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261. Squad spawn - in Feedback/Requests [original thread]
Drop uplinks are a placed device basicly as far as i can tell OP is referring to the battlefield squad spawning think a mobile drop uplink that you attach to yourself
- by Ranger SnakeBlood - at 2013.01.20 20:27:00
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262. once open beta hits..could we get some indication of who was a closed member and... - in General Discussions [original thread]
Oh no i can see the eliteism already someone tries to have a opinion which may be perfectly valid only to get called a open noob and told their opinion does not matter because they aint been here long enough well guess what ccp want new opinions o...
- by Ranger SnakeBlood - at 2013.01.20 20:23:00
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263. When beta ends do we keep our skill points and get refunded our aurum? - in General Discussions [original thread]
If people kick up a fuss about some words on a item on the PS store then they could call that a problem and reset everyone then problem sovled aurum returned, but i have a feeling a few people would be annoyed at such a occasion to be honest id pr...
- by Ranger SnakeBlood - at 2013.01.20 19:52:00
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264. Squad spawn - in Feedback/Requests [original thread]
Maybe this could be a module or a attribute of the command suit(crusader) that is ment to be on the works, +1 good idea but i think if it was something someone had to actively spec into that would be better
- by Ranger SnakeBlood - at 2013.01.20 19:21:00
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265. [Request] More speed - in Feedback/Requests [original thread]
Well if speed goes up then i hope acceleration is put in place to avoid a halo type of gameplay, as it stands now if you set of in one direction you are going full speed if you switch direction you are going full speed in other direction speed was...
- by Ranger SnakeBlood - at 2013.01.20 00:13:00
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266. [Request] nova knives stab animation, mechanics - in Feedback/Requests [original thread]
Dont know if a 1 stab one kill would be a very good thing to have in this game due to the amount of abuse we take against all other weapon types, plus the characters are wearing armor and are super clones so iam not sure if a knife could actually ...
- by Ranger SnakeBlood - at 2013.01.18 22:12:00
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267. [Feedback] Assault Rifles - in Feedback/Requests [original thread]
OK lets just get something out of they way AR are versitile but they are not proper jack of all trades, 1: at range the damage seems to drop dramaticly i think this may be a side effect of blaster teck, only reason its usable at range is due to ...
- by Ranger SnakeBlood - at 2013.01.18 22:02:00
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268. [Idea] Being seen on radar - in Feedback/Requests [original thread]
Understandable but i dont think that if you shoot it should pin point you to enemies to have a blip appear on radar that varies in size depending on how loud the the noise was basicly the louder the more accurate and over greater range they will b...
- by Ranger SnakeBlood - at 2013.01.18 16:16:00
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269. My solution to the SP problem - in Feedback/Requests [original thread]
Looks like you had the same thought process as me iam just after posting a very simular system when i got home didnt see yours +1 tho hope a system like this makes it.
- by Ranger SnakeBlood - at 2013.01.14 20:59:00
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270. Possible SP solution roll over varient: - in Feedback/Requests [original thread]
As we know there are lots of issues that the current sp system has i also know there are many more treads like this for same thing but i think sp issue deserves as much attension as possible. Issues: The SP daily cap is low and is rest daily maki...
- by Ranger SnakeBlood - at 2013.01.14 20:55:00
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271. Open Beta: Noob's Doom's Day - in General Discussions [original thread]
Washlee wrote: Why do people want restarts so bad. Don't you want to desolate the noobs. We already will even without a reset due to experience, if you are reling on superior gear to noob stomp upon open i would argue that you do not deserve...
- by Ranger SnakeBlood - at 2013.01.13 23:37:00
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272. Open Beta: Noob's Doom's Day - in General Discussions [original thread]
Lady Hyuna wrote: Foley Jones wrote: Th3rdSun wrote: Ranger SnakeBlood wrote: This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others o...
- by Ranger SnakeBlood - at 2013.01.13 22:48:00
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273. Open Beta: Noob's Doom's Day - in General Discussions [original thread]
This is exactly what i fear they will hit the wall of vets and say **** this and give up on DUST and not only that would probably spread the word to others of the same mentality, some will probably stick to it but very few will have patience and a...
- by Ranger SnakeBlood - at 2013.01.13 20:28:00
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274. Scouts - in General Discussions [original thread]
I think the best cloack ive seen was in Kill zone if someone was crouched and cloacked he was hard to see and the slower he moved the harder he was to see if he tryed to sprint he effectivly decloacked, when weapons were fired they decloack and ha...
- by Ranger SnakeBlood - at 2013.01.12 23:21:00
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275. Shield Tank PG [Feedback] - in Feedback/Requests [original thread]
Its only really hard to power a sheild thank if you use a blaster which is not a caldari weapon which is more Pg intencive it seems to have been built for the Armour tank, the missiles and rail gun are easier to fit to shield tank as they are cald...
- by Ranger SnakeBlood - at 2013.01.12 22:49:00
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276. Customizable Dropsuit Color - in Feedback/Requests [original thread]
In all honesty i think this is a good idea for a revenue stream for CCP from DUST its not pay to win, and people would actualy do it simply out of vanity hell id get a few if i liked the paterns, Planetside 2 did vanity items in game as a revenue ...
- by Ranger SnakeBlood - at 2013.01.12 22:34:00
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277. [Suggestion] make people slow down when shot - in Feedback/Requests [original thread]
Oh no its good now, the way it was before was terrible because movement speed was over the top turning all the fights into dances, strafe speed has been nerfed twice believe it or not, iam realising the speed its self is ok now but a way to fix th...
- by Ranger SnakeBlood - at 2013.01.11 18:40:00
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278. So I hit the SP cap for today... - in General Discussions [original thread]
Yeah the rool over/Pool is the best way to do it in my opinion, basicly as someone said if someone desides to take a break from DUST lets face it alot of people will, if they take a break for lets say a month then over the life of their dust chara...
- by Ranger SnakeBlood - at 2013.01.10 21:18:00
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279. Dust FW System: We are Gamblers not Merc's - in General Discussions [original thread]
I realise this is not a perfect solution perhaps a idea would be to have a AI skeleton defense on planetary bases, once the fighting has started the planet becomes a known war zone and it is up to mercs to join and repell the attackers on one or m...
- by Ranger SnakeBlood - at 2013.01.10 20:51:00
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280. LOL NADE SPAM! - in General Discussions [original thread]
I notice it seems to be the new panic button oh no iam going to die ill lob a gernade, +1 to the having to select it idea this would drasticly reduce the panic button when someone starts to lose the fight and make it a tactical desision do i shoot...
- by Ranger SnakeBlood - at 2013.01.10 20:05:00
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