Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. Logitech G13 - in Technical Support/Bugs [original thread]
I use a Logiteh G700, program it on the PC, hook it to the PS3 and use it with DUST 514. Works fine.
- by S Park Finner - at 2013.02.10 00:03:00
|
422. Is DUST really an objective based team fps? - in General Discussions [original thread]
The issue, it seems to me, is that the "objective" in skirmish is a team level objective: get control of the majority of null cannons and hold them with minimum losses so you don't loose on clones. In a PUG that means you can almost never ac...
- by S Park Finner - at 2013.02.09 13:47:00
|
423. [BUG} Fitting in game - in Technical Support/Bugs [original thread]
Adstellarum wrote: you don't have to be in the game waiting to spawn to have it happen... it has to do with restocking and accepting the transaction while loading into another screen i.e. from war barge to mission deployment while the transacti...
- by S Park Finner - at 2013.02.06 22:17:00
|
424. Love for the mouse scroll wheel - in General Discussions [original thread]
At various times in the past the mouse scroll wheel has been used for... Choosing the weapon / equipment in weapon switch wheel
Choosing the squad leader action in the action selection wheel
Scrolling up/down in menus in the neocom
Ple...
- by S Park Finner - at 2013.02.06 00:52:00
|
425. [request] about who gets awarded the kill - in Feedback/Requests [original thread]
There is a thread here that covers this in great detail. If you post in that thread it would keep it on folks' radar.
- by S Park Finner - at 2013.02.06 00:41:00
|
426. Explain meta level and how it effects gameplay thread - in Rookie Training Grounds [original thread]
Badwolf Jones wrote: Basically it's a quick reference gauge to how good a weapon or piece of equipment is. The higher the meta level the better the weapon is. Therefore a weapon with a meta level of 1 will have a lower CPU/PG than one that has...
- by S Park Finner - at 2013.02.05 02:50:00
|
427. *UPDATE FOR DEV'S* Sound Glitches (What causes them) - in Technical Support/Bugs [original thread]
Was better for a while but about 10 minutes into a skirmish match tank weapons started to stutter and could not hear enemy fire. Did hear when enemy weapons struck tank. In the next skirmish battle moved to a squad with three players with mics. I...
- by S Park Finner - at 2013.02.04 15:21:00
|
428. Is one shield point the same HP as one armor point? - in Rookie Training Grounds [original thread]
In case it isn't clear from the other posts, shields have to be eliminated before damage can be done to armour -- just like it appears on the in-game markers. If you use a mixed or armour damaging weapon breaking though shields will take longer t...
- by S Park Finner - at 2013.02.03 19:17:00
|
429. Nano hive question - in Rookie Training Grounds [original thread]
[middle mouse button] press and hold brings up a selection wheel menu.
Move the mouse to highlight the thing you want (in this case the nanohive)
Let up on the middle mouse button and it will equip the nanohive.
Press R1 to deploy the...
- by S Park Finner - at 2013.02.03 19:09:00
|
430. Would you rather Dust514 be pushed back to be a PS4 exclusive with more next gen... - in General Discussions [original thread]
I mentioned this in another thread but I think it's worth bringing up here too. Any multiplayer networked game may have problems with clients on the PS3 and PS4 in the same battle. We don't know, but the greater capabilities of the PS4 might giv...
- by S Park Finner - at 2013.02.03 03:09:00
|
431. Staying with your team from game to game - in Feedback/Requests [original thread]
This is a good idea for at lease two reasons... 1) It lets people in pickup games who are happy with their team stick together 2) It cuts down on the time between games -- a big problem in some people's view. I would suggest, if possible, the OP ...
- by S Park Finner - at 2013.02.02 03:03:00
|
432. CCP Eterne, when will we get missing passive skill point reimbursement? - in Technical Support/Bugs [original thread]
In this thread CCP Eterne wrote: Please email [email protected] about this issue. Some folks claim to have waited two weeks without a response. So, when will we learn about missing passive SP reimbursement?
- by S Park Finner - at 2013.02.01 20:59:00
|
433. [Suggestion] PS3 Controller / Mouse configuration - in Feedback/Requests [original thread]
In DUST 514 when I've used the controller and mouse together I've left the controller alone and on the programmable mouse used: Mouse wheel left [square] (ie reload)
Mouse wheel right [circle] (ie use)
One of the thumb buttons for jump
...
- by S Park Finner - at 2013.01.31 15:20:00
|
434. Devs should watch these videos - in Feedback/Requests [original thread]
ugg reset wrote: So what would you like to see changed? You might be misunderstanding my post. I'm not advocating any particular change. We've seen all sorts of discussion about what CCP's target audience is, how people should be introduced t...
- by S Park Finner - at 2013.01.31 02:32:00
|
435. Devs should watch these videos - in Feedback/Requests [original thread]
I did a google search for "DUST 514 site:youtube.com" restricted to the last 24 hours. It returned a lot of "this is my first game in dust" results. The videos tell a interesting story about how new people are confused by the game. Most of these ...
- by S Park Finner - at 2013.01.31 01:31:00
|
436. *UPDATE FOR DEV'S* Sound Glitches (What causes them) - in Technical Support/Bugs [original thread]
Good description OP -- but for me the worst thing is not hearing your own shots. I hesitate when I don't hear them. I didn't realize how used I am to the feedback. I keep thinking I ran out of ammo or had some other problem
- by S Park Finner - at 2013.01.30 19:42:00
|
437. [Request] Bring back scroll wheel to select fits in supply depo's - in Feedback/Requests [original thread]
This has been asked for before and it's still a good idea. Put this feature back in!
- by S Park Finner - at 2013.01.29 00:24:00
|
438. Why did my MCC get hurt when my team had all the objectives A, B, C, D and E in ... - in Rookie Training Grounds [original thread]
If suspect the MCCs are firing at each other. I believe the damage you see is from that.
- by S Park Finner - at 2013.01.28 15:24:00
|
439. [Technical Support] PS3 USB Polling Speed - in Technical Support/Bugs [original thread]
You might want to look at this thread in a forum discussing building things that pretend to be Dual Shock controllers. If I understand it correctly the Dual Shock registers itself with the PS3 as a 1000 Hz device but only delivers data at 100 H...
- by S Park Finner - at 2013.01.27 03:45:00
|
440. What is Meta level and what's it for? - in Rookie Training Grounds [original thread]
From a post I made in another thread... There is confusion / discussion within the EVE community about what meta level means too. You can check out this , this and this for a sample. The best over all answer I have is that an item's meta ...
- by S Park Finner - at 2013.01.26 21:14:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |