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181. Proto swarms Vs 3 rep maddy (video) - in General Discussions [original thread]
The issue with making large blasters ineffective against infantry is that this removes the purpose of a tank. Removal of AI functionality of large blasters only works if a tanker can run a tank without a main turret and instead get a small turret....
- by Sole Fenychs - at 2014.04.30 13:21:00
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182. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
I want to have a heavy movement accuracy penalty for heavy weapons on wrong frames. Heavies, on the other hand, should have all around longer reload times. This would be an in-character change that removes the arbitrary slot distinction for weapon...
- by Sole Fenychs - at 2014.04.23 13:39:00
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183. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
NINEinch WEAPON wrote: Blame it on twilight, they made vampire stories shite... I blame the Twilight haters. They don't want anymore vampires just because of one series of books. Aren't you depressed by the fact that the Twilight fans have l...
- by Sole Fenychs - at 2014.04.16 12:57:00
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184. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
Free to play means "financed by microtransactions". For the record, I paid about 10Gé¼ in total for this game by now. This is the price that I normally pay for full PC games. I guess it's better than free services. Because at least you aren't the...
- by Sole Fenychs - at 2014.04.15 16:12:00
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185. Dust was balanced... - in General Discussions [original thread]
People are actually calling the cloak overpowered? The only good thing about the cloak is the profile reduction. I don't use the thing because I don't have millions of skill points due to constantly missing SP events. But I played the entire l...
- by Sole Fenychs - at 2014.04.15 15:33:00
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186. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
Vrain Matari wrote: It's sad and perhaps hopeful news. WoD is a beautiful IP, i hope it gets its opportunity to be a living world someday. Remember that CCP bought White Wolf entirely. We will never get new material for the P&P and anot...
- by Sole Fenychs - at 2014.04.15 12:24:00
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187. Announcement:An Announcement On The Future Of The World Of Darkness Pro... - in General Discussions [original thread]
Wait, it was still in development? After all that time I had thought that it was long dead. Well, at least there's still tabletop RPGs. Though it would have been awesome to get various factions added, with different playstyles. I would have loved...
- by Sole Fenychs - at 2014.04.14 19:22:00
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188. First two weeks in dust, recounting the experiance... - in General Discussions [original thread]
Coincidentally, I got myself a new character one or two days ago. If I didn't know how to properly distribute my initial skill points, I would be completely gimped right now. It would be really nice if the game actually told new players which prio...
- by Sole Fenychs - at 2014.04.10 17:31:00
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189. CCP Ignoring logi's? - in General Discussions [original thread]
A Logi event should not be about doubling equipment WP or anything like that. Rather, it should actually reward you for being a Logi. And a Logi without ordinary suits alongside them isn't a real Logi. How about this: After being supported by a L...
- by Sole Fenychs - at 2014.04.10 14:18:00
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190. Announcement:An Announcement Regarding Real Life Harassment - in General Discussions [original thread]
Denak Kalamari wrote: For those wondering, this blog , and the debates that broke out all over the EVE forums regarding the subject, is what spurred CCP to make this announcement. Suffice to say, I am absolutely disgusted by it, and I'm glad ...
- by Sole Fenychs - at 2014.03.29 20:37:00
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191. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Vrain Matari wrote: I agree it's messy and absolutely not in keeping with the spirit of the game. This moves us even closer to the generic lobby shooter. In fact, we've arrived. These kind of arbitrary rules are effectively invisible walls, and...
- by Sole Fenychs - at 2014.03.27 13:20:00
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192. Sticky:Uprising 1.8 Hotfix Information - in General Discussions [original thread]
Quote: Reduced max vehicles deployed per team in Ambush and Ambush OMS to two. That's a messy hack. I seriously hope that you have a vision for a fix that doesn't involve an artificial cap. I guess it's kinda okay for Ambush (However: Who the...
- by Sole Fenychs - at 2014.03.27 10:39:00
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193. So is this what you intend for PS4? - in General Discussions [original thread]
Banjo Robertson wrote: So in other words we are gonna have to hack or mod the game if we dont wana spend $200 on some stupid visor. Do you also intend to play Dust on a monochrome screen with an Atari joystick? Good luck playing Valkyrie w...
- by Sole Fenychs - at 2014.03.21 15:30:00
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194. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
KalOfTheRathi wrote: Is an Assault rifle projectile? In a science fiction story it would be. It definitely doesn't play like one in Dust. A field in the Weapons spreadsheet detail the type of weapon it is would be a useful item. The assau...
- by Sole Fenychs - at 2014.03.19 16:55:00
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195. So is this what you intend for PS4? - in General Discussions [original thread]
CCP Saberwing wrote: EVE: Valkyrie is Oculus Rift exclusive on the PC . It will also be available on the PS4 with Project Morpheus. I was at the VR announcement yesterday at GDC - super cool stuff! ...I didn't expect this to happen through ...
- by Sole Fenychs - at 2014.03.19 16:52:00
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196. So is this what you intend for PS4? - in General Discussions [original thread]
http://www.engadget.com/2014/03/18/playstation-virtual-reality/ - Valkyrie is supposedly OR-exclusive - This is not OR - PS4 will happen at some point, anyway So how likely is it? They don't even need to upgrade the graphics. Because the heads...
- by Sole Fenychs - at 2014.03.19 15:40:00
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197. The Cloak, a Precursor to Capacitor? - in General Discussions [original thread]
bamboo x wrote: the less dust is like eve the better the problem with your logic is that dropsuits don't have "active" modules and it needs to stay that way if shield boosters and armor reps become active modules on a dropsuit it will detract...
- by Sole Fenychs - at 2014.03.18 21:52:00
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198. The Cloak, a Precursor to Capacitor? - in General Discussions [original thread]
Aisha Ctarl wrote: Not everyone has a laptop or cell phone...yes, less fortunate people exist. ...Now I'm trying to wrap my head around a person who has a PS3 and pays for broadband internet, but has neither a PC, nor a cheap (as in "fifty ...
- by Sole Fenychs - at 2014.03.18 20:25:00
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199. Announcement:Uprising 1.8 Patch Notes - in General Discussions [original thread]
JP Acuna wrote: Sole Fenychs wrote: Minmatar Commandos with PLC + Swarmer + RE/Cloak/Nanohive (Whatever suits you best) + Damage mod. You get: - Instant stripping of shields with PLC, with increased re-fire rate due to Commando reload bonu...
- by Sole Fenychs - at 2014.03.18 19:47:00
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200. The Cloak, a Precursor to Capacitor? - in General Discussions [original thread]
Aisha Ctarl wrote: Not everyone has access to skype, so some people would still be affected. I would simply love to see more EWAR modules to give battles more depth and make it feel like we are actually playing in the future. If I ever was ...
- by Sole Fenychs - at 2014.03.18 18:56:00
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