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241. [Request] Suppressed/Silenced Weapons - in Feedback/Requests [original thread]
Dont know if stealth is sustainable in this game it simply takes to long to kill for stealth you need to take down a enemy before he can give your position away its to easy to avoid being insta killed for stealth to have a major effect on taking o...
- by Ranger SnakeBlood - at 2013.01.31 20:31:00
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242. WHY THIS SHOULD BE LIKE HALO FOR PS3 - in General Discussions [original thread]
I dont think so DUST does not need to be like Halo, Dust needs to be like no ones going to believe this DUST, DUST does not need to be like anything because it needs to be BETTER
- by Ranger SnakeBlood - at 2013.01.31 19:15:00
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243. Callout to Yodi - in The War Room [original thread]
Calling out a corp over what one person said while he was not right to bad mouth ye, to go in a rant over such a thing is not doing your own image any favors either.
- by Ranger SnakeBlood - at 2013.01.30 12:51:00
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244. Erase It All - in General Discussions [original thread]
Or better yet 2 DUST corps declare war on each other or a fake one at least to lure him to proviide orbital and when he is in orbit us a surface to orbit cannon like in one of the maps to blow his ship in 2 all honest i look foward to stuff like that
- by Ranger SnakeBlood - at 2013.01.29 23:17:00
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245. How Will they Gank Us? - in General Discussions [original thread]
Sure some one can jump in be a spy cause a rift split corps to allow their real allies to move in and clear out their systems but then you have 2 DUST corps who are at each others necks who see it as a comeback story to get there land back or to s...
- by Ranger SnakeBlood - at 2013.01.29 23:14:00
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246. My first experience with DUST 514 - in Feedback/Requests [original thread]
To be honest its easy to join a corp fi you want to find a corp you want to join either by seeing them in battles joining a public corp channel if you get along with them send in a application if the acccept your in a corp, to talk to someone in e...
- by Ranger SnakeBlood - at 2013.01.29 22:39:00
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247. ReGnUM'S DUST 514 CHANNEL, help for all new players - in General Discussions [original thread]
Fair play +1 By the way you think they treat you badly in camps for outsiders try being in the Valklears training camps torture would have been a welcome break
- by Ranger SnakeBlood - at 2013.01.29 21:28:00
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248. The major problem with Dust 514 - in General Discussions [original thread]
Icy Tiger wrote: Ranger SnakeBlood wrote: It was nerfed because it came to the attension of CCP that 90% of the fights at CQC (of which were most fights because hit detection was actually worse at range) turned into a big dance off of unload...
- by Ranger SnakeBlood - at 2013.01.29 21:09:00
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249. The major problem with Dust 514 - in General Discussions [original thread]
It was nerfed because it came to the attension of CCP that 90% of the fights at CQC (of which were most fights because hit detection was actually worse at range) turned into a big dance off of unloading clip after clip, guess what that didnt make ...
- by Ranger SnakeBlood - at 2013.01.29 20:28:00
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250. [REQUEST] Formalize using Ringers with In game mechanics : Sub contracting - in Feedback/Requests [original thread]
+1 good idea to have in it, i think even with out it corp hoping may become common practic to hire ringers
- by Ranger SnakeBlood - at 2013.01.28 22:58:00
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251. [Request] Bring Back Wobbling HUD - in Feedback/Requests [original thread]
Have to agree anything that makes you feel like your a person looking into a visor not just a camera floating along, this could be expanded on there should be some sort of input besides red outline to suggest your getting shot, i know sometimes in...
- by Ranger SnakeBlood - at 2013.01.28 22:47:00
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252. The newbie "standing syndrome" - in General Discussions [original thread]
In games like ARMA and Battlefield the less you move the less barrel wobble you have and hip fire is a spray and pray tactic not primary firing position like in dust(I still hate hip fire in this its too easy to hit with as far as iam concerned hi...
- by Ranger SnakeBlood - at 2013.01.24 23:24:00
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253. [Suggestion] Yet another SP proposal - in Feedback/Requests [original thread]
OK thanks for clearing that up good suggestion +1
- by Ranger SnakeBlood - at 2013.01.23 18:09:00
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254. [Suggestion] Yet another SP proposal - in Feedback/Requests [original thread]
Iam not certain if i understand this correctly do you basicly meen a DUST wide sp cap that people will not lose sp by missing days? if so +1, The psp is that a sort of cap that increased by the second? Will there be any passive sp? Will Psp be ...
- by Ranger SnakeBlood - at 2013.01.23 16:53:00
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255. New weapon art (new Caldari rifle) - in General Discussions [original thread]
Looks caldari for sure perhaps some sort of gauss rifle fairly long barrel but not long enough to be a sniper rifle so iam going to guess caldari answer to the blaster assault rifle, i think that cylinder object in the middle-ish the might be part...
- by Ranger SnakeBlood - at 2013.01.22 23:19:00
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256. Hold onto your horses. NDA, Open Beta, and Commercial Release and Aurum Resets. - in General Discussions [original thread]
Out of interest would such a issue be resolved by having a final total reset iam not talking about peoples preferences here iam talking about from a literal stand point, If people continue to hold this against them then they have a back up plan a...
- by Ranger SnakeBlood - at 2013.01.22 22:22:00
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257. [Request] Do not remove the SP cap - in Feedback/Requests [original thread]
Agree but a daily cap will do simular casuals cant play everyday, therefore this cap aint the answer either.
- by Ranger SnakeBlood - at 2013.01.22 15:05:00
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258. Ultimate SP Cap Fix - in General Discussions [original thread]
OK +1 because its better than current one one. But iam not sure about if its future proof as it still has sp which can never be earned back that is the problem with all reset for any day missed you are forever behind, even week lets face it event...
- by Ranger SnakeBlood - at 2013.01.22 15:00:00
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259. When beta ends do we keep our skill points and get refunded our aurum? - in General Discussions [original thread]
DonGotti wrote: Ranger SnakeBlood wrote: If people kick up a fuss about some words on a item on the PS store then they could call that a problem and reset everyone then problem sovled aurum returned, but i have a feeling a few people would b...
- by Ranger SnakeBlood - at 2013.01.21 19:11:00
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260. [Request] More speed - in Feedback/Requests [original thread]
I wonder if the feeling of being slow is due to the view point i suspect that faster games may have lower view points perhaps chest height this would add the illusion of going faster as in fairness DUST mercs are far from slow, another thing that ...
- by Ranger SnakeBlood - at 2013.01.21 18:55:00
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