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421. How's the new build - in General Discussions [original thread]
Over all improvement its not perfect but is a vast improvement over previous build the current main issue is sp farmers making testing difficult the issue is not that they are farming sp as such but rather that itsbeing rewarded with fire support ...
- by Ranger SnakeBlood - at 2012.10.06 20:30:00
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422. What is everyone's problem here? - in General Discussions [original thread]
Couldnt agree more with the OP well said i was getting tired of seeing people moan about this build expecialy since it is a vast improvment over last build only reason alot of people are complaining is their favourite suit is now not able to beat ...
- by Ranger SnakeBlood - at 2012.10.05 16:13:00
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423. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
GOLD LEAD3R wrote: Ranger SnakeBlood wrote: I disagree and see movement now as a massive stepin theright direction even if it was a tad over done but its far better than the joke that was last build, now it take being good at it to be able t...
- by Ranger SnakeBlood - at 2012.10.05 16:04:00
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424. SVER True Bloods - in Corporation Recruitment [original thread]
What is the pre request to join? is there any Iam finaly bored of being on matches with no squads with mics and would like to join this group, as ye do seem to work together more than is usual
- by Ranger SnakeBlood - at 2012.10.05 14:47:00
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425. [Feedback] Issues with the CQC Scout specialization - in Feedback/Requests [original thread]
Again its a case of people not using it right, the hint is in the name its a scout suit and you want it on even footing vrs assult again the hints in the name 9 of 10 times in equall skilled fights assult will win in close quaters if detected, you...
- by Ranger SnakeBlood - at 2012.10.05 14:02:00
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426. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Just occured to me does CCP intend to put skill bonuses on suits like they do on ships in eve, a scout could have racial sniper rifle damage +5% to damage per level and maybe stability this would make it better at sniping than a assult for sniping...
- by Ranger SnakeBlood - at 2012.10.05 13:44:00
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427. Slight Diagonal Forward Movement While Sprinting (Edited title for the kittens...) - in Feedback/Requests [original thread]
I disagree and see movement now as a massive stepin theright direction even if it was a tad over done but its far better than the joke that was last build, now it take being good at it to be able to dodge bullets yes it is still do able its just n...
- by Ranger SnakeBlood - at 2012.10.05 13:35:00
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428. let's talk equipment - who carries what? - in General Discussions [original thread]
Lattest build of the assult suit is: Base: Assult Type 2 Medium: militia sheild exttender, standard light damage module Lows: militia sheild recharge delay reductionX2 Gun: standard AR Equipment: standard Nano
- by Ranger SnakeBlood - at 2012.10.05 00:25:00
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429. AR's need a nerf. - in General Discussions [original thread]
I dont know a bout the LAV or tank part but yeah ya hitthe nai on the head but the question is what should be balenced about it?? In my opinion the most over the top thing about it is the lack of recoil it needs more recoil asit would have knocko...
- by Ranger SnakeBlood - at 2012.10.05 00:03:00
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430. When a Logi revives you.... - in General Discussions [original thread]
Reminds me of a time there was a fella and i revived him once he tryed to get the lad that put him down but he want down again, i revived him again and he tryed to kill them again this happened 3 time befor i decided it would probably best if he b...
- by Ranger SnakeBlood - at 2012.10.04 23:54:00
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431. Posts from STB Quikgloves to be ignored! - in General Discussions [original thread]
DEADPOOL5241 wrote: Tony Calif wrote: LoL @ the real quickgloves not being a troll. MAGforumfacts.truth Now I never said that, but he is just not this troll. You notice this troll can spell and does not post everything in 2 sentences ...
- by Ranger SnakeBlood - at 2012.10.04 23:41:00
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432. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Vincam Velmoriar wrote: Ranger SnakeBlood wrote: Fivetimes Infinity wrote: I get the feeling that the scout suit was designed with cloaking in mind. Right now it doesn't really have such a good role. It is garbage for sniping in, and its ...
- by Ranger SnakeBlood - at 2012.10.04 23:31:00
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433. What Type of Game do You Want? - in General Discussions [original thread]
I +1 B and C simply because i dont mind this build its a good compromise between the 2 stlyes, Id also suggestoption D: a MMO ARMA in space, for anyone that does not know what ARMA is its effectivly the most realistic military sim that does every...
- by Ranger SnakeBlood - at 2012.10.04 23:09:00
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434. Why Do Assault Rifles Have Zero Range? - in General Discussions [original thread]
frfqq wrote: Seriously, the assault rifles in this game have less range than shotguns do in most games. Snipers are literally invincible to getting hit by any infantry other than other snipers when they're camping in the hills in the back of th...
- by Ranger SnakeBlood - at 2012.10.04 23:03:00
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435. [Feedback] Scout Suit needs buffed - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: I get the feeling that the scout suit was designed with cloaking in mind. Right now it doesn't really have such a good role. It is garbage for sniping in, and its ability as a front-line infantry suit doesn't seem to b...
- by Ranger SnakeBlood - at 2012.10.04 22:38:00
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436. Good players don't need ISK - in General Discussions [original thread]
Its not a issue to me all you realy have to do to test specilised suits is figure out what its worth find you average income per match use as many as you can while still making profit if you run out of suits to use with out going negitive switch t...
- by Ranger SnakeBlood - at 2012.10.04 22:22:00
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437. Game nearly unplayable - in General Discussions [original thread]
Strange as far as lag and frame rate goes its better for me on this build than last there has been the odd 5 minute lag spike with the AI speaker getting cut off for a match or 2, i find if the lag is that bad its possible it could be the internet...
- by Ranger SnakeBlood - at 2012.10.04 21:53:00
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438. Dust FPS, a tale of two gun types. [Open Discussion] - in General Discussions [original thread]
Mitchman 514 wrote: I think the strafing speed change can be reverted now with the improved hit detection. Maybe also buff the HPs of suits too to compensate? My gun plays is gone too with this build, and I was never big on straifing to begin w...
- by Ranger SnakeBlood - at 2012.10.04 19:56:00
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439. Serious question about fire distance - in General Discussions [original thread]
If your reffereing to the AR its ment to have that type of range modern AR have a effective range furter than we have here so it stand to reason that years into the future our ARs would shoot even further rather than closer Edit the real issue is...
- by Ranger SnakeBlood - at 2012.10.04 14:41:00
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440. Dooooomed DOOOOOMED.... - in General Discussions [original thread]
Well with current tester base being so varied its more than likely impossible to apply a change without directly nerfing or buffing someone playing so no matter what is done balance wise its most likely going to **** someone off
- by Ranger SnakeBlood - at 2012.10.03 22:22:00
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