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81. Dust's new saving grace for me: - in General Discussions [original thread]
Yes the combat rifle appears to be a absolute bullet hose out firing the SMG new best CQC weapon? Iam looking foward to firing it as something that is a mid range rifle firing that fast just seems funny to me so iam really looking foward to seein...
- by Ranger SnakeBlood - at 2013.12.05 22:44:00
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82. Roles with an ability - in General Discussions [original thread]
Ripley Riley wrote: If CCP is basing dropsuits on ships in Eve (which they are) they won't add abilities to each suit. They will add equipment that performs those abilities. Certain suits might get a role bonus with equipment (see below) that m...
- by Ranger SnakeBlood - at 2013.12.05 21:59:00
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83. Roles with an ability - in General Discussions [original thread]
Perhaps if each suit had a Special slot for lack of a better word that could be used to equip a device that augments their ability in a certain way, Scouts: -Some jumped up scanner pulse that reveals everything in a certain range it can be used f...
- by Ranger SnakeBlood - at 2013.12.05 21:56:00
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84. Anti-armor rifles are scout buff? - in General Discussions [original thread]
I have a funny feeling its actually going to hurt scouts more than help that weapon the Assualt varient is a absolute bullet hose and will probably be fairly easy to hit fast targets with it, i always find it easier to kill scouts (that know what ...
- by Ranger SnakeBlood - at 2013.12.05 18:54:00
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85. CCP... do you hate us Minmatar assaults? - in General Discussions [original thread]
DeadlyAztec11 wrote: Ranger SnakeBlood wrote: +1 i remember reading the patch notes and thinking all well and good iam actually quite a fan of some of the updates, but the state of the minmatar Assualt suit is just unfortunate, basicly if th...
- by Ranger SnakeBlood - at 2013.12.05 03:15:00
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86. Minmatar Themes? - in General Discussions [original thread]
Oswald Rehnquist wrote: If you are talking history/culturally the Minmatar are the Germanic barbarians with African / Middle eastern skins fighting off the Roman (amarr) from absorbing more peoples into the empire. Id have to say this guys ...
- by Ranger SnakeBlood - at 2013.12.05 03:03:00
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87. CCP... do you hate us Minmatar assaults? - in General Discussions [original thread]
+1 i remember reading the patch notes and thinking all well and good iam actually quite a fan of some of the updates, but the state of the minmatar Assualt suit is just unfortunate, basicly if the amarr make a push on FW now things could get reall...
- by Ranger SnakeBlood - at 2013.12.05 02:44:00
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88. Dust highlight Chromosome - in General Discussions [original thread]
Well i fear the biggest issue with the uprising video is that the video is of someone using very op gear, and to who said they want the AR sights back why they are pistol sights, the sights the current AR have are far more useful for a rifle. Whi...
- by Ranger SnakeBlood - at 2013.11.30 02:27:00
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89. Good Bye... Avoir o/ - in The War Room [original thread]
Good luck on future battlefields who know one might find thems selfs back in new eden on PS4 just in how many years is the question iam sure a few years of passive sp would be worth a return.
- by Ranger SnakeBlood - at 2013.11.29 23:32:00
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90. DUST 514 Beta - in General Discussions [original thread]
The only things that was better in beta that it is now was general suit balence assault were better than logi for assaulting, heavies were feared and scouts were very very difficult to hit (due to bad hitdetection which actually made them OP), the...
- by Ranger SnakeBlood - at 2013.11.29 23:19:00
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91. Let's talk dust: embarrassing ways to die. - in General Discussions [original thread]
2 come to mind one was in the middle of a fight that i was low on health evaded a little to far and fell to my death off a building the ground caused the last little bit of damage, the other has got to be a time i wanted to soften up a few enemie...
- by Ranger SnakeBlood - at 2013.11.25 17:16:00
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92. Interesting Thought about SP Refund - in General Discussions [original thread]
To be honest as someone who is anti respec i have to agree with this any time where new raicial varients get introduced the place holder should be removed and sp of the place holder only should be given back to the character to invest in the racei...
- by Ranger SnakeBlood - at 2013.11.24 20:20:00
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93. Community Question... AGAIN! - in General Discussions [original thread]
Probably bring out proto gear which i rarely do to drill home the idea of tiericideing this game.
- by Ranger SnakeBlood - at 2013.11.24 20:08:00
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94. will 1.7 fix chat ? - in General Discussions [original thread]
+1 simply because this is a major issue and needs dealing with as soon as possible.
- by Ranger SnakeBlood - at 2013.11.24 19:36:00
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95. DPS calculations for the new Assault Rifles - in General Discussions [original thread]
While the dps and range stats are all good this is in theory, we dont know about the way they handle at least we dont have a proper way of judging it yet while one weapon may put out the most DPS it could have spread ,recoil, terrible sights or ev...
- by Ranger SnakeBlood - at 2013.11.22 19:29:00
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96. Should I start all over? - in General Discussions [original thread]
Kill to death will will fluctuate due to the way this game is in constant state of balance and rebalance therefore is something not worth worring too much about SKILLPOINTs on the other hand are what you want to get as high as possibe if you delet...
- by Ranger SnakeBlood - at 2013.11.22 02:44:00
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97. The vapid hatred and phobia of tanks. - in General Discussions [original thread]
Surt gods end wrote: True Adamance wrote: Grunt Shade wrote: Factor in all equations Cost per equipment vs AV Movement speed of turret rotation vs infrantry strafing ability The obviously larger target size of tank vs infantry Tanks wil...
- by Ranger SnakeBlood - at 2013.11.22 02:01:00
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98. The vapid hatred and phobia of tanks. - in General Discussions [original thread]
Atiim wrote: True Adamance wrote: Atiim wrote: True Adamance wrote: But in Dust infantry don't want to play this game? Why not? Why don't you want to work together to take down a Tank and shift the tide of battle? A better question ...
- by Ranger SnakeBlood - at 2013.11.21 17:21:00
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99. Agree / disagree: "high TTK should be one of the things that sets Dust apar... - in General Discussions [original thread]
Disagree to a high TTK but this current one is too short it could be increaded but too high is even worse than this the main issue with high TTK is that medium and long range become far less viable fights as people are far more safe covering groun...
- by Ranger SnakeBlood - at 2013.11.21 02:45:00
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100. The vapid hatred and phobia of tanks. - in General Discussions [original thread]
True Adamance wrote: What I never understood about players mind sets in this game is that as in many other games you will see the progression of units as they grown in power and size mess with each other. E.G- Slay Infantry < Mech Mech <...
- by Ranger SnakeBlood - at 2013.11.21 01:52:00
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