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801. FW is stupid - in General Discussions [original thread]
Has anyone tested the self destruction of their own equipment when deploying more than the allowed number on the field? Do you get penalized the HP value of the hive or DU that pops?
- by Skihids - at 2013.12.10 19:56:00
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802. FW is stupid - in General Discussions [original thread]
So chassis damage from off roading is subtracted from your FF total? Really? What's the rational for that?
- by Skihids - at 2013.12.10 19:53:00
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803. 1.7 Tanks OP, Except for one ultimate weakness: The Bunker Buster - in General Discussions [original thread]
It would be nice to be able to get a mobility or weapons kill with an RE on the tracks or cannon. Tankers will have to prevent infantry from getting close enough to plant REs because they won't get a warning as they would with AV grenades. The fi...
- by Skihids - at 2013.12.10 19:22:00
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804. Teamfire penalty too harsh - in General Discussions [original thread]
Jaysyn Larrisen wrote: It's rapidly become apparent that SP spent in grenades level IV And V are SP best spent elsewhere. Oh well. However.... I also saw a nasty way of WP whoring...a guy was shooting other guys uplinks and putting his own dow...
- by Skihids - at 2013.12.10 17:43:00
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805. 1.7 Tanks OP, Except for one ultimate weakness: The Bunker Buster - in General Discussions [original thread]
I was thinking you could slap a few REs onto the tank while it is in god mode, then wait for it to run and cool down. Then you pop it remotely when it's over the hill and in its redline. Is anyone doing that yet?
- by Skihids - at 2013.12.10 17:29:00
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806. I used to fly dropships.. - in General Discussions [original thread]
Serimos Haeraven wrote: Skihids wrote: I haven't seen a reason to skill back into dropships yet. I'm hoping that changes in 1.7, but I'm not holding my breath. I despise the "auto level" training wheels CCP installed last patch, both becaus...
- by Skihids - at 2013.12.09 14:37:00
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807. I used to fly dropships.. - in General Discussions [original thread]
I haven't seen a reason to skill back into dropships yet. I'm hoping that changes in 1.7, but I'm not holding my breath. I despise the "auto level" training wheels CCP installed last patch, both because it removes any skill required to hover and ...
- by Skihids - at 2013.12.08 06:54:00
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808. For you shield tankers come 1.7 - in General Discussions [original thread]
As platitudes go I found that to be the most insulting in the movie. I'm wishing all of you do better than everyone else just to show how nice I am even as I force you to fight to the death until only one is left alive, thus ensuring the odds are...
- by Skihids - at 2013.12.06 20:49:00
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809. Do people think Faction Warfare griefing will be a huge issue? - in General Discussions [original thread]
I'd like to see some code to recognize when you step into active fire which lists your death as a suicide. It would be easiest with a full auto weapon and more difficult for the MD, but it should be possible.
- by Skihids - at 2013.12.05 22:07:00
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810. *Shield Regulators need a buff, heres what i have in mind.* - in General Discussions [original thread]
GRIM GEAR wrote: RedZer0 MK1 wrote: Recharger/energizer and regulators in one module. Done and done. That's not a bad idea except, what would it count as module slot allocation wise high or low? Low, you wouldn't want it competing with...
- by Skihids - at 2013.12.05 22:00:00
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811. Proto Pub Stomping - in General Discussions [original thread]
You would be better off to promise to run solo if you want to give newberries a chance to kill you.
- by Skihids - at 2013.12.05 21:59:00
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812. Any word on new Drop Suits? - in General Discussions [original thread]
I expect the next 2-3 patches to iterate on vehicles. 1.7 is the opening salvo, but it's definitely not going to be the last word.
- by Skihids - at 2013.12.05 21:57:00
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813. Tanks in real... - in General Discussions [original thread]
If we are talking about the real world let's discuss how many HMG rounds it takes to kill an infantry man. Let's talk about doping the wind when you are sniping. Let's deal with the fact that you don't magically heal up after being shot nearly t...
- by Skihids - at 2013.12.05 21:47:00
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814. Better Squads = Lower TTK ... Problem? - in General Discussions [original thread]
You need a certain TTK if you want to make a "Hit and Run" play style viable. Shields are supposed to be fast regenerating and promote a shoot and duck to recharge style. That assumes you have time to duck after you notice that you are taking dam...
- by Skihids - at 2013.12.05 21:03:00
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815. Devs should observe some PC matches - A proposal - in General Discussions [original thread]
Correct me if I'm wrong, but can't CCP record matches and play them back from any vantage point? Why would they have to participate?
- by Skihids - at 2013.12.05 05:03:00
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816. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Maken Tosch wrote: Skihids wrote: Sounds like you will need to team deploy and have everyone on voice coms, but that's pretty much a given with all the promised griefing. I'll probably wait until 1.8 when team deploy is released. Even t...
- by Skihids - at 2013.12.05 02:57:00
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817. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
It will be interesting to see if vehicles will be able to get away from the FG for their cooldown.
- by Skihids - at 2013.12.05 02:53:00
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818. FW 2.0 - Friendly Fire on for Orbital Strikes? - in General Discussions [original thread]
Sounds like you will need to team deploy and have everyone on voice coms, but that's pretty much a given with all the promised griefing. I'll probably wait until 1.8 when team deploy is released.
- by Skihids - at 2013.12.04 22:36:00
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819. Swarm and Forge Nerf = Dropship Buff - in General Discussions [original thread]
Running Logistics for the past few months. We have yet to see if dropships are useful and sustainable. I'll spend the next 6-10 months skilling back into flying f they prove to be.
- by Skihids - at 2013.12.04 21:56:00
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820. which suite to invest sp into - in General Discussions [original thread]
Pick the suit that fits the role you want to play. Are you going for Logistics or Assault? If the former the GAL Logi is still a great choice. If the latter, then I would pick another suit because the Logi suit will eventually be tweaked to a mor...
- by Skihids - at 2013.12.04 21:52:00
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