Pages: 1 2 3 4 5 6 7 8 9 10 20 |
441. Why can't we be friends? - in General Discussions [original thread]
Well there are far too many divisions on the forums there are the corps STB, Goonfeet, Warriors for example who are at each others throats locked in a eternal mines bigger match, then theres the KDR lads polishing their epeens using the forums as ...
- by Ranger SnakeBlood - at 2012.10.03 22:10:00
|
442. The Strafe Speed Is Fine - in General Discussions [original thread]
frfqq wrote: Yes I agree higher strafe speeds, in some cases, can make a more skillful game. Realize however that: 1. A console game based on pure skill is NOT fun for anybody. You WILL get bored going 50-2 every single game and picking on noo...
- by Ranger SnakeBlood - at 2012.10.03 21:46:00
|
443. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
Free Beers wrote: I would like to just add that nerfing strafing is also nerfing individual skill. Add to that the use of hit scan verse ballistics and what you get is a completely different game. The continual push towards a shoot first gear q...
- by Ranger SnakeBlood - at 2012.10.03 18:51:00
|
444. [LISA MICHELLE BUGGER ] INFINITE ORBITAL STRIKERS !!!!! [ + OMG ] - in General Discussions [original thread]
32 bloody hell most i ever had was 3 in the map but i did it the old fashioned way be setting objectives and teamwork but i think one match i was on receving end of the lads doing sp farming for OBs i luckily got one OB near the end took cover and...
- by Ranger SnakeBlood - at 2012.10.02 22:17:00
|
445. New Sounds Effects - in General Discussions [original thread]
Think the new sound is nice but honestly think shooting could be a tad louder its something the battlefield series does well if some one shoots near by with unsupressed gun especialy snipers you WILL know it
- by Ranger SnakeBlood - at 2012.10.02 22:08:00
|
446. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
Well i guess to some extent Battlefield could be considered arcady if you look at ARMA or operation flash point but in grand scheme of video games its leaning toward the tactical side a damn site more than the arcady, yes iam realy suprised/pleas...
- by Ranger SnakeBlood - at 2012.10.02 21:59:00
|
447. [LISA MICHELLE BUGGER ] INFINITE ORBITAL STRIKERS !!!!! [ + OMG ] - in General Discussions [original thread]
Seriously they lost with infenite orbitals?? were they getting rolled, also infenite orbitals is a realy bad thing
- by Ranger SnakeBlood - at 2012.10.02 21:52:00
|
448. [REQUESTS] Kill Assists for Squad Mates on Orbital Strikes - in Feedback/Requests [original thread]
Hmmm good idea it would feel a bit more like a team effort then, it does kind of feel like glory hog when you see 5 kills from orbital only going to me when my team mates were helpful in getting the thing, mabye if they introduce a Killboard style...
- by Ranger SnakeBlood - at 2012.10.02 21:49:00
|
449. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
fenrir storm wrote: Ranger SnakeBlood wrote: fenrir storm wrote: STB DEADPOOL5241 EV wrote: Please keep this conversation polite and civil. I just noticed the other thread that was closed be Devs for getting out of line. I prefer we ta...
- by Ranger SnakeBlood - at 2012.10.02 20:44:00
|
450. Precision Strike: No Points for kills - in General Discussions [original thread]
People farming the things are the problem but good squad leaders can get a few in by setting objectives for teammates which takes them out of the battle to issue orders and call in the strikes why take the bonus from them, i understand wanting the...
- by Ranger SnakeBlood - at 2012.10.02 20:32:00
|
451. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
fenrir storm wrote: STB DEADPOOL5241 EV wrote: Please keep this conversation polite and civil. I just noticed the other thread that was closed be Devs for getting out of line. I prefer we talk and discuss this like adults with no name callin...
- by Ranger SnakeBlood - at 2012.10.02 20:21:00
|
452. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Ranger SnakeBlood wrote: Well ill get this out of the way straight off the bat, iam a tactical player and am from games like Battlefield, Arma, Operation flash point, Ghost recon, Rainbow 6, so my tread may be a ta...
- by Ranger SnakeBlood - at 2012.10.02 20:02:00
|
453. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
Well ill get this out of the way straight off the bat, iam a tactical player and am from games like Battlefield, Arma, Operation flash point, Ghost recon, Rainbow 6, so my tread may be a tad biased but ill try to remain neutral for the sake of bal...
- by Ranger SnakeBlood - at 2012.10.02 18:43:00
|
454. Am I the only one that got terrible fps dropdowns and screen tearing.. - in General Discussions [original thread]
Frame rate drops tend to be fatal to me when it goes proper slide show, but that said its happening rarely mabye 2/3 times a match, i havnt been on much tho havnt got time but ill be playing more and ill post about it if i deem it to be a issue,
- by Ranger SnakeBlood - at 2012.10.01 22:28:00
|
455. request/idea: special armor for closed beta testers - in Feedback/Requests [original thread]
I remember on one of the older fourms of this type someone suggested having a Beta suit which would effectivly be a normal dropsuit in stats only look like its been through hell scratches, bullet holes, worn colouring maybe with a faded mordus leg...
- by Ranger SnakeBlood - at 2012.10.01 22:20:00
|
456. Laser Rifle is not OP - in General Discussions [original thread]
DrunkardBastards wrote: Ranger SnakeBlood wrote: Ive been using the laser rifle a bit and i find its great at medium ranges once the enemies start being up close tho it will fall on its face, but this is a acceptable trade off for being very...
- by Ranger SnakeBlood - at 2012.10.01 22:06:00
|
457. hit detection - in General Discussions [original thread]
Awesume no, usable yes, hell good yes, at range it is much better it still falls down a bit at close range tho but it is a improvment over last builds hitdetection which was terrible
- by Ranger SnakeBlood - at 2012.10.01 21:52:00
|
458. Laser Rifle is not OP - in General Discussions [original thread]
Ive been using the laser rifle a bit and i find its great at medium ranges once the enemies start being up close tho it will fall on its face, but this is a acceptable trade off for being very good at dealing with targets who are at medium ranges,...
- by Ranger SnakeBlood - at 2012.10.01 21:44:00
|
459. now THIS is what im talking about - in General Discussions [original thread]
I did notice a new feel to the movement that was brought up but i remember feeling simular about other games but eventually i got used to it and it started to make more sence than on other games i cant tell for sure if the game will be one of them...
- by Ranger SnakeBlood - at 2012.10.01 21:25:00
|
460. Amazing build - in General Discussions [original thread]
So far the build is working well only minor hit detection or it could lag its a bit of a lag spike time right now so more testing required but that was to ONLY issue i encountered so far i am amased, A bit of testing on the laser rifle i have fou...
- by Ranger SnakeBlood - at 2012.10.01 20:57:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |