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Pisidon Gmen
Ivory Vanguard
18
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Posted - 2014.01.23 21:26:00 -
[91] - Quote
Leonid Tybalt wrote:Use the squad finder. Don't play as a solo random with other solo randoms.
This game has never been intended to be a "solo random game". If you insist on playing as a solo random, then you deserve to get proto stomped by coordinated teamplayers every time.
Quit whining, quit playing as a solo random, get better.
/thread yea that is just fine use the squad finder or corp chat but that still leaves 10 stupid blue dots in most battles the game is not ballenced 4 any thing and the 1.7 fix was simple bull &^&^$%&$ it just made tanks cheaper and killed any av we had if you were not a heavy tanks go 20 and 30 to 1 or 0 unless there are counter tanks and guess what dumm ass not every 1 wants to play this fps as a damm tank driver swarms need range back or tanks need range reduced its bs they can kill from across the map but we cant even get a shot off
there is not a growing player base do to the bs matching system and academy is no use you need 2 mill + sp to make any kind of diff in the drop suits after u hit pub match
this was a good game b4 ccp decided to " fix " stuff and why the hell is the dps of most weapons so high i am so sick of being 1 and 2 shot by bs op wepons hell a sniper rifle should be a 1 shot weapon and it dosen't kill any 1 but noobs or scouts in 1 shot |
HeroCalledJayne
Fraternity of St. Venefice Amarr Empire
1
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Posted - 2014.01.23 21:33:00 -
[92] - Quote
Ignoring the screams from OP, he does have somewhat of a point. I think it's a lttle much to paint all blue dots with the same brush, but there are problems that (I feel) need to be addressed.
I'm a pretty casual FPS gamer. My alt in Eve is much more hardcore. I've played with nullsec blocks, wormhole alliances, pirates, and highsec wardecs. I'm used to being on comms. When I sit down to join a pub match though, I feel like playing some FPS, not putting on another headset and finding my FC squad leader.
That said, I'm also smart enough to look at the map and notice when I need to spawn at a spot about to get overrun, or when I need to sneak around the back and put down a drop uplink. It's possible to work with my team without comms. We'll usually get beaten by a team using comms, but I'm not demanding to win, casual play! I just expect a good game.
Here's where the op has a point though, it's not the proto gear or the curb stomping. It is the blue dots are stupid and give up too easy.
I started a match last night and noticed that, despite a good effort by our team, we just couldn't hold any objectives. I switched to map view to check out where everyone was and noticed 3-4 people just chillin in corners. I don't know what the other teams people looked like, but that seemed to explain it to me. It wasn't a 16v16 game, it was a 16v12 game.
Next match starts, now we're truly getting curb stomped. I sneak around back, get behind an objective, set down a drop uplink and get killed. I respawn at my own uplink, try to get around to drop another, end up killed again. About the 3rd time I'm respawning I notice nobody else is using my uplink... maybe they don't like the position? I look at the map, nope, everyone but literally 2 people, me and one other guy, are chillin afk'ish in the bottom left. I don't know if they gave up or if they just felt like absorbing AFK SP (weren't they supposed to fix that a while ago? I just came back).
In any case. Call it matchmaking, call it activity timeouts. Let squad leaders kick unproductive people from a match? Let teams vote people out of a match? Probably open to abuse, but the mechanics are pretty bad and it boils down to OPs original point (if I read it right)....
You have to account for the mindnumbing stupidity of half the people that join. Right now nothing does. I can stand new players, or bad players, or people that don't use comms and are 0/17 if they are trying. It gets frustrating when a control point gets taken and rather than trying to take it back I watch half my team drop from the game and the other half "POS up" so they don't lose ISK.
My .02 Aurum |
Pisidon Gmen
Ivory Vanguard
18
|
Posted - 2014.01.23 21:35:00 -
[93] - Quote
]BattleCry1791 wrote: I CCP has a perfectly sound plan in place for newbies to have a fighting chance against vets: AUR. Lossa, losssa AUR.
aur dosent matter so what is as a noob u buy an adv AR the stompers have proto so what did u get nothing you are still dead in 1 shot the bigest problems to fair matches its the bs matching that starts 1 side 30 sec earlier the the other matching that puts randoms in battle with squads of real players and puts randoms in battles that outher players leave
if dust is to grow there needs to b change AND I DONT MEEN MORE WEPONS FIX THE GAME WITH WHATS IN THE GAME DONT ADD MORE OP CRAP
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Nothing Certain
Villore Sec Ops Gallente Federation
81
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Posted - 2014.01.23 21:53:00 -
[94] - Quote
HeroCalledJayne wrote:Ignoring the screams from OP, he does have somewhat of a point. I think it's a lttle much to paint all blue dots with the same brush, but there are problems that (I feel) need to be addressed.
I'm a pretty casual FPS gamer. My alt in Eve is much more hardcore. I've played with nullsec blocks, wormhole alliances, pirates, and highsec wardecs. I'm used to being on comms. When I sit down to join a pub match though, I feel like playing some FPS, not putting on another headset and finding my FC squad leader.
That said, I'm also smart enough to look at the map and notice when I need to spawn at a spot about to get overrun, or when I need to sneak around the back and put down a drop uplink. It's possible to work with my team without comms. We'll usually get beaten by a team using comms, but I'm not demanding to win, casual play! I just expect a good game.
Here's where the op has a point though, it's not the proto gear or the curb stomping. It is the blue dots are stupid and give up too easy.
I started a match last night and noticed that, despite a good effort by our team, we just couldn't hold any objectives. I switched to map view to check out where everyone was and noticed 3-4 people just chillin in corners. I don't know what the other teams people looked like, but that seemed to explain it to me. It wasn't a 16v16 game, it was a 16v12 game.
Next match starts, now we're truly getting curb stomped. I sneak around back, get behind an objective, set down a drop uplink and get killed. I respawn at my own uplink, try to get around to drop another, end up killed again. About the 3rd time I'm respawning I notice nobody else is using my uplink... maybe they don't like the position? I look at the map, nope, everyone but literally 2 people, me and one other guy, are chillin afk'ish in the bottom left. I don't know if they gave up or if they just felt like absorbing AFK SP (weren't they supposed to fix that a while ago? I just came back).
In any case. Call it matchmaking, call it activity timeouts. Let squad leaders kick unproductive people from a match? Let teams vote people out of a match? Probably open to abuse, but the mechanics are pretty bad and it boils down to OPs original point (if I read it right)....
You have to account for the mindnumbing stupidity of half the people that join. Right now nothing does. I can stand new players, or bad players, or people that don't use comms and are 0/17 if they are trying. It gets frustrating when a control point gets taken and rather than trying to take it back I watch half my team drop from the game and the other half "POS up" so they don't lose ISK.
My .02 Aurum
People not trying is really just a symptom, not the cause, of the problem. When the effort is futile and attempts are always punished then people learn to not try for the objective. I played a Dom match last night when the other team got redlined before they even left the redline. One hardy soul managed to sneak out and throw an uplink but the scanners picked it up immediately and 8 guys camped it before I got there and destroyed it. Trying was futile for them, effort was punished. When this same scenario is re enacted in the majority of games it becomes the culture. Where is the enjoyment or sense of accomplishment for anyone? It isn't a matter of "stupid blueberries", it is a matter of unfair games. CCP can't or won't fix it, too many vets pass the buck and say "it ain't my problem", but just like in life you are either part of the problem or part of the solution.
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Pisidon Gmen
Ivory Vanguard
18
|
Posted - 2014.01.23 21:56:00 -
[95] - Quote
low genius wrote:op hasn't been watching the eve offline charts, now has he? dust has had a growing playerbase for the last two updates, and hit it's 3 month peak just recently.
in fact, with 100 more concurrent player's we'll pass our 6 month peak.
so... fail thread.
PLAYER BASE AND BASE # OF PLAYERS PLAYING ARE 2 DIFFERENT THINGS LOL how many players run 2 , 3 or more guys on different psn accounts so they can have passive sp on them all there is always the same number of players on depending on the time i log on only 22k to 27k most times and 47 to 5ok at peak times i log in its not new players staying with the game its old players making new toons to play u can only play 1 at a time so the players on line doesn't go up just the # of different toons players are playing so u fail on the fail point 2 how long b4 a inactive account is deleated ??????????? lots of noobs didn't stay with the game but there toon is still here do to the info is not saved on there psn
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Ydubbs81 RND
Ahrendee Mercenaries EoN.
2321
|
Posted - 2014.01.23 22:22:00 -
[96] - Quote
"The RND route"? Lulz
Although the protogear stomping hurts new players...what does players expect other players to do? I use a proto suit in pubs but only for the space. I use adv weapons and around 600 total ehp. I only use the proto suit cause I carry uplinks, nanohives, scanners and I need a proto AV nade cause the EX-11s and under are garbage now.
Now, what am I supposed to do when I see two or three heavies in the game? Don on an advanced suit with 400 ehp and an exile? This game doesn't allow you to use std gear and be "successful". So, when I see a bunch of heavies or some other guys with 800 or more ehp, then I have to use a heavier weapon. Usually, I use the adv weapon and it's enough. But when they spam heavies or decked out logi suits, you dont have a choice.
weRideNDie2getha since 2010
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Marlin Kirby
KILL-EM-QUICK RISE of LEGION
251
|
Posted - 2014.01.23 22:22:00 -
[97] - Quote
Sole Fenychs wrote:Marlin Kirby wrote: Refer to SIG link. MAG had an excellent comms system that inclued gestures.
Read the OP and a few following posts, but it seems to be exclusively about voice chat.
I was mostly referring to Proxy chat and the call-out system that MAG had in regards to your post.
Marlin Kirby wrote:There were proxy chat. This was where both blue-dots and red-dots could hear what you are saying given that you are within a certain distance (roughly 10-15 m). This was loads of fun because you can talk to the enemy, but I digress. While we don't necessarily need to talk to red-dots, this is a necessity in order to effectively talk to blue-dots since the "Team" channel is just a cluster-FOXTROT and that's only if the blue-dots are in there in teamchat in the first place. What we have now is just simply bad.
There was a call out system which had the phrases: "I need a pick up" (if you need a vehicle) "I need a medic" (rarely used because most people had at least a first-aid kit [equivalent to the armor repper in Dust] and downed players couldn't make call outs [oops]) "I need repairs" (for vehicles and you don't have a repair tool) "Requesting reinforcements" (duh)
The not Logic Bomb!
-->We need better comms!<--
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Jamie Insano
FACTION WARFARE ARMY
0
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Posted - 2014.01.23 22:34:00 -
[98] - Quote
I love this thread! Someone speaks up about protostompers, and the protostompers actually admit to their wanton douche baggary.
Here's why people protostomp. THEY ARE SCARED TO FIGHT ANYONE GOOD. It would be very easy to organize big fights with top tier teams on both sides, but let's face it, protostompers are pussies. It's in their blood. It doesn't matter what mechanics are put in place, there will always be the few, using such excuses as 'I was in Beta!' or 'Everyonee else does it!' or (my favorite) 'CCP says it's ok!', to justify a style of gameplay that would get them beat up on a playground.
This is really tff. I bet Chris Roberts (he's making Star Citizen and Squadron 42, which will also have an intergrated FPS system the likes of which DUST will never know) follows how badly EVE and DUST do regularly. Seriously. The only people with -anything- nice to say about this game are the ones this thread was written about. I Googled it.
Pub matches should be for starter fit gear, only. Then higher tiers for Basic, Adv, and Proto. Finish it with one open tier where anyone can run anything.
I can tell you as a new player that when the next freebie comes out on PSN I won't be wasting any more time here. By this time next year when there's no more players, a lot more people won't be wasting time here either. |
Leonid Tybalt
Dark Knightz Corp.
186
|
Posted - 2014.01.23 23:38:00 -
[99] - Quote
Jamie Insano wrote:I love this thread! Someone speaks up about protostompers, and the protostompers actually admit to their wanton douche baggary.
Here's why people protostomp. THEY ARE SCARED TO FIGHT ANYONE GOOD. It would be very easy to organize big fights with top tier teams on both sides, but let's face it, protostompers are pussies. It's in their blood. It doesn't matter what mechanics are put in place, there will always be the few, using such excuses as 'I was in Beta!' or 'Everyonee else does it!' or (my favorite) 'CCP says it's ok!', to justify a style of gameplay that would get them beat up on a playground.
This is really tff. I bet Chris Roberts (he's making Star Citizen and Squadron 42, which will also have an intergrated FPS system the likes of which DUST will never know) follows how badly EVE and DUST do regularly. Seriously. The only people with -anything- nice to say about this game are the ones this thread was written about. I Googled it.
Pub matches should be for starter fit gear, only. Then higher tiers for Basic, Adv, and Proto. Finish it with one open tier where anyone can run anything.
I can tell you as a new player that when the next freebie comes out on PSN I won't be wasting any more time here. By this time next year when there's no more players, a lot more people won't be wasting time here either.
Keep tellin' yourself that if it helps you sleep at night.
All I see in this thread are a bunch of whiney losers who just plain suck at this game.
Oh and in b4 proto stomper accusations: I only use standard level suits.
So yeah... |
Marlin Kirby
KILL-EM-QUICK RISE of LEGION
251
|
Posted - 2014.01.24 00:02:00 -
[100] - Quote
Leonid Tybalt wrote: All I see in this thread are a bunch of whiney losers who just plain suck at this game.
Oh! These arguments are fun!
Tanks don't need to be nerfed. You just suck at the game. AV doesn't need to be nerfed. You just suck at the game.
RRs and CRs doesn't need to be nerfed. You just suck at the game. Armor doesn't need to be nerfed. You just suck at the game.
Aim-assist doesn't need to be nerfed. You just suck at the game. KB/M doesn't need to be nerfed. You just suck at the game.
It's like an automatic win argument button!
The not Logic Bomb!
-->We need better comms!<--
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Bethhy
Ancient Exiles. Renegade Alliance
909
|
Posted - 2014.01.24 00:14:00 -
[101] - Quote
Ydubbs81 RND wrote:"The RND route"? Lulz
Although the protogear stomping hurts new players...what does players expect other players to do? I use a proto suit in pubs but only for the space. I use adv weapons and around 600 total ehp. I only use the proto suit cause I carry uplinks, nanohives, scanners and I need a proto AV nade cause the EX-11s and under are garbage now.
Now, what am I supposed to do when I see two or three heavies in the game? Don on an advanced suit with 400 ehp and an exile? This game doesn't allow you to use std gear and be "successful". So, when I see a bunch of heavies or some other guys with 800 or more ehp, then I have to use a heavier weapon. Usually, I use the adv weapon and it's enough. But when they spam heavies or decked out logi suits, you dont have a choice.
This hardcore "protostomp" argument only really started when AA got re introduced into the game and it became more about player equipment and skill points.
Instead of player skill being able to circumvent skills and equipment..
People in Chromosome loved someone in better stuff.. it was more of a challenge... now? F* that, I want everyone on the same level as my 3 month old character so I can stand a chance?!?!?!?!?!? This is a shooter right?
The simple mentality of the gamer we are attracting to this title now is..... interesting...
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Thang Bausch
Pierrot Le Fou Industries
89
|
Posted - 2014.01.24 00:21:00 -
[102] - Quote
Patrick57 wrote:knight of 6 wrote:do you feel better now?
I've had bad games, and lord knows I've had massively incompetent blueberrys, and I've had matches where I've been the massively incompetent blueberry. nothing goes right and I die a lot. so it goes.
channel the anger into something constructive, not this crap. I had a thread in the rookie training grounds about dropship etiquette. it was mildly successful and I think one of the cool mercs who lead a training corp ended up sending it out to all the new bros in his corp. when I typed it I was livid, I was an atom bomb in a volcano about to explode. but rather than calling everyone around me an idiot as I was so, so inclined to do I assumed that they simply didn't know better. I have no idea how many people read it or if any of them listened, but if one, only one person listened it was a success.
I still regard that thread as one of my favorite forum posts. Most of the noobs in this game are idiots. Half of what they need to know is just common FPS knowledge. In what game will shooting a tank or flying vehicle do any damage? In what game will shooting friendlies help you in any way?
I suspect that some of the people coming to this game have not played online FPS much before. I know I had never played an online FPS before because they all seemed shallow and pointless to me: COD held my attention for about 10 minutes; online Halo 2 for about 30. I've been playing this game for 8 months and am still learning some things that seasoned FPS players would take as second nature.
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HeroCalledJayne
Fraternity of St. Venefice Amarr Empire
2
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Posted - 2014.01.24 02:27:00 -
[103] - Quote
Nothing Certain wrote: but just like in life you are either part of the problem or part of the solution.
Selectively quoting just to say fair enough. Tonight I got on, synced by headset to the PS3, went into the squad finder, joined an actual team, and tried a few games.
15 seconds into the first match, chaos (keep in mind the first 10 seconds were spawning). I spoke up on comms with a mic check, no response, "Anyone hearing me, or is my headset not on?" nothing, I could see the icon in the lower right when I hit the PTT key. Nobody on my squad said one word the entire time, it was exactly the same as playing a pickup game like normal. So we lost...
Maybe I just got a **** squad. Went back to the squad manager, picked one that specifically said Mics Required. That'll get um! Game got rolling, we rushed forward nearly capturing the first objective but got beaten there. "Hey guys, anyone alive?" *crickets*. We didn't capture the objective once during that entire game. I saw some tanks, but it wasn't a matter of getting steamrolled by them. I saw people trying, drop uplinks going down, but there wasn't anyone on comms, no coordination period. Maybe my mic really is broken? So I backed out of the game and went to the setup. Nope, works perfect there.
I could join a player corp, but honestly, I don't know why one would want me. I play here and there, devoting my time primarily to school and to Eve and my girlfriend second (I won't mention which comes before the other :P ) So short of that, what can I do to be part of the solution?
I've been told to stay away from Ambush, so I have that turned off, but should I stay away from Public Contracts all together? Just play faction contracts? Or did I just get back luck on the Squads, try them again. Where can I find the best "game" currently?
Or should I join one of those holder corps... what is it I got a mail from... The Faction Warfare Army, they seem willing to take anyone. Would that actually get me good games? |
Kira Takizawa
2Shitz 1Giggle
109
|
Posted - 2014.01.24 03:44:00 -
[104] - Quote
HeroCalledJayne wrote:Nothing Certain wrote: but just like in life you are either part of the problem or part of the solution.
Selectively quoting just to say fair enough. Tonight I got on, synced by headset to the PS3, went into the squad finder, joined an actual team, and tried a few games. 15 seconds into the first match, chaos (keep in mind the first 10 seconds were spawning). I spoke up on comms with a mic check, no response, "Anyone hearing me, or is my headset not on?" nothing, I could see the icon in the lower right when I hit the PTT key. Nobody on my squad said one word the entire time, it was exactly the same as playing a pickup game like normal. So we lost... Maybe I just got a **** squad. Went back to the squad manager, picked one that specifically said Mics Required. That'll get um! Game got rolling, we rushed forward nearly capturing the first objective but got beaten there. "Hey guys, anyone alive?" *crickets*. We didn't capture the objective once during that entire game. I saw some tanks, but it wasn't a matter of getting steamrolled by them. I saw people trying, drop uplinks going down, but there wasn't anyone on comms, no coordination period. Maybe my mic really is broken? So I backed out of the game and went to the setup. Nope, works perfect there. I could join a player corp, but honestly, I don't know why one would want me. I play here and there, devoting my time primarily to school and to Eve and my girlfriend second (I won't mention which comes before the other :P ) So short of that, what can I do to be part of the solution? I've been told to stay away from Ambush, so I have that turned off, but should I stay away from Public Contracts all together? Just play faction contracts? Or did I just get back luck on the Squads, try them again. Where can I find the best "game" currently? Or should I join one of those holder corps... what is it I got a mail from... The Faction Warfare Army, they seem willing to take anyone. Would that actually get me good games? They are good but I've seen them spam and try to stomp lol if you want to be bored while they stomp go ahead |
Shion Typhon
Intara Direct Action Caldari State
374
|
Posted - 2014.01.24 07:59:00 -
[105] - Quote
Ripley Riley wrote:No, not really. Eve Online proves that not pandering to the lowest common denominator is a sound business strategy. CCP has a specific, harsh plan for DUST 514. They aren't trying to appeal to casuals necessarily. They welcome them, sure, but they aren't going to change their game design philosophy for them. That starts you down a dark path that leads to cow clickers and Candy Crush Saga.
I'm sorry but this isn't about hardcore vs casuals. Competitive FPS gaming is neck and neck with competitive MOBA for the most hardcore gaming environment.
What this is about is the fact that the ENTIRE FPS community, from casuals to hardcore expect certain elements in their games and Dust does not deliver on these.
1) The FPS community is about purist gungame and map tactics skill being the determining factors in winning, not length of account time (SP). 2) They want total precision in the movement and combat model with minimum lag 3) They want perfect map design 4) They want perfect weapon balance/imbalance
Until they wise up to FPS community expectations this game will always simply be a homeless shelter for EVE/MMO nomads
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devonus durga
P.L.A.N. B
203
|
Posted - 2014.01.24 09:02:00 -
[106] - Quote
Shion Typhon wrote:Ripley Riley wrote:No, not really. Eve Online proves that not pandering to the lowest common denominator is a sound business strategy. CCP has a specific, harsh plan for DUST 514. They aren't trying to appeal to casuals necessarily. They welcome them, sure, but they aren't going to change their game design philosophy for them. That starts you down a dark path that leads to cow clickers and Candy Crush Saga.
I'm sorry but this isn't about hardcore vs casuals. Competitive FPS gaming is neck and neck with competitive MOBA for the most hardcore gaming environment. What this is about is the fact that the ENTIRE FPS community, from casuals to hardcore expect certain elements in their games and Dust does not deliver on these. 1) The FPS community is about purist gungame and map tactics skill being the determining factors in winning, not length of account time (SP). 2) They want total precision in the movement and combat model with minimum lag 3) They want perfect map design 4) They want perfect weapon balance/imbalance Until they wise up to FPS community expectations this game will always simply be a homeless shelter for EVE/MMO nomads
And unemployed fucks like me who wanted an fps in their game library
Proto Stompers Information/Wanted board
Tap, Tap
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Sole Fenychs
Sinq Laison Gendarmes Gallente Federation
91
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Posted - 2014.01.24 10:28:00 -
[107] - Quote
Shion Typhon wrote: I'm sorry but this isn't about hardcore vs casuals. Competitive FPS gaming is neck and neck with competitive MOBA for the most hardcore gaming environment.
What this is about is the fact that the ENTIRE FPS community, from casuals to hardcore expect certain elements in their games and Dust does not deliver on these.
1) The FPS community is about purist gungame and map tactics skill being the determining factors in winning, not length of account time (SP). 2) They want total precision in the movement and combat model with minimum lag 3) They want perfect map design 4) They want perfect weapon balance/imbalance
Until they wise up to FPS community expectations this game will always simply be a homeless shelter for EVE/MMO nomads
I'll ignore the claim that MOBA are anywhere near hardcore gaming...
Anyway, hardcore FPS games also require the ability to stream matches in some way. It increases the stakes of a fight and motivates players - Both the ones that are playing the match and the ones who are watching it. A spectator mode would be helpful for high-level matches.
FPS games also require direct information feeds. A gun's overheating gauge shouldn't be in the corner of the screen. An enemy's character model should be easily readable to instantly see what kind of equipment he has - Ever tried to find out if an enemy has an AR or a Breach AR? The footsteps of my enemies should NOT have less priority than some other random sound effects.
And yes, DUST definitely needs better level design. Or rather, better movement - The level design would be fine if you couldn't get stuck on the most ridiculously tiny obstacles, be it hills or just objects strewn around the environment. This goes for both vehicles and infantry. LAVs feel far from agile outside of flat environments.
As for shooting mechanics, there really needs to be a better mouse implementations. Analog sticks are NOT good for aiming in FPS, period. That's why there's auto-aim. It's necessary to offset the fact that mouse can instantly turn around and aim with pinpoint accuracy. Maybe in the future we'll have heavy classes use the DS for the auto-aim at cost of speed and precision, while classes of semi-atuomatic weapon users go for keyboard/mouse due to the higher accuracy and movement speed.
By the way, I thought that all modern FPS had perks and other silly playtime based stuff. |
ANON Cerberus
Tiny Toons
136
|
Posted - 2014.01.24 13:41:00 -
[108] - Quote
Lets be brutally honest here. The game may have been VERY beta back in chromosome - but everyone knows that want the good times back. I love this game and I hope it goes far but it has issues.
Scotty - He will queue up a squad and put a few solo players in on team A, team B will then get a few solo players. Then another squad will join but instead of balancing the match by putting this second squad on team B to oppose the squad on team A ..... they JOIN the squad in team A. Team b gets some more solo players IF they are lucky. Sometimes I have seen 2 full squads on one team with little to NO ONE on the opposing team.
What the hell really.
AimAssist - I prefered the game a lot better when everyone used skill in positioning , strafing, jumping around like mad men trying to hit each other than this lock on BS we have now. Personal opinion.
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I HateMyFace
FACTION WARFARE ARMY
35
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Posted - 2014.01.25 01:40:00 -
[109] - Quote
Yeah **** this game. I'm not a casual gamer by any means but I'm tired of getting **** stomped. It's not fun.
Since this new build I get butt ****** constantly |
Volgair
Bullet Cluster Legacy Rising
306
|
Posted - 2014.01.25 02:34:00 -
[110] - Quote
I will agree with the OP on most accounts, +1... Except in regards to TTK, First to fire wins game play like this tends to favor an overall less interesting game, and thus community. Longer TTK's allow for skill, thought, planning and coordination in combat to manifest as a more meaningful list of potential X variable's. This is especially true when applied to the grand scheme of success or fail.
"Paper is OP, scissor's are fine." -Rock
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Kira Takizawa
2Shitz 1Giggle
114
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Posted - 2014.01.25 07:17:00 -
[111] - Quote
I HateMyFace wrote:Yeah **** this game. I'm not a casual gamer by any means but I'm tired of getting **** stomped. It's not fun.
Since this new build I get butt ****** constantly
But.....I just can't quit. I don't know why. It's like if I just find the right loadout I'll be ok. But I know I wont. Or will I?
I just decided I still love this game
Run with your corp they seem to stomp well in groups pretty often. |
Lynn Beck
Granite Mercenary Division Top Men.
585
|
Posted - 2014.01.25 07:41:00 -
[112] - Quote
HeroCalledJayne wrote:Nothing Certain wrote: but just like in life you are either part of the problem or part of the solution.
Selectively quoting just to say fair enough. Tonight I got on, synced by headset to the PS3, went into the squad finder, joined an actual team, and tried a few games. 15 seconds into the first match, chaos (keep in mind the first 10 seconds were spawning). I spoke up on comms with a mic check, no response, "Anyone hearing me, or is my headset not on?" nothing, I could see the icon in the lower right when I hit the PTT key. Nobody on my squad said one word the entire time, it was exactly the same as playing a pickup game like normal. So we lost... Maybe I just got a **** squad. Went back to the squad manager, picked one that specifically said Mics Required. That'll get um! Game got rolling, we rushed forward nearly capturing the first objective but got beaten there. "Hey guys, anyone alive?" *crickets*. We didn't capture the objective once during that entire game. I saw some tanks, but it wasn't a matter of getting steamrolled by them. I saw people trying, drop uplinks going down, but there wasn't anyone on comms, no coordination period. Maybe my mic really is broken? So I backed out of the game and went to the setup. Nope, works perfect there. I could join a player corp, but honestly, I don't know why one would want me. I play here and there, devoting my time primarily to school and to Eve and my girlfriend second (I won't mention which comes before the other :P ) So short of that, what can I do to be part of the solution? I've been told to stay away from Ambush, so I have that turned off, but should I stay away from Public Contracts all together? Just play faction contracts? Or did I just get back luck on the Squads, try them again. Where can I find the best "game" currently? Or should I join one of those holder corps... what is it I got a mail from... The Faction Warfare Army, they seem willing to take anyone. Would that actually get me good games?
I know for certain we would accept you. Almost everyone on is a casual/occasional gamer, and we would love having a decent player join us :D
Under 28db
Officially nerfproof (predicting CR nerf February '14)
I have a God, His name is Dakka.
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Teilka Darkmist
66
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Posted - 2014.01.25 08:22:00 -
[113] - Quote
Bethhy wrote:People who graduate the academy don't even learn what hacking is in majority...
Let alone, Nanohives, Uplinks, Maps, Tactics... vehicles... AV...
This comes down to having no learning curve what so ever.... Here is the kiddie poool for a match or three and then here is the pool full of sharks with friken lasers beams attached to their head, and have a nice day.. Welcome to a F2p game CCP built to get a different gamer market into their universe...
Meh
Welcome to a CCP game. At launch, Eve had no new player experience, it just dropped you into space. High sec space sure, but you still had to work out everything for yourself.
The NPE's still pretty poor if you want to PvP, or at least it was a little over a year ago. It's something they know about and are trying to work out how to fix, they just don't know how yet. I doubt that the dust team don't know about the NPE and I'm pretty sure they're trying to come up with ways to improve it as a good NPE means player retention which means the game survives and thrives.
The answer isn't to wall off players until they've got proto equipment just so they can compete though. I wish I knew what it was so I could suggest it in the feedback thread. Maybe something like a set of PvE tutorials so you can learn the basic mechanics, find your playstyle and make a little bit of isk then into the Academy to get some actual PVP experience and then graduate to the full game.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Ydubbs81 RND
Ahrendee Mercenaries EoN.
2325
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Posted - 2014.01.25 22:37:00 -
[114] - Quote
Bethhy wrote:Ydubbs81 RND wrote:"The RND route"? Lulz
Although the protogear stomping hurts new players...what does players expect other players to do? I use a proto suit in pubs but only for the space. I use adv weapons and around 600 total ehp. I only use the proto suit cause I carry uplinks, nanohives, scanners and I need a proto AV nade cause the EX-11s and under are garbage now.
Now, what am I supposed to do when I see two or three heavies in the game? Don on an advanced suit with 400 ehp and an exile? This game doesn't allow you to use std gear and be "successful". So, when I see a bunch of heavies or some other guys with 800 or more ehp, then I have to use a heavier weapon. Usually, I use the adv weapon and it's enough. But when they spam heavies or decked out logi suits, you dont have a choice. This hardcore "protostomp" argument only really started when AA got re introduced into the game and it became more about player equipment and skill points. Instead of player skill being able to circumvent skills and equipment.. People in Chromosome loved someone in better stuff.. it was more of a challenge... now? F* that, I want everyone on the same level as my 3 month old character so I can stand a chance?!?!?!?!?!? This is a shooter right? The simple mentality of the gamer we are attracting to this title now is..... interesting...
The protostomp argument has been in existence since closed beta. Back then a protosuit actually meant something. Back when SI, Imps, etc would have proto squads and stomp.
Nowadays, proto suits don't really mean that much. There are some adv suits and std suits that has more health than my proto suit.
weRideNDie2getha since 2010
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Bethhy
Ancient Exiles. Renegade Alliance
926
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Posted - 2014.01.25 22:43:00 -
[115] - Quote
Ydubbs81 RND wrote:Bethhy wrote:Ydubbs81 RND wrote:"The RND route"? Lulz
Although the protogear stomping hurts new players...what does players expect other players to do? I use a proto suit in pubs but only for the space. I use adv weapons and around 600 total ehp. I only use the proto suit cause I carry uplinks, nanohives, scanners and I need a proto AV nade cause the EX-11s and under are garbage now.
Now, what am I supposed to do when I see two or three heavies in the game? Don on an advanced suit with 400 ehp and an exile? This game doesn't allow you to use std gear and be "successful". So, when I see a bunch of heavies or some other guys with 800 or more ehp, then I have to use a heavier weapon. Usually, I use the adv weapon and it's enough. But when they spam heavies or decked out logi suits, you dont have a choice. This hardcore "protostomp" argument only really started when AA got re introduced into the game and it became more about player equipment and skill points. Instead of player skill being able to circumvent skills and equipment.. People in Chromosome loved someone in better stuff.. it was more of a challenge... now? F* that, I want everyone on the same level as my 3 month old character so I can stand a chance?!?!?!?!?!? This is a shooter right? The simple mentality of the gamer we are attracting to this title now is..... interesting... The protostomp argument has been in existence since closed beta. Back then a protosuit actually meant something. Back when SI, Imps, etc would have proto squads and stomp. Nowadays, proto suits don't really mean that much. There are some adv suits and std suits that has more health than my proto suit.
Back then player skill mattered more then the suit... killing the people on the leaderboard with a newly made character was doo-able with skill and FPS ability.
Now? no way .. You would have to catch them by surprise or be behind them long enough to get a couple shots off. You can see this clearly echoed since 1.4.
There is a massive difference in the gameplay we played then and now.
Edit* Oh and hell yea people don't know what stacked team stomping IS if you havent been up against a Mr.Zitro ran Imp squad.. And that was 4 man squad days. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1477
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Posted - 2014.01.25 23:51:00 -
[116] - Quote
I'm very interested in what CCP Rouge prioritizes after 1.8. The prioritization in 1.8 is good - we need to get those lineups complete/rationalized before we can balance/respec and calibrate TTK, all better sooner than later, so no beef with 1.8. On the other hand, incomplete racial lineups are not what's wrong with the game and is definitely not what's driving new players away.
Rouge has said and so far his actions tend to indicate he's going to go after the core issues, with a strong emphasis on the NPE.
Given that we've been told PvE is something for later(with which i fully agree), the real question is what does 'core + NPE' mean to Rouge? The first constraint is that this whole conversation has to happen in context of PvP only.
So now we come to what Rouge has chosen not to address:
- Character/vehicle movement & interaction with the environment(terrain, structures).
- Unassisted DS3 aiming mechanics.
- KB/M aiming mechanics.
- Strength/mechanics of AA.
- End-user customization of controls.
- Voicecomms.
- Client stability.
- Matchmaking.
- Game modes.
- New Player Education/induction/orientation/support/incentives.
- Militia weapons lineup.
It think that's a fairly complete list of where the NPE and core mechanics/content intersect.
Now ofc it is unfair to say that Rouge has chosen not to address these issues, since there has doubtless been much backroom discussion, analysis and planning devoted to these topics and many more since our EP took on the leadership role for DUST.
But it is fair in the sense of what has actually been delivered in Rouge-patches to date(1.6 and 1.7) - it is fair in the sense of what rubber has hit the road. And we don't know the contents of 1.8, or even the focus, really. Racial parity is the obvious answer but we don't know what else is being worked on.
The above list is important because if we're losing players in the Academy with very little playtime invested, as IWS loves to imply but not explain, then the cause most probably lies with A) the way CCP engages new players and/or B) the way new player experience the game.
Point A i will leave aside, but point B most probably comes down to the core mechanics & content listed above, and that's why 1.9 and onward are very interesting to me. If Rouge/CCP truly are focusing on core mechanics and the NPE, it these topics i'd expect to see addressed immediately.
I support SP rollover.
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hgghyujh
Expert Intervention Caldari State
246
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Posted - 2014.01.26 01:47:00 -
[117] - Quote
glad I'm not the only one that this weeks event and the ******** amount of farming pissed off. |
BattleCry1791
PFB Pink Fluffy Bunnies
378
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Posted - 2014.01.26 09:59:00 -
[118] - Quote
Zounds.
Some good points made here in the last couple of pages. A couple of things I want to address...I apologize for not remembering the authors individually....
To the guy a few posts previous to this one that listed KBM support as one of his "talking points"...The hell is wrong with you? I'm sitting here talking about PSN/PS3 blue dot player retention and you come with KBM support as a reason why the playerbase retention is bad? Seriously? Just WOW. Yeah cuz the MILLIONS of PS3 players out there...it's the first thing on their minds when purchasing a game. I'm just sure that before purchasing BF3 and COD they pause and ask themselves..."I dunno man...I hear the support for that thing I'll NEVER use is kinda spotty...best move onto a diff game." PS3 uses DS3 controllers....that's what PS3 users use. Granted, as they are gamers, if there was a massive advantage to using KBM, many would.
Issue here is that making the KBM rig anything other than a playing alternative...a player preference....breaks the game before a shot it fired or a suit is built. It flat out MUST not out perform it's DS3 counterpart....no matter how badly you may want it to, you self important ass.
Let's try putting my OP in another perspective... Let's say you screwed up (or whatever) and created a toon with lelvel 4 Shield Extension and lvl 5 Handheld upgrades. How many of you are going to use the Enhanced SE over the damage modifer? Damn few. Why? Because CDM's are way better than ADV SE's.
In short, it's the proto gear; stupid. It's massively better than it's ADV counterparts in a lot of ways. The difference between STD and ADV is not as large.
There's also one other thing about FPS players that hasn't been brought up on these forums. I will try to explain it from the viewpoint of an imaginary player we'll call...Announcer4ThaDeceased. Any Similarity to Persons Living or Dead Is Purely Coincidental.
So our hero, A4TD has been playing FPS's for years and years and according to him, not ONCE has he EVER been killed because he was outshot. Thousands, if not tens of thousands of players have "gotten lucky", or "lagged out", or "******* cheated" etc. But rest assured not a SINGLE of his countless deaths have EVER been legit. Can you imagine the full on rage this player has playing a game like DUST where he's not only killed by the regular BS in FPS games (and let's face it hit detection 'round here ain't what it should be) but gets straight owned by 1100 HP logi's? The question is not when does he throw his controller, but how far away does it land.
Let me try, once again, to explain what I'm throwing down.
1) This is not an FPS with RPG elements, this is a full blown RPG with an FPS platform, as such it has massive built in imbalances. 2) Most PS3/FPS players are not going to be along for that ride if they are going to continually get ganked and go 0/10 for months 3) This does not mean the overall game has to be dumbed down. Not even close to it. What needs to occur is a way to placate both crowds....the ones really into Dust, and the casual FPS player in Dust.
The reason why that has to happen is pretty simple. The goal here is not to shield the new players forever, but to make it so they don't rage quit in the first week. Allow them to breathe and grow and maybe...just maybe...some of them want to tkae their DUST gameplay to the next level. They join a corp like Faction Warfare Army, then immediately seek employment elsewhere once they realize they have made a terrible move. SO they land in a better corp, they then get inside info on how to spec their toon and their rigs. Later, they might even get into PC.
Pissing off the new players will not retain the new players. They will not buy AURUM items if they are not playing the game.
I understand there are fears of splitting the playerbase and that the playerbase is too small to afford the split...but that's thinking backwards and is the kind of policy that sinks video game companies.
4000 screaming newbs join every two months and it looks like the game can't even keep a 10th of them.
Give those newer players a chance to get into the game before you set them out to be slaughtered buy Viziam this and Boundless that. This isn't to say that every one of them will stick around and become new PC participants, but increases the pool that will. 12 And to address the "Well, maybe DUST just isn't for them". One huge problem with that statement. If DUST had been put out for PC, you could state that all day and be right. But it wasn't. It's on PS3, so some pandering to the blue dots must be done to keep them involved.
To me, the biggest obstacle to that is the way the current playerbase is thrown in against the pubstampers. Find a way to separate the two before we wake up to find the same 10k players are always on and don't bother to by the booster packs anymore and that will kill the game. Why? Simple: AURUM Makes money for CCP. With no money, there is no game. Period.
They'd ban me, but I'm too funny and more importantly, I'm right.
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CaoticFox
Axis of Chaos
169
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Posted - 2014.02.05 01:36:00 -
[119] - Quote
search [REQUEST] - GAMEMODE in the "Request/Feedback" section to see the solution
Im on the FORUMS because im P!$$ED off @ the game.
as of 1920 CST USA 02-03-14 i have...
53,765,260 SP
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lrian Locust
Chatelain Rapid Response Gallente Federation
348
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Posted - 2014.02.05 03:24:00 -
[120] - Quote
Leonid Tybalt wrote:Don't play as a solo random with other solo randoms. This game has never been intended to be a "solo random game". If you insist on playing as a solo random, then you deserve to get proto stomped by coordinated teamplayers every time. Quit whining, quit playing as a solo random, get better. That's a sad excuse. New players are so much behind in XP, knowledge and ISK that they won't be able to keep up with protostompers for months to come. Teamwork or not. And many players do like to play lone wolf, or try out the waters before they join a squad. If CCP can't accommodate these players, they're set up to lose a huge part of their potential player base. |
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