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261. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Sinboto Simmons wrote: RINON114 wrote: Mass driver is getting a little ridiculous too in fairness, given that a lot of people have started just throwing explosions everywhere it's f'ing ridiculous. I think CCP are trolling armour hard, espec...
- by RINON114 - at 2013.07.18 04:19:00
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262. Feedback - Positives! - in Feedback/Requests [original thread]
I am a person who loves the small details. One of these details is that in the warbarge we get to see different planets. Back before uprising we only had one planet model for every battle fought, and now we have several. I don't know if these are ...
- by RINON114 - at 2013.07.18 03:35:00
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263. Fix this!!! - in Feedback/Requests [original thread]
I was just blown out of a logi LAV (not my own, a team member's) by a remote explosive. I was in the gunner seat actually doing my job, and I was killed by it whilst the LAV was undamaged! It seems that the only way to kill these things is to take...
- by RINON114 - at 2013.07.17 14:37:00
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264. Flaylock pistols and mass drivers are OP. - in Feedback/Requests [original thread]
Mass driver is getting a little ridiculous too in fairness, given that a lot of people have started just throwing explosions everywhere it's f'ing ridiculous. I think CCP are trolling armour hard, especially given the recent discount on advanced c...
- by RINON114 - at 2013.07.17 13:55:00
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265. Vehicle & AV feedback/requests - in Feedback/Requests [original thread]
Godin Thekiller wrote: Pro'fane wrote: EnglishSnake wrote: Logi vehicles - All logi vehicles should get the 2% bonus to shield/armor resistances Logi vehicles - Currently you only need level 1 to use a Logi vehicle, I would hope in the f...
- by RINON114 - at 2013.07.16 14:03:00
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266. Feedback - Charybdis - in Feedback/Requests [original thread]
Harpyja wrote: Haha, no. If anything, nerf MLT LAVs so that any basic AV weapon can one-shot it. I love the fact that my Charybdis can take more punishment than my Gunnlogi and I won't stop using it until HAVs are fixed and WPs are awarded fo...
- by RINON114 - at 2013.07.16 08:03:00
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267. Feedback - Charybdis - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: RINON114 wrote: I have an idea for the problem that is currently ruining every one of my matches - Nerf the speed. A lot. Make the speed the same as an HAV if it's going to have the same HP. I take it you're talking...
- by RINON114 - at 2013.07.15 15:25:00
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268. Feedback - Charybdis - in Feedback/Requests [original thread]
I have an idea for the problem that is currently ruining every one of my matches - Nerf the speed. A lot. Make the speed the same as an HAV if it's going to have the same HP.
- by RINON114 - at 2013.07.15 14:15:00
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269. EVE/DUST intergration i.e. New Content - in Feedback/Requests [original thread]
Luk Emee wrote: Enough about imbalances! Yes there are plenty, yes they suck; hopefully CCP has heard enough to get off their butts and fix them. Until then what can be done to make the game more interesting to play that involves EVE? to my min...
- by RINON114 - at 2013.07.15 13:00:00
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270. Dropsuits for level 2 and level 4 - in Feedback/Requests [original thread]
I see no problem with this. +1
- by RINON114 - at 2013.07.14 14:55:00
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271. Give Ability to Switch Weapons or Toss Grenades after Weapon Overheat - in Feedback/Requests [original thread]
XV1 wrote: TheEnd762 wrote: Meh. Overheat is a penalty, it's meant to be harmful and thus avoided. If you can just push your weapon past the limit and then immediately switch to another, what's the point of the penalty? The blast of dama...
- by RINON114 - at 2013.07.14 14:24:00
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272. Core Godlock pistol! - in Feedback/Requests [original thread]
To anybody who says this is not an issue, please try on a Gallente suit and go play with the proto flaylock traffic. I played a lot of matches today and in nearly every one where I stood no chance was against the flaylock. Every game where there w...
- by RINON114 - at 2013.07.14 13:54:00
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273. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
It looks as though you've just wasted a lot of your own time to be honest. CCP aren't going to make this many huge changes just because of a well presented slideshow with a few pages of feedback. There is simply too much information and too much t...
- by RINON114 - at 2013.07.14 03:36:00
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274. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
Malkai Inos wrote: RINON114 wrote: Orin Issa wrote: I can tell you for a fact that the assault dropship doesn't take 6 million SP to unlock. Heck, with half that amount (3 million SP) you can get the assault dropship, some proto turrets, ...
- by RINON114 - at 2013.07.14 02:44:00
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275. I Would Pay for these.... - in Feedback/Requests [original thread]
How about buying PLEX using Dust aurum?
- by RINON114 - at 2013.07.13 17:56:00
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276. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
Orin Issa wrote: I can tell you for a fact that the assault dropship doesn't take 6 million SP to unlock. Heck, with half that amount (3 million SP) you can get the assault dropship, some proto turrets, and some proto mods. I'm not sure that...
- by RINON114 - at 2013.07.13 17:55:00
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277. Pausing Active Boosters - in Feedback/Requests [original thread]
I think it would be cool to offer a version where it is only active during battle. So maybe a 24 hour booster that ticks down for the duration of each map you play. The SP gained should be equal to the active boosters we have now so they are, in e...
- by RINON114 - at 2013.07.13 17:52:00
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278. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: CCP doesn't care. Why would you even think they did? The current plan is multiple years (7+) to max out a Merc. The Beta level of SP was so we would test out all the shiny toys. Beta is gone. The current situation is exact...
- by RINON114 - at 2013.07.13 14:38:00
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279. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
Sorry guys, but there is a massive issue. Half the skills we have are useless SP sinks that give us nothing. I have always made the point that skills should have cheap buy-ins with exponentially more expensive skills later down the line. At the mo...
- by RINON114 - at 2013.07.13 10:49:00
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280. Mouse + subcontroller - in Feedback/Requests [original thread]
Gaelon Thrace wrote: mouse and keyboard maybe? Sorry but this. If you can't reload or jump, why are you using it lol.
- by RINON114 - at 2013.07.13 10:44:00
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