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281. [FEEDBACK] Plasma Cannon - An AV perspective from a PLC advocate. - in Feedback/Requests [original thread]
My opinion on light AV: - Swarmers are perfect against LAVs and fun to use in that one situation - PLC are pointless against dropships and LAVs, but can hit HAVs How about going from there? Give PLCs the damage needed to take down HAVs and keep t...
- by Sole Fenychs - at 2014.01.19 17:16:00
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282. [Request] Limit the H slot to weapons with the H tag - in Feedback/Requests [original thread]
Skihids wrote: Again with the "balance by eliminating options" mentality... We will end up with one suit and one gun if CCP enacted every requested limit on the forms. And a limit of one LAV per week.
- by Sole Fenychs - at 2014.01.19 16:57:00
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283. This should be a no-brainer. - in Feedback/Requests [original thread]
Vermaak Doe wrote: Wtf happened to the sniper rifle, nova knife, shotgun, and plasma cannon in the op? Should a shotgun be able to do that, though? I'd say it's a better role for the nova knife, due to it being even harder to use than a shot...
- by Sole Fenychs - at 2014.01.18 11:43:00
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284. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
KingBabar wrote: If you can't do something as simple as hoocking up a mic to Your system, then that goes on you. You can shoot that right back by asking why CCP doesn't make the chat system viable during combat. That's like pretending that ...
- by Sole Fenychs - at 2014.01.17 16:07:00
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285. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
Draco Cerberus wrote: @OP- It makes way too much sense to have a 1/2 decent mic. Other games than just Dust use a headset for communication (COD, Most Wanted, BF4, BF3, any other Multi-player game, PS Home) whether you play them or not. And ...
- by Sole Fenychs - at 2014.01.17 08:11:00
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286. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
Django Quik wrote: Fair enough, each to their own. But you should know that not every corp is about socialising and training and the sort. It's also just a very easy way to find people to play with - for instance if you were to join my corp, D...
- by Sole Fenychs - at 2014.01.16 20:21:00
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287. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
Django Quik wrote: You sound like you need to either join a corp or at the very least join squads (squad finder helps with this!). I actually mentioned the squad thing. The issue with that is that you have to randomly join a squad during the ...
- by Sole Fenychs - at 2014.01.16 19:21:00
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288. Support KB/M - in Feedback/Requests [original thread]
KA24DERT wrote: Aim assist is necessary if you can't aim. There are plenty of top players in this game who TURN OFF aim assist. Even in the absence of aim assist, during the "height" of mouse accuracy in this game, the DS3 users still rocked th...
- by Sole Fenychs - at 2014.01.16 18:32:00
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289. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
Cat Merc wrote: Active defense and such a thing should be available to all classes. Heavies are already going to be hulking beasts of epic proportions in 1.8. I just don't think that this kind of equipment would be useful for anyone else. Fo...
- by Sole Fenychs - at 2014.01.16 17:15:00
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290. Support KB/M - in Feedback/Requests [original thread]
McFurious wrote: But they haven't evened things out. They gimped the KBM to the point that it's barely usable for anyone. Now the DS3 players even have aim assist. That's not balanced and it needs to be addressed. Actually, aim assist is nec...
- by Sole Fenychs - at 2014.01.16 16:55:00
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291. [Idea] *Insert name here* Grenade - in Feedback/Requests [original thread]
That actually gives me an idea: A system that works like the Typhoon in DXHR (Without the timestop effect). Intended purpose is 360-¦ CQC protection for heavies. They can only do it once or twice, though, and it's either equipment or grenade.
- by Sole Fenychs - at 2014.01.16 16:52:00
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292. Stop making headset a requirement for the game - in Feedback/Requests [original thread]
After getting stomped by a clan in a public match one too many times today, I've been getting extremely frustrated with the fact that this game has no possible way of coordinating blueberries without a microphone. (And even the microphone is quest...
- by Sole Fenychs - at 2014.01.16 16:49:00
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293. [Request] 2 New Skills - in Feedback/Requests [original thread]
Vehicles should have huge profiles and no passive scanning. They should show up on everyone's tacnet if they get in range. Active scanners should have high CPU/GPU requirements but be really powerful. The idea would be that scanning cripples the v...
- by Sole Fenychs - at 2014.01.16 12:10:00
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294. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
Cimi Nomoa wrote: DUST is not Crysis. Crysis is based up on this. Crysis is a stealth shooter so this is the key feature. DUST is no shooter like any other. It should be different and have its technic and mechanics based on EVE as it is part of...
- by Sole Fenychs - at 2014.01.12 10:51:00
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295. Why change something that's already perfect? #cloak #eve - in Feedback/Requests [original thread]
Cody Sietz wrote: Cause this is a FPS. Yeah, proximity-cancelled cloak is completely ridiculous for the genre. Seriously, stop making "Do it like EVE!" suggestions. EVE is not an FPS. Mobius Wyvern wrote: And being able to shoot at peopl...
- by Sole Fenychs - at 2014.01.11 13:48:00
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296. [FEEDBACK] The smartest fix for the redline yet. - in Feedback/Requests [original thread]
You may argue about the mechanics proposal, but a greenline indicator is absolutely needed. I personally never know if I'm redlining or not.
- by Sole Fenychs - at 2014.01.11 13:40:00
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297. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Vulcanus Lightbringer wrote: ORIGINAL DROPSUIT COMMAND TREE and RACIAL SUIT LINES? They work for me. I simply get 404s. It seems like a plus is added at the end of the url. For whatever reason.
- by Sole Fenychs - at 2014.01.09 17:23:00
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298. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
The links to the redesigns don't seem to work. I tried the first two in the second post.
- by Sole Fenychs - at 2014.01.09 13:46:00
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299. [Request] Disable Heavy Suit from using LAV / HAV - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: (they cannot jump, how are they supposed to climb to the top of a tank???) ...By climbing with their powered exoskeleton? There is more to the weight of a heavy than just armor.
- by Sole Fenychs - at 2014.01.08 15:34:00
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300. [Request] Jetpacks - in Feedback/Requests [original thread]
Ralden Caster wrote: YEAHH JETPACKS, FLAMETHROWERS, AND THROWABLE NOVA KNIVES!!! WOO!!! But in all seriousness, CCP seems to already have a lot of current balancing issues (look at vehicles!). Why not fix what's broke right now? Afterwards, wh...
- by Sole Fenychs - at 2014.01.06 16:13:00
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