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281. [Request] WPGÇÖs for Active Scanner Spotting. - in Feedback/Requests [original thread]
Daylon Daxx wrote: RINON114 wrote: Daylon Daxx wrote: Lt Royal wrote: As a Logi bro, I stay behind the lines; repping, ammo dumping and reviving but mostly I use the Active Scanner; to help spot where the opposition is and see if they ...
- by RINON114 - at 2013.07.13 10:42:00
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282. [Request] WPGÇÖs for Active Scanner Spotting. - in Feedback/Requests [original thread]
Daylon Daxx wrote: Lt Royal wrote: As a Logi bro, I stay behind the lines; repping, ammo dumping and reviving but mostly I use the Active Scanner; to help spot where the opposition is and see if they are looking to flank left or right. I ge...
- by RINON114 - at 2013.07.13 04:58:00
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283. [Request] Making HAVs more tactical & squad-oriented - in Feedback/Requests [original thread]
slypie11 wrote: Alan-Ibn-Xuan Al-Alasabe wrote: It's funny how no one has a problem with dropsuits being perfectly viable to use solo, but if you expect a HAV to be viable solo you're a horrible person who just wants an insta-win button. ....
- by RINON114 - at 2013.07.13 00:36:00
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284. [Request] Allow Armor Repair Skill to affect Reactive plates. - in Feedback/Requests [original thread]
It would definitely at least help to get the bonuses from both skills, hp from armour plates skill and regen from repair skill.
- by RINON114 - at 2013.07.13 00:22:00
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285. [FEEDBACK] Complex Shield Reg. UP - in Feedback/Requests [original thread]
Funkmaster Whale wrote: I just want to mention that it's important to note the efficacy bonus the skill gives you. If you take the bonus into effect then an enhanced regulator will yield -21.2% reduction at level 3 while the complex regulator i...
- by RINON114 - at 2013.07.13 00:21:00
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286. Fit test Fridays - in Feedback/Requests [original thread]
Agreed, but hopefully the GÇ£firing rangeGÇ¥ they mentioned working on at fanfest should resolve this issue. This does seem to be a simpler method however.
- by RINON114 - at 2013.07.12 23:56:00
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287. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Nobody else support the idea or have any feedback?
- by RINON114 - at 2013.07.12 23:53:00
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288. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Any more feedback? I'd like a dev to see this at least :) It might click with an idea they currently have.
- by RINON114 - at 2013.07.12 08:46:00
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289. Request - Nanofibre Plates - in Feedback/Requests [original thread]
BL4CKST4R wrote: Korvin Lomont wrote: Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release ...
- by RINON114 - at 2013.07.12 01:37:00
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290. Request - Nanofibre Plates - in Feedback/Requests [original thread]
ZDub 303 wrote: So what if I stacked three of these on my cal logi? 94 - 45*3 < 0... do I just die instantly the moment I spawn in? Either the fitting would be invalid, or we use the method given by one of the posters in this thread using...
- by RINON114 - at 2013.07.11 16:53:00
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291. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Korvin Lomont wrote: Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates tha...
- by RINON114 - at 2013.07.11 15:19:00
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292. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Korvin Lomont wrote: RINON114 wrote: This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began p...
- by RINON114 - at 2013.07.11 14:26:00
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293. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates that are even worse for arm...
- by RINON114 - at 2013.07.11 14:23:00
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294. It's Getting Sickening, CCP... - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Alabastor 'TheBlaster' Alcar wrote: boooo if u dont get the last hit u dont deserve the kill, finish the job or u dont get the full payout, there is no such thing as kill stealing in a team battle Seriously. I'm ki...
- by RINON114 - at 2013.07.11 06:37:00
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295. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
You may be interested in this. I recently made an idea for nanofibre plates that would increase speed, lower armour and give hp regen. The idea fleshes out a little in the latest post. These modules would fit in the high slots.
- by RINON114 - at 2013.07.11 06:35:00
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296. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Cormack's Modified Griefer wrote: RINON114 wrote: Cormack's Modified Griefer wrote: RINON114 wrote: Cormack's Modified Griefer wrote: Actually in Eve, they decrease hull amount and are used as ways to increase the speed of shield sh...
- by RINON114 - at 2013.07.11 06:29:00
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297. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Cormack's Modified Griefer wrote: RINON114 wrote: Cormack's Modified Griefer wrote: Actually in Eve, they decrease hull amount and are used as ways to increase the speed of shield ships since armor fits are no longer viable with nanofiber...
- by RINON114 - at 2013.07.11 06:04:00
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298. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Cormack's Modified Griefer wrote: Actually in Eve, they decrease hull amount and are used as ways to increase the speed of shield ships since armor fits are no longer viable with nanofiber structure mods. Also, they reduce mass. They do?
- by RINON114 - at 2013.07.11 05:44:00
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299. Request - Nanofibre Plates - in Feedback/Requests [original thread]
BL4CKST4R wrote: RINON114 wrote: This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began putti...
- by RINON114 - at 2013.07.11 04:54:00
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300. Request - EMP - in Feedback/Requests [original thread]
I think flux grenades should disable things other than shields, perhaps disabling the ammo counter and tacnet. What do you think?
- by RINON114 - at 2013.07.11 04:45:00
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