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121. Sticky:[Feedback] Roadmap 2015 - in Feedback/Requests [original thread]
CCP Rattati wrote: I just want to confirm the sentinment in these last few pages. The Warbarge is not just a "PC" gameplay feature. It is meant to be the foundation, or hub of operations. The first foundation is the infrastructure to build on f...
- by Ripley Riley - at 2015.01.07 11:47:00
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122. [IDEA]-----Racial Daily Mission - in Feedback/Requests [original thread]
Bahirae Serugiusu wrote: Maken Tosch wrote: Not bad. At least something to encourage participation in FW. Then it will never be implemented. You are correct. CCP Rattati has said that planetary conquest is the core end-game mode for Dust ...
- by Ripley Riley - at 2015.01.05 15:10:00
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123. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Sir Dukey wrote: Proto might be the second reason but lets try to fix the first one. Time out. Rather than push for tiericide, or one of the other options to level the gear progression playing field, you are going to hamstring squad sizes in a...
- by Ripley Riley - at 2015.01.05 14:20:00
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124. FacWar reputation - in Feedback/Requests [original thread]
Bumping. Anyone else believe the current standing gains are pathetic?
- by Ripley Riley - at 2015.01.05 03:56:00
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125. [IDEA]-----Racial Daily Mission - in Feedback/Requests [original thread]
This is actually pretty interesting. Mind if I iterate on it? 10 daily missions, a la exactly what we have now. 4 faction missions that are what you are describing... kill 12 Gallente, destroy 6 Caldari nanohives. Have these missions award SP an...
- by Ripley Riley - at 2015.01.05 01:55:00
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126. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
I'm in full support of this idea, Spectral. Standard dropsuits lack the slots necessary for diverse and interesting fittings. Advanced is marginally better. It's only when a player can fit a prototype dropsuit do they eventually see the capabilit...
- by Ripley Riley - at 2014.12.31 13:14:00
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127. Updating the frontline starter fittings - in Feedback/Requests [original thread]
Jathniel wrote: Agree on everything except the removal of the Sniper fit. So long as Sniper rifles are in the game, newbs should be aware of them, and how to use them. I'm not suggesting the removal of the sniper rifle skills or militia snipe...
- by Ripley Riley - at 2014.12.20 07:47:00
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128. Dust Development Roadmap, Community Crowdsource Voting Board - in Feedback/Requests [original thread]
This is not a forum, further comments on player ideas are reserved for CCP employees. ^^^ Ho-lee **** this, this right ******* here ^^^
- by Ripley Riley - at 2014.12.18 14:48:00
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129. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. TF2 balanced ever, lolno 2. Hows that demospam working out? Stating "lolno" doesn't strengthen your argument. It just makes you look like a tool. TF2 balance isn't perfect, it is just a lot better than Dust's balance...
- by Ripley Riley - at 2014.12.17 18:20:00
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130. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: The description says that the hmg doesn't have a spool up time at the cost of terribad accuracy when you start firing. I feel that the hmg should be extremely inaccurate when you start firing, and them become more accu...
- by Ripley Riley - at 2014.12.17 17:26:00
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131. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
thehellisgoingon wrote: [Delicious HMG sentinel tears] The HMG earns dozens of kills per death. I see it every day, every match. On my team, and the other team. Put that deadly of a weapon on a dropsuit with high innate eHP and resistances to ...
- by Ripley Riley - at 2014.12.17 17:17:00
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132. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: I maintain that tf2 and dust are very different games, and the balancing mechanics can't be used interchangeably Not all mechanics, of course not. That would be silly. But the HMG spool up, or some variation, could a...
- by Ripley Riley - at 2014.12.17 17:10:00
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133. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: Whoa lol, just have to share this I was looking up tf2's balancing mechanics, and how they could be applied to DUST (not)! See, it's (not) relevant! Edit: followed the redirect and wow... "DO NOT LET YOUR KIDS PLAY...
- by Ripley Riley - at 2014.12.17 17:01:00
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134. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA 2. Oh wait your serious? HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA 3. While its successful it doesn't autom...
- by Ripley Riley - at 2014.12.17 16:39:00
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135. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
Dreis Shadowweaver wrote: - _ - Why do people keep referencing tf2?! It is as close as you can get to being balanced in an FPS. It's free. Download it on Steam and give it a try.
- by Ripley Riley - at 2014.12.17 16:30:00
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136. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
CCP Rattati wrote: And I speak for myself when I declare that spooling is terrible. I think everyone was happy when it was removed, but anything is possible. You know the spooling mechanic is used in one of the most successful F2P FPS to date,...
- by Ripley Riley - at 2014.12.17 15:23:00
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137. Assault equipment slot - in Feedback/Requests [original thread]
Pokey Dravon wrote: IIf you want to run more than one equipment, run a Logi, that's their role. Logis have it hard enough. Please stop trying to edge into the one thing they still have on other dropsuits.
- by Ripley Riley - at 2014.12.15 18:48:00
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138. Trello Board - in Feedback/Requests [original thread]
Nothing right here ? If you are logged in to Trello you should see it. Don't know what to tell you.
- by Ripley Riley - at 2014.12.12 13:43:00
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139. Trello Board - in Feedback/Requests [original thread]
Scroll to the bottom of a column, click 'Add a card...' After titling the card, before sure to click it and then 'Members'. Add yourself to the card. Then vote on it. Threads on the F&I forum will disappear unless they are constantly bumped....
- by Ripley Riley - at 2014.12.12 13:36:00
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140. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: ASCR needs love and the Burst, any users that want to get their weapons buffed? AScR has no stopping power. I am recommending a modest damage increase.
- by Ripley Riley - at 2014.12.12 11:51:00
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