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101. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Kevall Longstride wrote: You want the latter of the two to become easier? Buy more Aurum. BRB, taking out a second mortgage so we can have heavy weapon parity and pilot dropsuits.
- by Ripley Riley - at 2015.01.18 09:14:00
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102. Sticky:[Feedback] Experimental and Specialist Weapons - in Feedback/Requests [original thread]
CCP Rattati wrote: Their stats will be incrementally better than proto, 3% more damage, 10% clip and ammo, 10% better reload speed. How would the increase of clip and ammo work for weapons with purposefully small clips and ammo? Mass drivers, ...
- by Ripley Riley - at 2015.01.17 01:20:00
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103. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
... Nanite poo...
- by Ripley Riley - at 2015.01.16 23:04:00
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104. Dropship Perspective on a Swarm Launcher Problem - in Feedback/Requests [original thread]
Soraya Xel wrote: While vehicles, are, in fact, still overpowered. Just a little less overpowered than they used to be. This is a true statement. The balance is getting there, but it isn't quite there yet.
- by Ripley Riley - at 2015.01.16 16:13:00
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105. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Kevall Longstride wrote: Post Kevall, I appreciate the detail you went through with that post, but I can't help but feel like this undermines a core concept of New Eden: you must build, buy, or steal everything you use. If DUST 514 isn't tryin...
- by Ripley Riley - at 2015.01.14 18:09:00
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106. Random Ideas for Sniper play - in Feedback/Requests [original thread]
Aeon Amadi wrote: Flux Dart - Sniper Rifle round that emits a small (1m) low-level flux explosion that does not damage dropsuit shields but eliminates equipment. Pinpoint Active Scanner - Incredibly high precision, low angle active scanner us...
- by Ripley Riley - at 2015.01.14 14:35:00
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107. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Another subsystem idea for you Rattati... Surgical Nanite Storage This bay primes each of your clone with highly specialized medical nanites. These nanites lie dormant in your clones' systems until they are activated by a teammate's nanite in...
- by Ripley Riley - at 2015.01.14 13:35:00
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108. Add Kill Feed To End Of Match Report - in Feedback/Requests [original thread]
Bumping for more visibility. I want to reiterate: this feature is very minor, but could lead to a bounty system. Such a system would encourage a lot of emergent gameplay; betrayals, back-stabbing, backroom deals. This is extremely New Eden-y and ...
- by Ripley Riley - at 2015.01.14 13:30:00
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109. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Like Pilots having thousands of Ships and Titans in their inventory... Those pilots had to work up to those ships and titans. They begin their lives in a tiny newbie ship. It can take years to purchase/build then learn to fl...
- by Ripley Riley - at 2015.01.14 03:09:00
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110. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Sgt Kirk wrote: I just want to know how in the world does every mercenary have his own personal Warbarge. I am pretending that hundreds of DUST mercs are living in warbarges that they are chip in for. Like giant flying apartment complexes. T...
- by Ripley Riley - at 2015.01.13 17:56:00
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111. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Lady MDK wrote: [HEHE desk work? i hope not.. :) I already have a day job and also play EVE. To many spreadsheets already I know that feel. I really meant anything that didn't involve the wholesale genocide of enemy clones. Lady MDK wrote...
- by Ripley Riley - at 2015.01.13 15:23:00
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112. Add Kill Feed To End Of Match Report - in Feedback/Requests [original thread]
Clone D wrote: After skimming trello, I decided not to use it because of the lack of organization. I will not be offended if you or anyone else who has a trello account wishes to post this idea there. It would be much appreciated. It can be a ...
- by Ripley Riley - at 2015.01.13 15:01:00
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113. Add Kill Feed To End Of Match Report - in Feedback/Requests [original thread]
Breakin Stuff wrote: This is also a method of detecting and filtering out boosters. Correct. I'm sure this data is already stored somewhere server-side. It would just be the matter of placing it on the EoM screen in a readable format.
- by Ripley Riley - at 2015.01.13 14:49:00
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114. Add Kill Feed To End Of Match Report - in Feedback/Requests [original thread]
This would be useful for proving you killed a certain mercenary a specific number of times. This could start a primitive bounty hunting system. Created a trello board card for this idea: https://trello.com/c/wUYyfo8l Linked back to this thread...
- by Ripley Riley - at 2015.01.13 14:31:00
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115. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Lady MDK wrote: Apologies for asking if this has been covered here or elsewhere I have missed it. Will the warbarge be something we can move? I.e. on the starmap or something? Or is it just something theoretical that we base from instead of a...
- by Ripley Riley - at 2015.01.13 14:13:00
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116. Updating the frontline starter fittings - in Feedback/Requests [original thread]
taxi bastard wrote: tired, can't be arsed to read, but why the *#%&* has the amarr starter fits got 2 highs 150 shields and 300 Armour - but no space for a rep......useless bro It really, really is. I wholeheartedly agree with you. The Am...
- by Ripley Riley - at 2015.01.13 13:27:00
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117. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Private Military Company Hub - Earn small amounts of LP for NPC corporation's empire you fight for in public matches. I would purchase this in a heartbeat. To iterate on it, [Insert Race Here] Direct Comm Hub - Increase...
- by Ripley Riley - at 2015.01.13 13:10:00
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118. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: The Warbarge is your mercenaries base of operations. The Warbarge is presented as a new screen in the NEOCOM. The Warbarge can be upgraded using Warbarge Components. Each upgrade adds a single new Warbarge Platform. Each ...
- by Ripley Riley - at 2015.01.13 13:06:00
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119. Change uplink color on map - in Feedback/Requests [original thread]
Mr Machine Guns wrote: I actually think it should be your own links are a different color just because of the bandwidth with equipment and if your equipment was a different color you would have a better understanding to how much equipment you h...
- by Ripley Riley - at 2015.01.09 19:56:00
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120. Change uplink color on map - in Feedback/Requests [original thread]
Now with new and improved trello card: https://trello.com/c/Bs9ZvJhv !!!
- by Ripley Riley - at 2015.01.09 13:57:00
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