
Sir Dukey wrote: Cuz I just failed... No they didn't.
- by Spkr4theDead - at 2015.03.22 02:47:00
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87. EU vs NA AV - in Feedback/Requests [original thread]
Non-English speaking corps and national corps beat the hell out of me when I'm in a vehicle. I don't see them getting on here and crying about how hard it was for 3 of them to take me out. Yet, every day I get on here, the English forums, people...
- by Spkr4theDead - at 2015.03.21 16:25:00
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88. How to balance instalations and reduce camping - in Feedback/Requests [original thread]
Breakin Stuff wrote: Turrets got buffed because people who don't want to skill AV or into combat vehicles (we wont mention people who simply farmed installation hacks for easy WP) were mad that the no-SP AV option was at the top of the vehicle ...
- by Spkr4theDead - at 2015.03.20 16:37:00
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89. Question to Rattati regarding APEX/LP logi suits - in Feedback/Requests [original thread]
CommanderBolt wrote: Dude, help us get Rattati to go one better! He had said about letting us refit APEX suits to our liking and having them balanced by the bare minimum PG/CPU needed by new players to use them. I.E - There is no way you can s...
- by Spkr4theDead - at 2015.03.19 19:05:00
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90. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Doc DDD wrote: Unless swarms get a balancing pass the 40% reduction is a solid number for armor hardeners.. can shrug off one swarmer for 30 secs but 2 make you move.. shield hardeners are like the militia version of armor hardeners Shield s...
- by Spkr4theDead - at 2015.03.19 19:04:00
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91. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Spkr4theDead wrote: Yes, number crunching. That's how to balance things. You'd rather I chant for nerfs and start basing my arguments entirely off of my anecdotal and otherwise unprovable "experience" in shooting at ta...
- by Spkr4theDead - at 2015.03.19 19:02:00
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92. Question to Rattati regarding APEX/LP logi suits - in Feedback/Requests [original thread]
Would it be at all possible to change the equipment layout? For example on the Min logi, I'm used to the rep tool being on the right side, and never putting the injector in my hand. I did that a few times last night, when I wanted the rep tool alr...
- by Spkr4theDead - at 2015.03.19 15:27:00
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93. Hotfix echo: shield nerfs. - in Feedback/Requests [original thread]
Yes, number crunching. That's how to balance things.
- by Spkr4theDead - at 2015.03.19 15:25:00
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94. Radical Vehicle Idea. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Assuming I don't get reactionary response I'm aiming for six-seven shots for a maxed IAFG range for killing a maddy with hardeners up assuming same-tier pro vs. Pro. No weakspot shots. Assuming no misses from start to finis...
- by Spkr4theDead - at 2015.03.19 15:19:00
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95. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Funny how you have time to be a spreadsheet warrior champion, but absolutely 0 time to play the game (and attempt using a tank against Taka and myself [you'll lose very badly]).
- by Spkr4theDead - at 2015.03.18 16:10:00
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96. Normalization of Vehicle Module Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Go fit up a basic vehicle with basic modules and watch it get whacked by proto in less than a clip. As it should be. Vehicle play was better in Chrome than it is now, thanks to people like...
- by Spkr4theDead - at 2015.03.18 16:08:00
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97. Vehicle Skills - Back to Basics. - in Feedback/Requests [original thread]
Nocturnal Soul wrote: You'll have no opposition from me, I whole heartedly believe that all vehicle operators should be given the tools to improve themselves as infantry do especially when you invest as much or more skill points. "As much SP?...
- by Spkr4theDead - at 2015.03.18 16:02:00
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98. Bugged railguns for 3 years - in Feedback/Requests [original thread]
True Adamance wrote: Pretty sure Spkr only picked up tanks this build after previously admitting he didn't even skill into them.....and he happens to have the audacity to claim that someone else isn't or wasn't using vehicles..... LOL WTF...
- by Spkr4theDead - at 2015.03.17 00:00:00
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99. Bugged railguns for 3 years - in Feedback/Requests [original thread]
Stefan Stahl wrote: Because that's called Bug-Hunting and it's how you figure out what is causing an issue so it can be fixed? I actually use vehicles and want to get in straight away.
- by Spkr4theDead - at 2015.03.16 19:57:00
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100. Bugged railguns for 3 years - in Feedback/Requests [original thread]
Pokey Dravon wrote: Spkr4theDead wrote: Thaddeus Reynolds wrote: Anyone been able to reliably duplicate it? It seems to just happen at random for me, so I don't have any other steps than it involves firing the railgun There's no way to ...
- by Spkr4theDead - at 2015.03.16 19:56:00
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