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241. [Suggestion] Solve WP for Pilots and Vehicle Spam all at once! - in Feedback/Requests [original thread]
Require that Remote Deployment Vehicles have a pilot. Give them 500 WP for every LAV, HAV and Dropship delivered. In any given battle allow only the first 4 vehicles to be delivered by NPC pilots.
- by S Park Finner - at 2013.07.25 16:36:00
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242. [ Suggestion ] Fixing Dropsuit Restocking - in Feedback/Requests [original thread]
We used to have that option in an earlier release. The code may be lying around somewhere but I suspect it would still require programming effort to re-instate it. This has come up a number of times since the option was removed. There has not bee...
- by S Park Finner - at 2013.07.24 01:18:00
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243. Pilots need ISK CCP. - in General Discussions [original thread]
Iron Wolf Saber said, in another thread, "Also I would like to note, CPM Kain Spearow is looking for veteran vehicle experts in both operators and tacticians, he's trying to cook something up that may get results pretty soon." So the CPM may be do...
- by S Park Finner - at 2013.07.23 22:55:00
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244. Pilots need ISK CCP. - in General Discussions [original thread]
Shouper of BHD wrote: S Park Finner wrote: Folks, I looked pretty hard for some indication that changes in dropships were in active development by CCP. I didn't find any. A couple of people in this thread have suggested there is something ...
- by S Park Finner - at 2013.07.23 22:13:00
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245. Pilots need ISK CCP. - in General Discussions [original thread]
Folks, I looked pretty hard for some indication that changes in dropships were in active development by CCP. I didn't find any. A couple of people in this thread have suggested there is something definitely in the pipeline. Could you guys point ...
- by S Park Finner - at 2013.07.23 20:38:00
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246. What CCP has to say about dropships - in General Discussions [original thread]
In "Feedback / Requests" dev posts... [FEEDBACK/ISSUE] Posted: 2012.11.06 09:19 Dropships and Missiles imbalance Update: A number of tweaks and improvements to missiles have been made and are planned for deployment in the next beta update/hotfixe...
- by S Park Finner - at 2013.07.21 19:18:00
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247. What CCP has to say about dropships - in General Discussions [original thread]
CCP Blam! wrote: On 2013.05.08 10:00 in "Assault drophsip/all air" Thanks for the feedback Hellsatano. I'll definately take your feedback into account when looking into further adjustments on the Assault dropship aiming camera. Give it a little...
- by S Park Finner - at 2013.07.21 19:15:00
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248. What CCP has to say about dropships - in General Discussions [original thread]
With all the posts on dropships over the last couple of months (Longer, really) I thought it might be useful to put together the most significant dev responses. Not an exhaustive list I'm sure but I think I've got most of the significant ones. A ...
- by S Park Finner - at 2013.07.21 19:12:00
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249. What CCP has to say about dropships - in General Discussions [original thread]
CCP Blam! wrote: On 2013.05.23 07:07 in response to "New Dropship Controls, Physics and Features" Let me expand on the ground cam, and general aiming camera status. I do in fact plan on putting in a ground camera when we are able to release o...
- by S Park Finner - at 2013.07.21 19:12:00
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250. To lose the Dropship you have to GET the Dropship - in General Discussions [original thread]
Found this just today though it may have been around for a while. Got a laugh out of it.
- by S Park Finner - at 2013.07.21 15:48:00
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251. [Request] Two things for the dropship rework when it comes - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Scheneighnay McBob wrote: I feel like the minimap should be more of a texture thing than icons. Almost like a topographical map. A sound idea, however, that is a lot of information to program in, and from the pilot...
- by S Park Finner - at 2013.07.20 19:52:00
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252. Instant Battle Tweaking [Saturday] - in General Discussions [original thread]
CCP Nullarbor wrote: Just a quick note, we are tweaking some instant battle settings today in order to gather new data for our prototyping work. I understand the way the conversation in this thread is going but it doesn't really say what ...
- by S Park Finner - at 2013.07.20 19:47:00
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253. [Request] Two things for the dropship rework when it comes - in Feedback/Requests [original thread]
Put both the ground red-line and the air red-line on the minimap -- make the ground red line yellow.
Show major terrain features, buildings and flags on the minimap.
I know both these things have been suggested before -- but I wanted to b...
- by S Park Finner - at 2013.07.19 23:52:00
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254. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
CCP GeeDiiiiky wrote: Hi guys, thanks for all the info you provided. It is really helpful. When the RE disappears, do you see it gone with a small explosion/sizzle, or it is just gone, like literally disappears? For how our equipment works cur...
- by S Park Finner - at 2013.07.18 22:07:00
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255. Things really seem slow -- textures loading, movement jumping, hit detection esp... - in Technical Support/Bugs [original thread]
Today at 15:00 EVE time with the client in North America Textures on the initial map view are loading so slowly you can see the layers pop in.
Players at mid-range, 20m or so, stuttering across the map.
Hit detection seems way off -- I'...
- by S Park Finner - at 2013.07.18 15:23:00
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256. Map Orientation and Coordinate systems - in General Discussions [original thread]
Don't hold your breath. There was this in January 2013, this in October 2012, and this in December, 2012. It has not been a priority for CCP and they show no sign that it will be. Their response thus far has been... "[REQUEST] Better dir...
- by S Park Finner - at 2013.07.14 02:38:00
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257. Should I go proto logi or wait for new heavy suit - in General Discussions [original thread]
A while ago I skilled to proto logistics suits and discovered I didn't have the equipment skills in place to use them effectively. When I backed up and got high-end core skills for Power Grid and CPU along with shield skills I discovered that for ...
- by S Park Finner - at 2013.07.12 22:49:00
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258. Does anyone really play the risk/reward strategy? - in General Discussions [original thread]
As a Logi I have four goals and I change the order of importance of them depending on how I feel and whether I'm squadded up. First -- I always try to turn a profit. I enjoy a little role-playing and hey, we're mercenaries!
Then, if I'm in a...
- by S Park Finner - at 2013.07.10 23:40:00
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259. FF and Per-Merc Respawn Limit - in Feedback/Requests [original thread]
In this thread the OP was asking for a mode with friendly fire and no respawn. It was pointed out that in the EVE universe the whole idea of no-respawn didn't make sense and that's true (IMO). But there could be a limited respawn mode if the clo...
- by S Park Finner - at 2013.07.08 01:15:00
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260. [BUG?] 10,000 HP Damage - in Technical Support/Bugs [original thread]
Just got crushed against a wall by a logi-LAV. Not complaining about that -- it happens. But on the kill screen it showed the LAV did 10,000 HP of damage. To what? Certainly not me and my wimpy 300HP drop suit. Not the building -- can't hurt them....
- by S Park Finner - at 2013.07.04 14:16:00
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