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921. [Suggestion] Splitting Swarms into AT and AA - in Feedback/Requests [original thread]
Hmmm the first thing that jumps out to me is that I often will engage a tank from an elevated position. Won't the decreased vertical velocity work against me in that case, because the missiles have to travel downward towards the HAV?
- by Pokey Dravon - at 2015.02.27 22:54:00
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922. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Takahiro Kashuken wrote: Pokey Dravon wrote: I think what Simon is getting at is that you could have rigs on the vehicle which affect performance at the cost/gain or PG or CPU. Additionally pilot suits could be ...
- by Pokey Dravon - at 2015.02.27 22:51:00
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923. In regards to Minnmandos and Swarms - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: SponkSponkSponk wrote: Why not just remove swarms from the things that Minnie suits get +2% damage per level for? They can still get the reload bonus because all commando suits get that for all light weapons. Job done, ...
- by Pokey Dravon - at 2015.02.27 21:38:00
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924. New button mapping option needed for controller - in Feedback/Requests [original thread]
Im not sure how to even "move side to side while sprinting" in real life...
- by Pokey Dravon - at 2015.02.27 21:22:00
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925. New repair tool variant idea (you gotta see this) - in Feedback/Requests [original thread]
Hmmmm interesting. Perhaps have a lower rep rate but more lockable targets so it's good at doing light maintenance to groups friendlies on the go?
- by Pokey Dravon - at 2015.02.27 21:15:00
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926. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Correction pokey. 13-16 second MINIMUM TTK. I'm erring on the side of advantage to tank versus solo AV. Ah you must have updated it from last time I looked at it. I'm more comfortable with 13-16 seconds, but we'll have...
- by Pokey Dravon - at 2015.02.27 20:17:00
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927. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: Thaddeus Reynolds wrote: You are correct, spreadsheets assume spherical mercs in a vacuum, and thus aren't going to ever be where final balance is struck. But they are a great starting point to hammer into a correct shape t...
- by Pokey Dravon - at 2015.02.27 20:11:00
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928. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: All it takes is adding someone to your friend's list, then looking at weekly and monthly kills. Last I checked, you had none for the month. It's easy to figure out, if you played the game. Here's a screenshot of my walle...
- by Pokey Dravon - at 2015.02.27 19:46:00
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929. pilot suits the right way - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Shamarskii Simon wrote: Takahiro Kashuken wrote: Shamarskii Simon wrote: No no i know what rigs are. That's why I used quotations around rig Lol sorry for the confusion. They are fit suit side, applied vehicle...
- by Pokey Dravon - at 2015.02.27 18:07:00
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930. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey, it's a tank. I have no idea what you're trying to say. You're treating me like an invalid. Doc is exactly right when he calls you a spreadsheet warrior. You do all this talk here about numbers, but don't play the game...
- by Pokey Dravon - at 2015.02.27 18:04:00
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931. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: Pokey Dravon wrote: Spkr4theDead [i wrote: No s*** they do. It's a vehicle vs. a dropsuit. Amarr sentinel has 1344 at the absolute max, while an armor tank has 4000 minimum. That's a Captain Obvious on an insane level....
- by Pokey Dravon - at 2015.02.27 06:37:00
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932. pilot suits the right way - in Feedback/Requests [original thread]
Shamarskii Simon wrote: Alright! [reserved] As promised, pulled some data on rigs and modules from EVE that have upsides and downsides that could be converted over to Dust terms. Really only for inspiration, but enough to help think of so...
- by Pokey Dravon - at 2015.02.27 04:02:00
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933. pilot suits the right way - in Feedback/Requests [original thread]
Sir Dukey wrote: Pokey Dravon wrote: Spkr4theDead [i wrote: No s*** they do. It's a vehicle vs. a dropsuit. Amarr sentinel has 1344 at the absolute max, while an armor tank has 4000 minimum. That's a Captain Obvious on an insane level.[/i...
- by Pokey Dravon - at 2015.02.27 03:18:00
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934. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead [i wrote: No s*** they do. It's a vehicle vs. a dropsuit. Amarr sentinel has 1344 at the absolute max, while an armor tank has 4000 minimum. That's a Captain Obvious on an insane level.[/i] I know you struggle with basic math, ...
- by Pokey Dravon - at 2015.02.27 03:15:00
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935. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: No negatives at all. There would be no reason at all to use a pilot suit if they have drawbacks. So there's no point to use, Shield Energizers, Shield Extenders, or Armor Plates either? Because those are assets that have...
- by Pokey Dravon - at 2015.02.27 03:12:00
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936. pilot suits the right way - in Feedback/Requests [original thread]
Spkr4theDead wrote: [ Infantry gets 5% shield, armor, CPU and shield per level; 5% to armor plate, armor rep, shield extender, shield regulator and shield recharger efficacy per level for each individual module. If infantry can get that, surely...
- by Pokey Dravon - at 2015.02.27 01:45:00
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937. Pilot Suits: I Give In - in Feedback/Requests [original thread]
True Adamance wrote: You are telling me you wouldn't like a tracking bonus for railguns or missiles? Bro bro bro. What the ****? He'll just remind you that he's god's gift to tanking and anything you saw is trumped by his throbbing girthy ...
- by Pokey Dravon - at 2015.02.26 21:59:00
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938. Pilot Suits: I Give In - in Feedback/Requests [original thread]
DUST Fiend wrote: Mad Syringe wrote: There will never be balance, somebody will always complain. CCP said that they want vehicles to have windows of opportunities and that's what we have now, at least for shielded vehicles. You guys want v...
- by Pokey Dravon - at 2015.02.26 19:06:00
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939. rebalance of Null cannons - in Feedback/Requests [original thread]
Pretty sure Nulls do neutral damage.
- by Pokey Dravon - at 2015.02.26 05:33:00
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940. To Rattati: Assault Swarms and ADS - in Feedback/Requests [original thread]
Glad to see people talking about the long neglected Assault Swarms. This is a pretty good idea, though I will ask, have you considered a lower damage, longer (lock) range variant, with perhaps the higher speed?
- by Pokey Dravon - at 2015.02.26 03:56:00
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