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2181. Kill All Blueberries 2 - in General Discussions [original thread]
YourDeadAgain76 wrote: Skihids wrote: The whole TK thing is childish, but given human nature we were bound to have people screwing with others just to cause grief. It's the same driver as random acts of vandalism. These are the same folks wh...
- by Skihids - at 2013.01.04 20:06:00
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2182. Kill All Blueberries 2 - in General Discussions [original thread]
The whole TK thing is childish, but given human nature we were bound to have people screwing with others just to cause grief. It's the same driver as random acts of vandalism. These are the same folks who get their jollies tossing rocks through wi...
- by Skihids - at 2013.01.04 19:17:00
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2183. Deaths Should Aquire Negative WP - in General Discussions [original thread]
Mac Dac wrote: you get negative points for killing teammates. Trust me I know As if piloting a dropship wasn't already the most non WP rewarding activity in the game, you lose 50 WP for every teammate in your ship when it crashes. BAIL!!!!
- by Skihids - at 2013.01.04 14:23:00
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2184. Logistic fittings - in General Discussions [original thread]
Goat of Dover wrote: It is all in your skill as well period. If you get engineering and electronics up to five along with nanocurcitury at a decent level as well then you can do a lot with a standard level dropsuit. My Sever BPO 2 complex shi...
- by Skihids - at 2013.01.04 05:06:00
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2185. Kill All Blueberries 2 - in General Discussions [original thread]
Sentient Archon wrote: Skihids wrote: Obviously blueberries are everyone not in your four man squad, though you can feel free to TK your squad members as well since as we all know that green berries are just immature blue berries. Go ahead a...
- by Skihids - at 2013.01.03 21:05:00
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2186. Kill All Blueberries 2 - in General Discussions [original thread]
Sentient Archon wrote: Sleepy Zan wrote: Tomorrow is the day, got to get the hunger for friendly tears out of my system. Join the "Killing Dem Blues" chat if you want to join me for this Please make sure you define what a blueberry is....
- by Skihids - at 2013.01.03 20:34:00
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2187. I'm seeing a lot of shield extenders. - in General Discussions [original thread]
RolyatDerTeufel wrote: 199 armor left on my scout if I'm not already out of the way of the flux. still enough for me to run and save myself, depending on the situation of course. I usually chuck two just to be sure.
- by Skihids - at 2013.01.01 23:39:00
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2188. Kill All Blueberries 2 - in General Discussions [original thread]
It's not bad enough that you have to fight the red berries and work around useless blue berries, but now you have to deal with active opposition from blue berries.
- by Skihids - at 2013.01.01 07:08:00
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2189. MTACs not till 2013 - in General Discussions [original thread]
Sounds like swarm launcher bait to me.
- by Skihids - at 2013.01.01 06:57:00
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2190. Dropship Frustrations - in General Discussions [original thread]
rebecca watson wrote: The lack of sp is keeping me out of dropships at the moment, I don't get to uber-play all the time, so my sp are precious. I really really like the dropships though, and learned how to fly them awhile ago- They require ...
- by Skihids - at 2013.01.01 00:29:00
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2191. Beware of Falling Objects - in General Discussions [original thread]
Moochie Cricket wrote: Wonder what a turret dropping on a tank or dropship would do? OHK a dropship.
- by Skihids - at 2012.12.31 19:22:00
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2192. Advanced+ blasters on dropships are great - in General Discussions [original thread]
Velvet Overkill wrote: Was trying them out on my dropship for a week now and my gunners were able to consistently get kills, not as much as when missiles where OP, but a lot more than using advanced missiles now. On my dropship, I usually put 2...
- by Skihids - at 2012.12.28 07:19:00
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2193. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
Just how are they supposed to work anyway? Is it written anywhere?
- by Skihids - at 2012.12.28 03:30:00
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2194. Next up on the hot plate: GERNADAS - in General Discussions [original thread]
That could probably be fixed by increasing the time it takes to switch to grenades. If they try it in the middle of a fight you can finish them off.
- by Skihids - at 2012.12.28 02:22:00
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2195. so...whats next? - in General Discussions [original thread]
How about some reason to fly?
- by Skihids - at 2012.12.27 22:31:00
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2196. Dropship Frustrations - in General Discussions [original thread]
Shouper of BHD wrote: something to through into the pot for thoose who don`t know, Dropships are MAVs and are the logistics of the Air, they can repair freindly vehicles, spawn troops, evac and drop down troops, can fend for their own if there ...
- by Skihids - at 2012.12.27 21:17:00
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2197. CCP & Grouping Mechanics - in General Discussions [original thread]
Another possibility is a queue with manditory mics and manditory team chat. If you do allow squad chat you make the squad leaders listen to the team channel and maybe only then if the squad came preassebled rather than constructed of randoms. Tha...
- by Skihids - at 2012.12.27 20:17:00
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2198. CCP & Grouping Mechanics - in General Discussions [original thread]
Some good arguments on both sides. Yes, redlining is extremely frustrating and boring no matter what side you are on. But limiting tactics to four man squads also leaves out half the game. One thing that I personally feel is the lack of a transp...
- by Skihids - at 2012.12.27 20:06:00
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2199. Heavies and vehicles need to be banned on small maps. - in General Discussions [original thread]
Yet another short sighted demand to make this game All ARs All the Time . Forget variety, forget tactics. Let's all join hands and do the same AR dance because we don't want to be challenged to think or alter our play style at all. Nerf Heavies!...
- by Skihids - at 2012.12.27 17:24:00
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2200. Heavies are still down right Over Powered. - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: The dark cloud wrote: Laser rifles and mass drivers make heavys cry. With a laser you can easy shot the heavy on distance and cause of his slow movement speed its very easy to keep the beam going. Mass drivers gain ex...
- by Skihids - at 2012.12.27 17:14:00
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