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221. dust weapons - in Feedback/Requests [original thread]
these are some things i think should be added to give dust that futuristic element and it be pretty cool to have to wrok around and with it. 1. there should be mimitar version of just about every weapon or a weapon with a similar function, they s...
- by Ops Fox - at 2012.11.11 20:58:00
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222. Having to restart... - in Feedback/Requests [original thread]
hold ps button then select quit game when it pops up if you freeze if the game froze or is slow click ps button and quit game
- by Ops Fox - at 2012.11.11 16:54:00
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223. [Suggestion] Dual hitboxes - in Feedback/Requests [original thread]
it should be the same across the board and persenally i think all shield extenders should have 10% more hp at basic 13% more at advanced and 16% more at proto. armor plates should have 15% more adavanced should have 18% more and proto should have ...
- by Ops Fox - at 2012.11.11 16:46:00
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224. Tanks reprised for CCP - in Feedback/Requests [original thread]
bump
- by Ops Fox - at 2012.11.11 16:32:00
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225. missiles reprised for CCP - in Feedback/Requests [original thread]
Jason Pearson wrote: Ops Fox wrote: ] blaster dont have the range to be effective at anything but urban combat and taht fine its just normally most maps dont have a enough urban or the rangse are to varied for them to be practical. r I'm...
- by Ops Fox - at 2012.11.11 16:31:00
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226. Turrets reprised for CCP - in Feedback/Requests [original thread]
Ok I know your probably going to nerf missiles pretty bad come the next build but donGÇÖt overnerfs and try buffing other areas so they are practical the reason people only uses missiles is because all the other weapons are useless basically yeah ...
- by Ops Fox - at 2012.11.11 16:29:00
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227. Request: TacNet. - in Feedback/Requests [original thread]
more control over tacnet for corps and more noticable markers would be great for tacent
- by Ops Fox - at 2012.11.11 06:07:00
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228. missiles reprised for CCP - in Feedback/Requests [original thread]
Mavado V Noriega wrote: Missiles are OP I use blasters and do a FINE job as an AI tanker and an AV tanker with my rails Blasters and Rails can overheat Rails have a charge up time Missiles have NONE of these. Missiles NEED a "reload" mechanic...
- by Ops Fox - at 2012.11.11 05:44:00
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229. missiles reprised for CCP - in Feedback/Requests [original thread]
So I realize that my opinion of missile are scattered though out the forums so let me put them in one place so CCP can figure out what IGÇÖm talking about here. First tanks have only one reliable AI tool and that is missile take that away and the...
- by Ops Fox - at 2012.11.11 04:32:00
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230. dont nerf missiles fix them - in Feedback/Requests [original thread]
i think i posted somewhere else ah here it is Quote: Missile : make two types of missile ones with high direct damage but less splash and one with lower direct damage but the curret splash. this would fix alot of thing it still give us a AI t...
- by Ops Fox - at 2012.11.11 03:55:00
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231. dont nerf missiles fix them - in Feedback/Requests [original thread]
so, it is firing 4 missile at you what do you expect to live though a few hundred pounds of explosives? those main turrerts should be powerful and if your get gought by the slow turning main gun then your sol the range is a little excessive for a ...
- by Ops Fox - at 2012.11.11 03:44:00
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232. dont nerf missiles fix them - in Feedback/Requests [original thread]
this whole time ive been under the impression the small turrets where single shot version of the large turrets the large turret only has 120 spalsh which is reasonable splash damage the small has 200 in its basic version thats excessive, large and...
- by Ops Fox - at 2012.11.11 02:45:00
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233. AV and turret fixs - in Feedback/Requests [original thread]
... how are you killing them with splash then are you sure your gunner isnt scoring a direct hit cause advanced accelrated only got... why is the small turrets firing bigger missile than the big turret holy crap CCP nerf small turrets. a small mis...
- by Ops Fox - at 2012.11.11 02:40:00
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234. Archaic Game Design Philosophy? - in Feedback/Requests [original thread]
Vallud Eadesso wrote: 1. I've seen almost everyone bunny hop like, daily. As soon as you start shooting people seem to bunny hop and spin to locate you. Won't say it HELPS, but it's still a pain . 2. I never knew about the buff actually. Perh...
- by Ops Fox - at 2012.11.11 02:31:00
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235. [feedback] weapon skills would make more sense catagorized by race, not weight, - in Feedback/Requests [original thread]
why not weapon type rather than race or weight, blaster would get thier own projectile etc
- by Ops Fox - at 2012.11.11 02:22:00
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236. AV and turret fixs - in Feedback/Requests [original thread]
Jason Pearson wrote: Ops Fox wrote: i can honestly say from expericne it take 1-3 shots to acutally kill suit they kill with splash not with direct damage its only that lucky shot every now and then that kills in one hit... First, no it...
- by Ops Fox - at 2012.11.11 02:16:00
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237. Archaic Game Design Philosophy? - in Feedback/Requests [original thread]
Vallud Eadesso wrote: So this might be a tad controversial but is that not the point of this forum? I need to get a few things off of my chest, some things that I think are utterly ruining this game and guarantee it'll fail. Right now, it seem...
- by Ops Fox - at 2012.11.11 01:52:00
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238. AV and turret fixs - in Feedback/Requests [original thread]
i can honestly say from expericne it take 1-3 shots to acutally kill suit they kill with splash not with direct damage its only that lucky shot every now and then that kills in one hit... that made me think and update. AV grenades are prefectly ...
- by Ops Fox - at 2012.11.11 01:32:00
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239. AV and turret fixs - in Feedback/Requests [original thread]
Turrets are hmg and forge sized and bigger weapon they should compare to these in terms of DPS if you nerf turrets then nerf forges and HMG as well. donGÇÖt nerf them. Blasters : buff damage donGÇÖt touch anything else these are short range AI w...
- by Ops Fox - at 2012.11.11 01:25:00
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240. Buffing Small Blaster Turrets. - in Feedback/Requests [original thread]
i wouldnt want a buff to range or accuracy becuase they are blaster, short range powerful weapons, i do think they could use a buff to damage but not one to heat becuase for the same reason they need a buff to damage is the same reason, blaster ar...
- by Ops Fox - at 2012.11.11 00:55:00
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