Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. [Idea] Overshield Applicator - in Feedback/Requests [original thread]
Kelbec Illidarie wrote: Samuel Zelik wrote: *lack of knowledge* that is the point a lot of us have. they are different games. however where they are different types of game play their tech and and mechanics should be the same as they are, ...
- by Samuel Zelik - at 2014.04.28 03:07:00
|
62. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Updated OP Fuse time: 2.5 seconds. Edited original fuse time suggestion to prevent players from just easily throwing even more inhibitor grenades to also disable the backup weapon; if someone tries it, by the time...
- by Samuel Zelik - at 2014.04.28 02:58:00
|
63. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Samuel Zelik wrote: *chatter* I don't understand the concerns regarding abuse. Flux grenades completely destroy shields and leave the target similarly vulnerable to being killed, and locus grenades just outrigh...
- by Samuel Zelik - at 2014.04.27 03:42:00
|
64. [Idea] Overshield Applicator - in Feedback/Requests [original thread]
Shadow Archeus wrote: Hmmm....while this is well thought out and a very imaginative idea.....I have to lean towards no....the point of shields is to have a fast recharge but a smaller amount of HP....this would imbalance the game too much at th...
- by Samuel Zelik - at 2014.04.27 03:32:00
|
65. [Feedback] Spawn Camping 1.8 - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: There are two sides of this coin. On one hand, it sucks to be killed as you're spawning. On the other, when you're attacking an objective and invincible heavies keep spawning on you then you tend to lose sympathy. Ther...
- by Samuel Zelik - at 2014.04.27 03:04:00
|
66. [Idea] Overshield Applicator - in Feedback/Requests [original thread]
Any feedback? Another thought I had was that instead of having one pulse, use 3 burst pulses to achieve the same thing as above. Ultimately, this would allow for the same amount of shields to be recovered at maximum; however, the OA could be acti...
- by Samuel Zelik - at 2014.04.27 02:29:00
|
67. [Idea] Firewall Encoder - in Feedback/Requests [original thread]
lithkul devant wrote: 1. The arming time is to long, where you are taken out of combat and not able to do anything, 10 seconds is basically screaming "I'm a free kill, put a RE on me or shotgun my face off!" At most the arming time should be 3 ...
- by Samuel Zelik - at 2014.04.27 02:15:00
|
68. [Request] Inhibitor field grenade - in Feedback/Requests [original thread]
I'd like to inhibit my enemy, but not necessarily their weapons. Because the fuse on the weapon is contact-based (judging from the description), I can this being abused in CQC fairly easily. Speaking of which, I'm not seeing the grenade being viab...
- by Samuel Zelik - at 2014.04.27 01:47:00
|
69. [Idea] Firewall Encoder - in Feedback/Requests [original thread]
Dust 514(five-one-four): needs more E-war. It rhymes, haha! An E-War-esque equipment, the Firewall Encoder's(FE) role is to slow enemy advance by adding a layer of defense to hackable systems. The FE is a deployable piece of equipment resembling ...
- by Samuel Zelik - at 2014.04.26 00:47:00
|
70. [Idea] Overshield Applicator - in Feedback/Requests [original thread]
After reading and posting on this thread , I wanted to voice my take on the subject. The Overshield Applicator(OA) is the shield version of the Repair Tool. Unlike the repair tool, which uses a constant stream of nanites to fix damaged armor, th...
- by Samuel Zelik - at 2014.04.26 00:39:00
|
71. Anti Spawnkilling - in Feedback/Requests [original thread]
Spawn killing can't be stopped, but it can be deterred and prevented. Rather than killing the spawn killer (which is a vague, unreliable term to begin with), add some type of notification system to Uplinks on the spawn screen/overhead map where if...
- by Samuel Zelik - at 2014.04.25 21:30:00
|
72. [Feedback] Spawn Camping 1.8 - in Feedback/Requests [original thread]
Kelbec Illidarie wrote: in eve online after jumping through a gate you get the same kind of cloak for 20 seconds. however if a ship that is not cloaked that is near you weather he knows it or not and begins to smart bomb, hell or even a stealth...
- by Samuel Zelik - at 2014.04.25 21:21:00
|
73. shield repair equipment tool - in Feedback/Requests [original thread]
Instead of a shield rep tool variant, I'd rather see an Overshield Tool. Instead of the constant repair to armor the repair tools provide, the Overshield Tool would use pulse to recharge the target suits' system. The Overshield Tool could give a c...
- by Samuel Zelik - at 2014.04.25 21:12:00
|
74. [Feedback] Spawn Camping 1.8 - in Feedback/Requests [original thread]
I spawn on an Uplink I realize could be under attack either by a number of enemy forces or a lurking, uncloaked Scout. I sneakily spawn in to behold a locus grenade beneath my feet and a not-so-friendly mercenary staring me in the face.* The grena...
- by Samuel Zelik - at 2014.04.25 20:47:00
|
75. Someone teach me how to better AV... - in General Discussions [original thread]
Don't use Commandos for AV. They are terribly difficult and inefficient (ie: the AV 'nades are better than an extra Light Weapon slot). Using an Assault or Scout suit might suit you better. Use at least Adv Proxies (Remotes work, too, but they do...
- by Samuel Zelik - at 2014.04.15 04:00:00
|
76. @ Solo players - in General Discussions [original thread]
The Headless Horseman wrote: How many of you guys get first place every match in pubs? Are you making isk or just breaking even? Do you proto stomp in your spare time? Not every match. If it's Skirm, more than half the time I will top, th...
- by Samuel Zelik - at 2014.04.14 04:00:00
|
77. [Suggestion] Reduce Logistics' Scan Precision to 32 - in Feedback/Requests [original thread]
Tried using a Shotgun?
- by Samuel Zelik - at 2014.03.27 00:33:00
|
78. 1.8 Laser Rifle ADS - in General Discussions [original thread]
Mortedeamor wrote: Samuel Zelik wrote: Prior to 1.8, I have had no problem doing precision aiming using the DS3 with the Laser Rifle. Now, every time I make what I think is a minor aiming adjustment while zoomed, the LR flies off in that dir...
- by Samuel Zelik - at 2014.03.26 22:43:00
|
79. 1.8 Laser Rifle ADS - in General Discussions [original thread]
Tectonic Fusion wrote: Samuel Zelik wrote: Prior to 1.8, I have had no problem doing precision aiming using the DS3 with the Laser Rifle. Now, every time I make what I think is a minor aiming adjustment while zoomed, the LR flies off in that...
- by Samuel Zelik - at 2014.03.26 22:38:00
|
80. 1.8 Laser Rifle ADS - in General Discussions [original thread]
Prior to 1.8, I have had no problem doing precision aiming using the DS3 with the Laser Rifle. Now, every time I make what I think is a minor aiming adjustment while zoomed, the LR flies off in that direction. Does anyone else feel the same? Is t...
- by Samuel Zelik - at 2014.03.26 22:30:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |