Pages: 1 2 3 4 5 6 7 8 9 10 |
241. (DEV/CPM) Cloak/Deployable shield - in General Discussions [original thread]
Didn't read the all the posts, but got the gist of what has been covered. I'm not going to argue numbers, but I will provide examples. I don't think Cloaks should ever provide full transparency; I've played other games with full cloaks and they a...
- by Samuel Zelik - at 2013.10.24 04:20:00
|
242. Nova Knifer Looking For Help - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: that's the thing. those of us who mastered them COULD use them for "mass murder" but because of the hit detection we can no longer do that. all of our months of practice go out the window when our hits dont even ...
- by Samuel Zelik - at 2013.10.22 20:21:00
|
243. Nova Knifer Looking For Help - in General Discussions [original thread]
Admonishment wrote: Samuel Zelik wrote: [...] Nova Knives aren't supposed to be a weapon meant for mass murder; get an HMG if you want that. [...] I guess the knife is supposed to tickle when you stab someone in the back with it? Its a wea...
- by Samuel Zelik - at 2013.10.21 23:03:00
|
244. Announcement:Factional Contract Changes Introduction - in Feedback/Requests [original thread]
DS 10 wrote: Hopefully the whole Team Kill thing gets sorted out. I know griefing is a major issue that needs to be policed well, but right now, the punishment doesn't fit the crime. The way it is now is like getting 20 years for stealing an ap...
- by Samuel Zelik - at 2013.10.18 21:22:00
|
245. [Request] - Make 'Myofibril Stimulants' increase jump height. - in Feedback/Requests [original thread]
I'd rather see the Stimulants increase the throw velocity of grenades: https://forums.dust514.com/default.aspx?g=posts&m=1388286#post1388286 .
- by Samuel Zelik - at 2013.10.16 19:12:00
|
246. [Idea] Myofibril Stimulant (Melee) Augmentation - in Feedback/Requests [original thread]
bump
- by Samuel Zelik - at 2013.10.13 23:27:00
|
247. Nova Knifer Looking For Help - in General Discussions [original thread]
Maken Tosch wrote: Samuel Zelik wrote: I always think it's strange when people think Nova Knives are a direct combat weapon. Sure: you can charge at someone with NKs or jump into a flood of people and go happy hunting, but it's the same conc...
- by Samuel Zelik - at 2013.10.13 22:12:00
|
248. Nova Knifer Looking For Help - in General Discussions [original thread]
I always think it's strange when people think Nova Knives are a direct combat weapon. Sure: you can charge at someone with NKs or jump into a flood of people and go happy hunting, but it's the same concept as using a Sniper as a direct combat weap...
- by Samuel Zelik - at 2013.10.13 18:48:00
|
249. Location Location Location! - in General Discussions [original thread]
Just curious: will we ever get Installation skills and/or be able to call in Installations as OMS?
- by Samuel Zelik - at 2013.10.13 18:36:00
|
250. [Idea] Myofibril Stimulant (Melee) Augmentation - in Feedback/Requests [original thread]
The description says the module increases the users strength; I was thinking in addition to having stronger melee attacks, the stimulant would also increase the throw distance and speed/velocity for grenades. I think this would be a good addition...
- by Samuel Zelik - at 2013.10.13 14:38:00
|
251. DSU (Drone Storage Unit) - in Feedback/Requests [original thread]
Drones should be an extension of a weapon and/or a piece of Equipment and have a command wheel similar to those of squad orders. Ex: Defend == Drone follows a player or hovers around the defend order. Attack == sends Drone to combat Attack target...
- by Samuel Zelik - at 2013.10.09 03:37:00
|
252. Your Favorite/Funniest Death - in General Discussions [original thread]
These two are my favorite: https://www.youtube.com/watch?v=--z3UBiz_us . I apologize for the bad quality; I'm getting an actual recording device soon.
- by Samuel Zelik - at 2013.10.08 00:30:00
|
253. [Request] More Destructible Installations - in Feedback/Requests [original thread]
obviously still not enough recognition; bump. More ideas using Installation coding! Keep 'em coming!
- by Samuel Zelik - at 2013.10.07 19:43:00
|
254. [Request] More Destructible Installations - in Feedback/Requests [original thread]
bump: Great idea, needs more recognition. Talos Vagheitan wrote: I like this idea. There is one map in particular (Don't know many of the map names) where one entrance to the city section is a destroyed chunk of outer wall. I always thought it...
- by Samuel Zelik - at 2013.10.07 02:32:00
|
255. [Request] Nova Knife - Grapple Stun - in Feedback/Requests [original thread]
Nova Knives are arguably the most conditional and hardest weapon to use in Dust at the moment; they are also one of my favorite weapons. However, because the Scouts (pretty much the only suits that can use them decently well) are extra squishy, an...
- by Samuel Zelik - at 2013.10.06 16:36:00
|
256. more sensitivity options - in Feedback/Requests [original thread]
Quil Evrything wrote: Well, I think the slow response for ADS is a deliberate penalty to offset the acuracy. My point is that if you set "0 sensitivity",you get lots of fine control when you want little movements... but when you push your sti...
- by Samuel Zelik - at 2013.10.03 19:20:00
|
257. more sensitivity options - in Feedback/Requests [original thread]
I agree that there should be more sensitivity options, although I am not sure I understand your proposal. I use controllers and actually much prefer them over a mouse and keyboard. In addition, I am also a player who prefers very low sensitivity....
- by Samuel Zelik - at 2013.10.02 23:28:00
|
258. Current Laser Rifle - in Feedback/Requests [original thread]
I have to agree with Gorra Snell; it used to be completely OP. I've tried up to the ADV LR and I don't really have anything to complain about; haven't tried the red dot, yet. I've found the weapon is actually pretty effective, but its role has ch...
- by Samuel Zelik - at 2013.08.01 20:10:00
|
259. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
KEROSIINI-TERO wrote: Ok, here's some extensive information: About one third of Proxies/REs fizzle when deployed, creating the 'sizzle' sound. Basic behavior is the same as with any other equipment, except the problem is far greater with thes...
- by Samuel Zelik - at 2013.08.01 19:44:00
|
260. [Bug] Plasma Cannon - in Technical Support/Bugs [original thread]
I've been extremely tolerant up until this point and haven't complained at all, but the PC needs to get fixed in at least this one regard. Literally EVERY time I take my first shot after I spawn, the PC will break; it doesn't matter which one. It ...
- by Samuel Zelik - at 2013.07.20 02:18:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |