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121. [Request] Anti-Vehicle Remote Explosives - in Feedback/Requests [original thread]
Add seeking like with the AV 'nades and we might have something going.
- by Samuel Zelik - at 2014.02.17 15:32:00
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122. [Request] Repair Tool Function: Bomb Defusal - in Feedback/Requests [original thread]
I don't see how this could be more useful than a Flux. All you're really looking for (from what I've read/gathered) is something Vehicles can use to counter (sticky) REs/PEs. At that point, I'd just give vehicles an active "Flux" Module which woul...
- by Samuel Zelik - at 2014.02.17 14:13:00
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123. The Most Fun I've Had Hunting A Sniper... - in General Discussions [original thread]
Did you remember to melee?
- by Samuel Zelik - at 2014.02.13 00:03:00
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124. CCP please buff proximity mines!!! - in Feedback/Requests [original thread]
They aren't THAT bad. Place some REs with the proxies and it's an game over for any non-hardened tank. Haven't used the Boundless all that much, but five F/45s take out any LAV (I think). I don't really care whether they receive a buff or not, but...
- by Samuel Zelik - at 2014.02.12 02:21:00
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125. [POLL] Your pistol in 1.8 - in General Discussions [original thread]
DUST Fiend wrote: Ion because GALLENTE
- by Samuel Zelik - at 2014.01.30 03:39:00
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126. NEW TO DUST ??? - in General Discussions [original thread]
36: Upon discovering an oblivious Sniper: melee.
- by Samuel Zelik - at 2014.01.28 21:43:00
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127. [Idea] Explosive Diversity - in Feedback/Requests [original thread]
AV Proximity Explosives anyone?
- by Samuel Zelik - at 2014.01.27 02:25:00
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128. D.A.R.K L.E.G.I.O.N - in Corporation Recruitment [original thread]
Bump. NoxMort3m wrote: Squads run around the clock This is very, very true.
- by Samuel Zelik - at 2014.01.26 18:03:00
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129. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
No changes on the votes since last post: Removal: 3 Change: 2 No Change: 6 Other: 1 --- More opinions? Everyone welcome!
- by Samuel Zelik - at 2014.01.25 15:36:00
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130. Question to the Community SCOUTS - Gathering Info - in General Discussions [original thread]
5 / 3 / 1 Support Scout - I don't specialize in any of the listed categories. I mostly swap out fits to do what needs to be done (I have a repper fit, AV fit, combat fit, etc.) or do the jobs that most people choose not to do (like point defense ...
- by Samuel Zelik - at 2014.01.25 03:06:00
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131. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Horizen Kenpachi wrote: Not a scout but love racing objectives at the beggining mlt style was woundering if theres a possibilty to equipt to cloaks at once probably a logi but what would that mean Limit to one cloak per suit; neither Logis n...
- by Samuel Zelik - at 2014.01.25 00:20:00
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132. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Removal: 3 Change: 2 No Change: 6 Other: 1 --- Maybe my concern is unclear? The concern I'm trying to express is the higher tier cloaks offer little to no benefit (mainly the step from advanced to proto) for the CPU/PG increase. With the constant ...
- by Samuel Zelik - at 2014.01.25 00:05:00
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133. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Stefan Stahl wrote: [...] I'd hate for Gallente Scouts to be undetectable both visually and by scanner. I know which suit I'm going to skill into if this gets into the release. Good luck finding me before I have my charged Scrambler Rifle aimed...
- by Samuel Zelik - at 2014.01.24 23:56:00
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134. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Sana Rayya wrote: No change needed. The cloak bonus really only helps non-Gal Scouts, and that's only if they're scanned while their cloak is on. It's overkill on Gal Scouts who already have natural profile reduction. If you're really concerne...
- by Samuel Zelik - at 2014.01.24 23:48:00
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135. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Anymore opinions? This isn't address just to Scouts. So far the votes are: Removal: 2 Change: 1 No Change: 4 Other: 1
- by Samuel Zelik - at 2014.01.24 19:58:00
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136. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Son-Of A-Gun wrote: Non G-scout no mod: 31 dB Non G-scout one mod: 24 dB Non G-scout two mods: 18 dB G-logi scanner: Adv: 27 dB Proto: 21 dB Proto focused: 15 dB Non G-logi scanner: Adv: 36 dB Proto: 28 dB Proto focused: 20 dB Th...
- by Samuel Zelik - at 2014.01.23 04:29:00
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137. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: What id really like is the cloak to be more cpu intensive but less pg intensive. The pg is killer because it is needed for all biotic modules, which scouts rely on to survive I don't use biotics. :/ PG heftiness is prob...
- by Samuel Zelik - at 2014.01.23 04:13:00
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138. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Sinboto Simmons wrote: thing is at this point the scouts that haven't skilled into galente won't be able to dodge alot o the scans coming out due to loosing our PD bonus. Being lit up no matter how many PDs I put in my lows? No thanks. Coul...
- by Samuel Zelik - at 2014.01.23 04:01:00
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139. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
KING CHECKMATE wrote: @ Samuel Zelik I agree. Cloaking =/= Profile dampening. So you're for removing over adjusting? I'm still on the fence... I'm not sure whether that would solve the problem of the advantage of the tiers being purel...
- by Samuel Zelik - at 2014.01.23 03:54:00
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140. Remove or Reduce the Cloak Scan Profile Reduction - in General Discussions [original thread]
Son-Of A-Gun wrote: Well, I simply don't agree with you, that is all. You say more time alow the player to use sloppily. I say more time equates to longer "effective" use. Trying to see what others think and clarify how I perceive things, to...
- by Samuel Zelik - at 2014.01.23 03:50:00
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