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321. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Yotta Guns wrote: pegasis prime wrote: List of wepons and dammage some one help me with this . 1 forge guns and rail guns dish 109% dammage to shields and 89%-90% dammage to armour as do largeblaster turrets. 2 flux grenades do no dammage ...
- by RINON114 - at 2013.06.16 01:32:00
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322. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: RINON114 wrote: Ugh, why do I find myself face to face with unpleasantry all too often on this forum? I have tried flux against every Caldari logisitcs LAV I have ever come across and it has done nothing, even when th...
- by RINON114 - at 2013.06.15 15:42:00
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323. Tiered SP gain/leveling - in Feedback/Requests [original thread]
I said this ages ago and I have no doubt others have too. The idea was burned but I offer you my support nonetheless.
- by RINON114 - at 2013.06.15 13:54:00
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324. [COMMENDATION] CCP keep up the good work. - in Feedback/Requests [original thread]
I have noticed a small improvement in developer involvement but I don't think it's on the issues that matter. They can't get into the issues that matter though because of how GǣpassionateGǥ others get. It's catch 22.
- by RINON114 - at 2013.06.15 13:52:00
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325. RE: F.G. - in Feedback/Requests [original thread]
It's been brought up before. I'm not even sorry.
- by RINON114 - at 2013.06.15 10:50:00
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326. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: RINON114 wrote: Eurydice Itzhak wrote: RINON114 wrote: No time to read the whole thing but just my two cents: Shield may not be Gǣas good asGǥ armour, but almost all AV weapons are better against armour, the ex...
- by RINON114 - at 2013.06.15 10:36:00
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327. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
Eurydice Itzhak wrote: RINON114 wrote: No time to read the whole thing but just my two cents: Shield may not be Gǣas good asGǥ armour, but almost all AV weapons are better against armour, the exception being the forge gun (who even uses th...
- by RINON114 - at 2013.06.15 07:51:00
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328. Pilot Suit - in Feedback/Requests [original thread]
Pilots should be paper thin outside of their vehicles otherwise people will use them in place of regular combat dropsuits. You could allow them increased functionality with equipment slots but why would they need them?
- by RINON114 - at 2013.06.15 05:29:00
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329. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Krom Ganesh wrote: RINON114 wrote: Agreed, but they should bring down the multiplier or make the light weapon operation skill provide a bonus. Don't the base op skills provide a cpu reduction bonus? You are correct, sorry I was thinkin...
- by RINON114 - at 2013.06.14 11:31:00
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330. Request - A petition for PvE, no matter it's state. - in Feedback/Requests [original thread]
I finished working my necromancy to revive this thread with a fresh perspective: - I have 99% given up on playing Dust. PvP is just so terribly non-appealing anymore. I can't seem to aim at all, my lag is always terrible and I find myself dyi...
- by RINON114 - at 2013.06.14 05:36:00
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331. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Krom Ganesh wrote: RINON114 wrote: I think the main point here is for all light weapons to unlock at the same level. As it stands, the AR is unlocked at level 1 of light weapon operation. The scrambler unlocks at level 2, laser rifle at lev...
- by RINON114 - at 2013.06.14 05:21:00
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332. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Disturbingly Bored wrote: RINON114 wrote: The point remajns, some of the suckiest weapons unlock at higher levels, it seems odd... CCP's way of telling you must be Pro if you expect to kill anything at all with the things. Who do you res...
- by RINON114 - at 2013.06.14 05:18:00
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333. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Mobius Wyvern wrote: cy6 wrote: When implementing the new racial assault weapons, please include a skill tree for each weapon separately (as in do not place combat/assault/rail all within the same skill tree). It only makes sense since A) sc...
- by RINON114 - at 2013.06.14 04:46:00
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334. [Feedback] Something SERIOUSLY wrong here: - in Feedback/Requests [original thread]
I'm personally happy that we at least know these things are coming. CCP could just tell you that what we have is it and then surprise you with a new suit that appeals to you massively, but oh look - you spent all your SP because you had no idea an...
- by RINON114 - at 2013.06.14 04:40:00
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335. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
Tex Blaster wrote: I think you all agree with me that Dust 514 is a really great game. Despite that, I still have a request. There should be in-match bonus XP achievements. We all know that with every kill, you get +50XP, but they should award ...
- by RINON114 - at 2013.06.11 09:36:00
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336. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
castba wrote: I like the idea of bonus ISK and SP for achievement. Note I said "achievement", as in a singular achievement. 1.5x ISK and SP that would normally be awarded at the end of the battle forall members of the winning team.. I would i...
- by RINON114 - at 2013.06.11 09:32:00
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337. Request: a word other than "prototype" - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Simple solution: swap officer and prototype. Now, officer gear is the most expensive, only affordable by those who've worked bloody hard for it, and prototype gear is found on the battlefield, is extremely limited in amount...
- by RINON114 - at 2013.06.11 09:29:00
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338. armor tank > shield tank everytime!... come on ccp,, you fixed what wasn'... - in Feedback/Requests [original thread]
No time to read the whole thing but just my two cents: Shield may not be Gǣas good asGǥ armour, but almost all AV weapons are better against armour, the exception being the forge gun (who even uses those?) which I believe only does marginally be...
- by RINON114 - at 2013.06.09 16:04:00
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339. Suggestion - Calling in vehicles - in Feedback/Requests [original thread]
Is it possible to have vehicles just charge you when you call them in, instead of having to have them in stock? Just a thought.
- by RINON114 - at 2013.06.09 02:02:00
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340. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Provolonee wrote: I like it. More explosions! I allways thought it was weird seeing a heavy waddle across a sniper field because it was a liabilty to call in a coffin to get to the other objective. I am literally at work, crying at this. On...
- by RINON114 - at 2013.06.08 09:41:00
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