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Tech Ohm Eaven
L.O.T.I.S. D.E.F.I.A.N.C.E
1444
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Posted - 2014.03.23 10:26:00 -
[1] - Quote
hopefully we get news of this at fanfest??
so
whats your most wanted feature ???
Hey CCP get a PS4 client
Planetside 2 in June on PS4
Dust Deserters Alliance
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Zene Ren
Bullet Cluster Legacy Rising
55
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Posted - 2014.03.23 10:51:00 -
[2] - Quote
exactly the same plus other racial variants of everything weapons/vehicles/infrastructure in short all that was promised and still is not delivered
Balance is the key to achieve knowledge and understanding
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RendonaSix
SWAMPERIUM
10
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Posted - 2014.03.23 11:05:00 -
[3] - Quote
Player market
All racial weapons and vehicles
I am not Tech.
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Takahiro Kashuken
Red Star. EoN.
3070
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Posted - 2014.03.23 11:54:00 -
[4] - Quote
Proto vehicles with pilot suits
Intelligence is OP
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PO0KY
Tech Guard RISE of LEGION
545
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Posted - 2014.03.23 11:55:00 -
[5] - Quote
Obviously PVE. Also more game modes, and better match making. |
castba
Penguin's March
344
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Posted - 2014.03.23 12:09:00 -
[6] - Quote
PvE and multistage PvP. |
Kigurosaka Laaksonen
DUST University Ivy League
705
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Posted - 2014.03.23 12:14:00 -
[7] - Quote
Why not go to 30v30 for 5 full squads of 6?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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xAckie
Ahrendee Mercenaries
420
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Posted - 2014.03.23 12:18:00 -
[8] - Quote
Team deploy for faction warfare |
Appia Vibbia
Molon Labe. General Tso's Alliance
1690
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Posted - 2014.03.23 12:40:00 -
[9] - Quote
Tech Ohm Eaven wrote:hopefully we get news of this at fanfest??
so
whats your most wanted feature ??? I'd rather have 18vs18 to balance out the 6 person squad. Then have 24v24 implemented in a patch or 2 later. Just to give us time to adjust.
I'd love a playermarket though. I would search high and low for BPOs in EVE to make my own gear, but I would settle for just player to player trading.
Appia Vibbia for CPM1
AppiaVibbia(at)gmail(dot)com
AKA Nappia, AKA Mathppia
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xxwhitedevilxx M
Maphia Clan Corporation
1968
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Posted - 2014.03.23 13:01:00 -
[10] - Quote
PO0KY wrote:Obviously PVE. Also more game modes, and better match making.
^
>Bastard I : "Cce me ne... futt! XD"
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Yan Darn
Science For Death
388
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Posted - 2014.03.23 13:05:00 -
[11] - Quote
PVE/Player Market (in my head the two are intrinsically linked...)
The Ghost of Bravo
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Jadek Menaheim
Xer Cloud Consortium
2379
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Posted - 2014.03.23 13:08:00 -
[12] - Quote
Player market please! I'll be able to follow through on awarding people for the Dust Challenge Lottery with all the items I have promised to give.
Video: I don't always fight dropships, but when I do...
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thesupertman
Better Hide R Die
217
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Posted - 2014.03.23 13:10:00 -
[13] - Quote
24 vs 24 would be cool. Even if the added players are bots.
The next build better be good. CCP don't mess up.
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Rynoceros
Rise Of Old Dudes
3291
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Posted - 2014.03.23 13:14:00 -
[14] - Quote
Wow, nobody has mentioned anything that wasn't on this year's roadmap.
I GÖú Kittens.
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Necandi Brasil
DUST BRASIL S.A Proficiency V.
824
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Posted - 2014.03.23 13:14:00 -
[15] - Quote
PVE or Player market
DUST BRASIL S.A (DBSA) DIRECTOR
We have ringers available (Contact: Sadashi or Necandi Brasil)
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SPESHULz
The Southern Legion
61
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Posted - 2014.03.23 13:29:00 -
[16] - Quote
screw more players. No lag or glitchy **** getting me killed.
Blood flows. Death comes. War rages
Maths is OP. Those numbers kill you
RedLineLove
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Tau Lai
Seituoda Taskforce Command Caldari State
15
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Posted - 2014.03.23 13:30:00 -
[17] - Quote
24 vs 24 matches or adding new game modes are impossible features till the playerbase get somehow increased. And, sadly, as far as I know, playerbase usually decreases along with the time as this kind of games get older.
I suppose this matter is the cause of the lack of matchmaking in this game as well. I have been in matches like about the following:
Team 1: 10M skillpoints added Team 2: 200M skillpoints added
The result of these games is usually about:
Team 1: 0 clones left Team 2: 130 clones left
I don't want to wait 20 minutes for a match, but matchmaking needs improvement, and that is certainly a reality.
I can see you
Buy a tank
Buy an assault dropship
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Patrlck 56
126
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Posted - 2014.03.23 13:31:00 -
[18] - Quote
Player Market.
And better matchmaking. -_- Too many times I go into a match solo and, what do you know, there's two squads on the enemy team, and my team is a bunch of noobs!
Best hatemail
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RydogV
Shadow Company HQ Lokun Listamenn
689
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Posted - 2014.03.23 13:34:00 -
[19] - Quote
Honestly, when considering higher player counts...I would rather see the game move to an 8-player Squad and then 8, 16, 24 & 32-player sided game play. The 8-player Squad makes more sense because you can break it down into more capable 4-player fireteams and 2-player buddy-teams.
Would like to see more game modes too. Lots more. |
Bethhy
Ancient Exiles. Dirt Nap Squad.
1427
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Posted - 2014.03.23 13:35:00 -
[20] - Quote
Player Market.
PC 2.0 where every up and coming corporation or alliance can put their stake in and invest some time into.
This |
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Akdhar Saif
Intaki Liberation Front Intaki Prosperity Initiative
395
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Posted - 2014.03.23 13:50:00 -
[21] - Quote
I'd normally request PVE and Player Market but OPs suggestion is more realistic so I'll go with his. |
Th3rdSun
L.O.T.I.S. D.E.F.I.A.N.C.E
642
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Posted - 2014.03.23 13:51:00 -
[22] - Quote
Without the player market,less glitches/lag,and a framerate higher than 30 FPS,I'm finding very little reason to keep playing this game.
Hell,as far as the market goes,why wait for FanFest?
Actually,thinking about it more,you know whatever they announce at FanFest that's coming in the future,it ain't coming soon.Maybe "SoonGäó",and we all know what that means. |
Zaaeed Massani
RisingSuns
50
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Posted - 2014.03.23 14:10:00 -
[23] - Quote
xxwhitedevilxx M wrote:PO0KY wrote:Obviously PVE. Also more game modes, and better match making. ^
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Scheneighnay McBob
Endless Hatred Ishuk-Raata Enforcement Directive
4468
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Posted - 2014.03.23 14:29:00 -
[24] - Quote
Conquest
I am your scan error.
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R F Gyro
Clones 4u
1237
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Posted - 2014.03.23 14:38:00 -
[25] - Quote
PvE would get my vote, primarily because of its ability to improve the new player experience, which will improve new player retention, which will improve the game (for example, a larger pool of players makes your 24v24 battles more appropriate).
As for battle sizes, I'd rather see smaller battles linked together. Six battles of 12v12 in six districts on one planet, then the victory screen showing the result of the whole thing, and rewards based on that.
RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus
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Kigurosaka Laaksonen
DUST University Ivy League
707
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Posted - 2014.03.23 15:32:00 -
[26] - Quote
Rynoceros wrote:Wow, nobody has mentioned anything that wasn't on this year's roadmap.
That's a bold claim. Why don't you back it up with a source?
DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - Too damn long. Ask me for it.
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CRYPT3C W0LF
Auraxis Special Forces
475
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Posted - 2014.03.23 16:13:00 -
[27] - Quote
Having a higher playcount per match would be nice, but I think alot of people aren't taking into consideration that we are playing on very outdated hardware with extremely limiting abilities
Cloak Engaged~
Can I Haz A Cheezburger?
SlayerScout, I feast on you're Proto Remains!:)
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Rynoceros
Rise Of Old Dudes
3293
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Posted - 2014.03.23 16:35:00 -
[28] - Quote
Kigurosaka Laaksonen wrote:Rynoceros wrote:Wow, nobody has mentioned anything that wasn't on this year's roadmap. That's a bold claim. Why don't you back it up with a source? FanFest 2013
I GÖú Kittens.
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Sgt Gunnery Hartman
Sebiestor Field Sappers Minmatar Republic
0
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Posted - 2014.03.23 16:43:00 -
[29] - Quote
FROM NOW ON YOU'RE GROVER PYLE |
Ollurd Gallente
Proficiency V
18
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Posted - 2014.03.23 18:52:00 -
[30] - Quote
Ammar and minmatar MCCs. Improved skirmish gamemode. Full racial parity in vehicles too.
Just call me OG.
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