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Cat Merc
Ahrendee Mercenaries EoN.
5876
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Posted - 2014.01.23 20:33:00 -
[1] - Quote
So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking...
But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s.
Shocking regeneration right there!
And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate.
Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Vitharr Foebane
Living Like Larry Schwag
519
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Posted - 2014.01.23 20:35:00 -
[2] - Quote
if I'm not mistaken CCP is simply matching dust lore with eve lore in that Amarr buffer tanks while Gallente rep tanks
Thanks CCP for making the HMG Heavy viable again :3
That's no excuse to slack off on releasing a heavy laser though =.=
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
838
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Posted - 2014.01.23 20:35:00 -
[3] - Quote
Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out.
Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Cat Merc
Ahrendee Mercenaries EoN.
5876
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Posted - 2014.01.23 20:37:00 -
[4] - Quote
Vitharr Foebane wrote:if I'm not mistaken CCP is simply matching dust lore with eve lore in that Amarr buffer tanks while Gallente rep tanks Yes but I'm pointing out that Gallente can't really be called "rep armor tankers" if their rep isn't substantial enough to set them apart.
There need to be bonuses to armor reps for Gallente and bonuses to plates for Amarr, in addition to changing all Gallente suits to 3hp/s rather than 3/2/1 depending on frame size.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Fire of Prometheus
DUST University Ivy League
3128
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Posted - 2014.01.23 20:38:00 -
[5] - Quote
Ludvig Enraga wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time. Erm.....I'm no expert but I know for a fact that the gallente are the regen armour tanks while amarr are more dual tankers (not perfect dual tanks, but enough that they can have the title)
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Cat Merc
Ahrendee Mercenaries EoN.
5878
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Posted - 2014.01.23 20:38:00 -
[6] - Quote
Ludvig Enraga wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time. No, it comes from EVE. Amarr are traditionally heavy duty armor tankers, loving their plates. Gallente are more regenerative armor tankers.
With 1.8, Amarr seem to have higher base armor than Gallente, and they're not dual tankers anymore. Gallente have a tiny built in repair. So it seems like they're trying to match EVE, but they're not doing a very good job at setting them apart.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5901
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Posted - 2014.01.23 20:39:00 -
[7] - Quote
Cat Merc, have you considered that armor modules are PG intensive and between the two armor tanking sentinels the Gallente sentinel has the most PG?
ARC Commander
CPM Info and Q&A - Status: Open
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Cat Merc
Ahrendee Mercenaries EoN.
5878
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Posted - 2014.01.23 20:39:00 -
[8] - Quote
Fire of Prometheus wrote:Ludvig Enraga wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time. Erm.....I'm no expert but I know for a fact that the gallente are the regen armour tanks while amarr are more dual tankers (not perfect dual tanks, but enough that they can have the title) Actually no, Amarr are far from dual tankers. Minmatar are "dual" tankers, their ships seem to be oddballs, some favor shields other favor armor and I even saw some hull tanked ships.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Jadd Hatchen
Psygod9 D.E.F.I.A.N.C.E
397
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Posted - 2014.01.23 20:39:00 -
[9] - Quote
Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out.
I don't know where this idea of Gallente being the fast race or dual tanking race etc comes from. In EVE Amarr and Gallente are both armor tanking races. Gallente are just faster so that they can close the gap and use their closer ranged weapons is all.
Caldari are all about the shields, shields, and more shields. Minmatar started out as the fastest race using shields, but now dual tank and are the most flexible of all the races. |
Cat Merc
Ahrendee Mercenaries EoN.
5878
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Posted - 2014.01.23 20:40:00 -
[10] - Quote
Aero Yassavi wrote:Cat Merc, have you considered that armor modules are PG intensive and between the two armor tanking sentinels the Gallente sentinel has the most PG? By a margin of four.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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bamboo x
Eternal Beings Proficiency V.
29
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Posted - 2014.01.23 20:46:00 -
[11] - Quote
You guys are neglecting that while Amarr Sentinel has more armor, it's weaker to damage than Gallente Sentinel armor.
If you'll notice, the only weapons that (proto) Gallente and Caldari sentinels don't fully resist are still weakened by 10%.
Unless they're changing the damage percentages of projectile, rail, laser, and hybrid, to armor and shields. |
Jake Bloodworth
Molon Labe. Public Disorder.
284
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Posted - 2014.01.23 20:51:00 -
[12] - Quote
I'm find with Gallente in Dust sharing the regenerative armor focus of our Eve over lords. However, CCP needs to make it viable like it is in Eve... almost said that with a completely straight face.
Anyway, built in 1 hp/s passive reps is not the way to set us apart as regenerative armor tanks. We should get a bonus similar to Gallente ships. Give us a percentage increase in the effectiveness of our Armor reps. Obviously, we would need to trade a current bonus for that, but I would be willing to do that if it amounted to something substantially better then 1hp/s. |
True Adamance
Kameira Lodge Amarr Empire
6106
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Posted - 2014.01.23 21:00:00 -
[13] - Quote
Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out.
Nope you are Armour Tankers with a core focus on Repair rates, mobility, and heavy fire power.
We are Armour Tankers with a core focus on resistance and High HP values, slow movement but high stamina, and long range fire support.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Cat Merc
Ahrendee Mercenaries EoN.
5882
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Posted - 2014.01.23 21:01:00 -
[14] - Quote
True Adamance wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Nope you are Armour Tankers with a core focus on Repair rates, mobility, and heavy fire power. We are Armour Tankers with a core focus on resistance and High HP values, slow movement but high stamina, and long range fire support. Exactly, then why are the repair rates so **** for anything but the scout? And can't really argue heavy firepower when the sentinel amarr has more high slots than Gallente.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Fire of Prometheus
DUST University Ivy League
3128
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Posted - 2014.01.23 21:08:00 -
[15] - Quote
Cat Merc wrote:Fire of Prometheus wrote:Ludvig Enraga wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time. Erm.....I'm no expert but I know for a fact that the gallente are the regen armour tanks while amarr are more dual tankers (not perfect dual tanks, but enough that they can have the title) Actually no, Amarr are far from dual tankers. Minmatar are "dual" tankers, their ships seem to be oddballs, some favor shields other favor armor and I even saw some hull tanked ships. Huh, the equal slot layout gave me the impression that amarr were dual tankers
O well, I learn something new everyday
Commando 6 // A.R.C Commander // D-Uni instructor
A Balac's and a Thale's.....What's on your commando?
Forum warrior 3
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Harpyja
Molon Labe. Public Disorder.
1135
|
Posted - 2014.01.23 21:09:00 -
[16] - Quote
Ludvig Enraga wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time. No. Gallente are armor tankers, but not as good as Amarr. However, Gallente have more utility than Amarr.
Also, Gallente do focus more on the armor repair aspect of tanking while Amarr focuses more on brick tanking (resistances and plates).
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Kira Lannister
Ancient Exiles. Renegade Alliance
2294
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Posted - 2014.01.23 21:10:00 -
[17] - Quote
We are the chosen race.
Our armor is made of aurum.
"The Ancient Templars will guard fearlessly the people, the land and the heavens of the empire."
Book of Exiles 1:3
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Cat Merc
Ahrendee Mercenaries EoN.
5882
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Posted - 2014.01.23 21:13:00 -
[18] - Quote
Harpyja wrote:Ludvig Enraga wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Galente are dual tankers. I tink you made up the part where they are supposed to be 'regenerative' anything. Scouts, on the other hand have had regenerative advantage for a long time. No. Gallente are armor tankers, but not as good as Amarr. However, Gallente have more utility than Amarr. Also, Gallente do focus more on the armor repair aspect of tanking while Amarr focuses more on brick tanking (resistances and plates). The Amarr are not "better" armor tankers, they're different. Amarr are heavy on eHP, Gallente are heavy on regen and resists.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Iron Wolf Saber
Den of Swords
12519
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Posted - 2014.01.23 21:24:00 -
[19] - Quote
Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Caldari Assault // Unlocked
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
89
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Posted - 2014.01.23 21:26:00 -
[20] - Quote
I think Gallente scouts have highest regeneration because they are a loner class. This means that they won't have Logis helping them out, in contrast to medium and heavy. Then again, that logic would require more regeneration for Commandos, as well, because Commandos are kind of the "buttfuck people when you are outnumbered two to one" suits.
The weird thing is that this basically means that Gallente need to be bros with Minmatar, as Minmatar have the rep tool bonus. I don't know how much this fits into fluff. |
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True Adamance
Kameira Lodge Amarr Empire
6109
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Posted - 2014.01.23 21:26:00 -
[21] - Quote
Iron Wolf Saber wrote:Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
Gis me an energy neut for a new Amarr HAV.....I shall drain the enemy of their cap, their will to fight, and burn them away.
"My Faith in you is absolute; my sword is Yours, My God, and Your will guides me now and for all eternity."
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Suanar Daranaus
Seykal Expeditionary Group Minmatar Republic
135
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Posted - 2014.01.23 21:31:00 -
[22] - Quote
Kira Lannister wrote:We are the chosen race.
Our armor is made of aurum.
In EVE the Amarr Ships are Beautiful too! Love the look of the Abadon (sp ?)
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Cat Merc
Ahrendee Mercenaries EoN.
5887
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Posted - 2014.01.23 21:33:00 -
[23] - Quote
Iron Wolf Saber wrote:Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
Exactly, but 1-2 regen isn't enough to set them apart. If all three sizes had 3hp/s that would be much better.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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Mordecai Sanguine
What The French
326
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Posted - 2014.01.23 21:36:00 -
[24] - Quote
Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out.
You're pretty cute.
Amarr has supposed to be armor regen tanker since a year. They NEVER give us a SINGLE FREE REGEN. And you didn't complain.
Reactives Plates will certainely be buffed. Wait for them Gallente they will be for you.
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Cat Merc
Ahrendee Mercenaries EoN.
5890
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Posted - 2014.01.23 21:40:00 -
[25] - Quote
Mordecai Sanguine wrote:Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. You're pretty cute. Amarr has supposed to be armor regen tanker since a year. They NEVER give us a SINGLE FREE REGEN. And you didn't complain. Reactives Plates will certainely be buffed. Wait for them Gallente they will be for you. Amarr were never supposed to be regen armor tankers. In EVE they are armor eHP monsters. In DUST they were dual tankers, but now they were changed into armor eHP monsters in 1.8.
As far as reactive plates, I sure hope so.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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castba
Penguin's March
304
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Posted - 2014.01.23 21:46:00 -
[26] - Quote
Cat Merc wrote:Iron Wolf Saber wrote:Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
Exactly, but 1-2 regen isn't enough to set them apart. If all three sizes had 3hp/s that would be much better. Sounds like a free complex armour repper at proto whilst still leaving 4 low slots available. I don't understand why you are complaining about this. It will most likely be the suit of choice for lone wolf heavies. |
BL4CKST4R
WarRavens League of Infamy
1668
|
Posted - 2014.01.23 22:05:00 -
[27] - Quote
Cat Merc wrote:So... Does that mean Gallente are dual tankers with favoritism to armor? Since Amarr took the heavy duty armor tankers title, that leaves Gallente with regenerative armor tanking... But 1hp/s on a Gallente heavy doesn't quite yell "REGENERATIVE ARMOR TANKERS" like they're supposed to be. And since scouts are getting 3hp/s, we can pretty much say with confidence that Gallente mediums will get 2hp/s. Shocking regeneration right there! And before anyone says something about armor repairers, I don't see a difference in effectiveness between a Gallente armor rep and an Amarr armor rep, nor do I see a difference in effectiveness between a Gallente plate and an Amarr plate. Anyway, I'll adapt regardless since I will stay Gallente no matter what, but just something I felt like pointing out. Edit: Cat Merc wrote:Vitharr Foebane wrote:if I'm not mistaken CCP is simply matching dust lore with eve lore in that Amarr buffer tanks while Gallente rep tanks Yes but I'm pointing out that Gallente can't really be called "rep armor tankers" if their rep isn't substantial enough to set them apart. There need to be bonuses to armor reps for Gallente and bonuses to plates for Amarr, in addition to changing all Gallente suits to 3hp/s rather than 3/2/1 depending on frame size. I'm not arguing that the change is wrong. I'm arguing that if you want to change it, do it right.
I wish I had the loyalty you have :( I just can't stand by the Gallente when CCP keeps dragging us down. First our PR, then CCP still won't stop making the Gallente mimic the Caldari, and changing our "profile" without making it matter.
If there is a respec I am maxing out core skills and using militia suits.
Armor and Shields are not the same!
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BL4CKST4R
WarRavens League of Infamy
1668
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Posted - 2014.01.23 22:06:00 -
[28] - Quote
castba wrote:Cat Merc wrote:Iron Wolf Saber wrote:Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
Exactly, but 1-2 regen isn't enough to set them apart. If all three sizes had 3hp/s that would be much better. Sounds like a free complex armour repper at proto whilst still leaving 4 low slots available. I don't understand why you are complaining about this. It will most likely be the suit of choice for lone wolf heavies.
Na I think that's the Caldari sentinel. 1 second delay to repair at 30hp/s just put a complex armor rep and your set as the best passive tanker in Dust.
Armor and Shields are not the same!
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BL4CKST4R
WarRavens League of Infamy
1668
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Posted - 2014.01.23 22:08:00 -
[29] - Quote
Iron Wolf Saber wrote:Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
Then why is the Gallente matched in speed to the Caldari, should we be slightly faster like in EVE?
If we are stealth tankers shouldn't we have slightly lower scan profile?
Armor and Shields are not the same!
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
90
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Posted - 2014.01.23 22:10:00 -
[30] - Quote
BL4CKST4R wrote:castba wrote:Cat Merc wrote:Iron Wolf Saber wrote:Amarr are slow plate and ranged damage tankers with energy drains Gallente are fast armor tankers with short high damage and sensor stealthing.
Exactly, but 1-2 regen isn't enough to set them apart. If all three sizes had 3hp/s that would be much better. Sounds like a free complex armour repper at proto whilst still leaving 4 low slots available. I don't understand why you are complaining about this. It will most likely be the suit of choice for lone wolf heavies. Na I think that's the Caldari sentinel. 1 second delay to repair at 30hp/s just put a complex armor rep and your set as the best passive tanker in Dust. Well, Caldari will have an advantage when it comes to many quick engagements in a short frame of time. Gallente regeneration means that the armor will actually regenerate without additional modules, while Caldari armor stays gone if it's shot off. The question is how high total HP will be if Caldari uses armor reps and shield extenders, while Gallente gets pure plates and shield extenders. So Gallente is more self-sufficient, but Caldari is better at chaining engagements. And Amarr is best for stand-up fights but is heavily reliant on support afterwards. |
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