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321. Destroying vehicles before deployment - in General Discussions [original thread]
Jadek Menaheim wrote: Spawn them in better protected areas or don't call them in at all. Simple. I would agree... But have you ever tried calling in a vehicle while being redlined? There IS no safe place for that.
- by Sole Fenychs - at 2014.01.28 21:03:00
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322. Come along with me on a magical journey down the rabbit hole.... - in General Discussions [original thread]
ANON Cerberus wrote: That could have the potential to be the BEAST mother of all games! Gearbox`s weapons system (Litterally millions of variants that all feel different) Cryteks graphics CCPs - I.P and creativity DICE - for multiplayer scala...
- by Sole Fenychs - at 2014.01.28 17:27:00
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323. Something happening to REs? - in General Discussions [original thread]
Stickyness does need a fix. Their behaviour should be consistent. They stick to walls. They stick to tanks. They stick to LAVs. So why the hell do they not stick to infantry?
- by Sole Fenychs - at 2014.01.28 15:00:00
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324. Something happening to REs? - in General Discussions [original thread]
LEHON Xeon wrote: Rumor I heard was that jihad jeeps will no longer be viable in 1.8 Something supposed to happen with REs. It's called "buffing AV". Seriously, why the hell would you blow up 30k if you can use a 20k suit and possibly surviv...
- by Sole Fenychs - at 2014.01.28 13:59:00
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325. CCP have definatley started work on PvE now. XD - in General Discussions [original thread]
Draxus Prime wrote: So the other day we saw a job posting at CCP Shanghai (dust offices) for a Game designer. A few of us thought that CCP were getting more people to work on PvE but we weren't sure Then this posting came up last night and I'm ...
- by Sole Fenychs - at 2014.01.28 13:27:00
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326. CCP's Problem - They double fix issues - in General Discussions [original thread]
Jakar Umbra wrote: Swarm Launchers are not as broken as people think. I've gotten several Wiyrkomi kills in the last couple weeks. A bit of the problem comes when even LAVs soak the things up like candy. Try the mlt variant. Recently I acci...
- by Sole Fenychs - at 2014.01.28 12:19:00
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327. We need a name!? - in General Discussions [original thread]
"Players" or "PCs" Because that's what players are known for - sociopathic murderhobos with an attitude of extreme metagaming. And what is better metagaming than being immortal? An alternative possibility would be murderhobo. Mercs are so homeless...
- by Sole Fenychs - at 2014.01.28 11:30:00
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328. Come along with me on a magical journey down the rabbit hole.... - in General Discussions [original thread]
Michael Epic wrote: Man...I think CCP and DICE should get together and hash out Dust 514. They would balance each other out. I would prefer Crytek. That company actually knows how to make a game feel like real sci-fi and giving every single...
- by Sole Fenychs - at 2014.01.28 10:09:00
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329. will there be racial variants of all weapons for each weapon profile? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Sole Fenychs wrote: KAGEHOSHI Horned Wolf wrote: We already have 2 light AV racial variants: swarm launcher, and plasma cannon, so I think the rest of those are definitely happening. What if REs are the Minm...
- by Sole Fenychs - at 2014.01.27 20:21:00
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330. Large blaster turrets removal? - in General Discussions [original thread]
Glitch116 wrote: the main problem of this is you really can't have a tanks main weapon not be able to deal with other tanks. a tank with no AV power would be at an extreme disadvantage the reason for this this is that if there are 2 tanks of ...
- by Sole Fenychs - at 2014.01.27 19:00:00
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331. Come along with me on a magical journey down the rabbit hole.... - in General Discussions [original thread]
I was with you until you bitched about cloaks and 1.7. 1.7. was not a disaster. HAVs are incredibly overpowered currently, but the patch itself was a good step in the right direction. You also forgot a character creation that actually makes sense...
- by Sole Fenychs - at 2014.01.27 17:55:00
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332. Large blaster turrets removal? - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: They need to be less of a supercharged AR and more of a tank turret, low ROF high damage and actually takes some skill to hit infantry. I have to agree that having a huge AR that does 130 DMG per shot on a tank th...
- by Sole Fenychs - at 2014.01.27 15:43:00
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333. No risk Huge reward! - in General Discussions [original thread]
Another no-fun OP who hates emergent gameplay. The only thing broken about this is the existence of BPO LAVs. I, for one, Jihad Jeep at ~40k. And, in contrast to intended AV, losing that money is the intended outcome of Jihad Jeeps. The tactic i...
- by Sole Fenychs - at 2014.01.27 13:43:00
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334. will there be racial variants of all weapons for each weapon profile? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: We already have 2 light AV racial variants: swarm launcher, and plasma cannon, so I think the rest of those are definitely happening. What if REs are the Minmatar AV weapon?
- by Sole Fenychs - at 2014.01.27 13:34:00
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335. Large blaster turrets removal? - in General Discussions [original thread]
Blasters should be a strong disadvantage against other vehicles. Currently, it's too easy to kill a tank with a blaster. If a blaster HAV wants to be protected against vehicles, they need to get a second gunner with a small railgun. Two for defen...
- by Sole Fenychs - at 2014.01.27 13:32:00
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336. Question to the Community SCOUTS - Gathering Info - in General Discussions [original thread]
5 - I play a scout with stamina enhancements and damage mods and I'm generally the one to enable assaults early on by dropping drop uplinks and isolating enemies to kill before the main force arrives. I switch fittings once the bulk of the group a...
- by Sole Fenychs - at 2014.01.25 11:39:00
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337. No wonder this game can't keep a playerbase - in General Discussions [original thread]
Shion Typhon wrote: I'm sorry but this isn't about hardcore vs casuals. Competitive FPS gaming is neck and neck with competitive MOBA for the most hardcore gaming environment. What this is about is the fact that the ENTIRE FPS community, from...
- by Sole Fenychs - at 2014.01.24 10:28:00
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338. So you made Amarr the heavy duty armor tankers... (Have more armor HP) - in General Discussions [original thread]
Cat Merc wrote: You do understand that it's a 1 second delay right? By the time you finished reloading your assault rifle, the Caldari would regenerate 60HP, more with rechargers. Yes. As I said - Better at chaining engagements. An armor tank...
- by Sole Fenychs - at 2014.01.23 22:20:00
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339. So you made Amarr the heavy duty armor tankers... (Have more armor HP) - in General Discussions [original thread]
BL4CKST4R wrote: castba wrote: Cat Merc wrote: Iron Wolf Saber wrote: Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing. Exactly, but 1-2 r...
- by Sole Fenychs - at 2014.01.23 22:10:00
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340. So what's 514 stand for? - in General Discussions [original thread]
Ripcord19981 wrote: in templar one the book, they keep mentioning how the clones will be immortal and never return to DUST like a normal person Quick, someone grab a bible. Maybe it references a passage from one of the books.
- by Sole Fenychs - at 2014.01.23 21:36:00
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