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21. LAV running people over - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: shield/armor resistance = brush guards But support- for every action, there is an equal but opposite reaction. I was think more specifically for hitting people not just taking damage in general
- by Ops Fox - at 2013.06.12 22:31:00
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22. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
Talos Alomar wrote: WyrmHero1945 wrote: Meh ARs are ruining the gun game. No point in speccing into LR, SR, MD, etc. So I'll run you over and laugh till CCP balances the damn game. This is why even though I don't like free LAV's running...
- by Ops Fox - at 2013.06.12 22:02:00
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23. (request) making meters meters - in Feedback/Requests [original thread]
Harpyja wrote: I don't know if it's just terrible explosion dynamics (I've heard that's it's only a two-dimensional explosion for one) or if distance measurements are actually wrong. My missile turrets at many times seem to be hitting close en...
- by Ops Fox - at 2013.06.12 21:32:00
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24. LAV running people over - in Feedback/Requests [original thread]
Simple suggestion, just make them take an = amount of damage to what they kill. and maybe add a Brush Guard module that reduce that to taking 20, 30 and 40% less return damage.
- by Ops Fox - at 2013.06.12 21:29:00
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25. speedometer and altimeter - in Feedback/Requests [original thread]
Can we have a speedometer for all vehicles and a altimeter for dropships.
- by Ops Fox - at 2013.06.12 21:10:00
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26. Scouts should take less fall damage - in Feedback/Requests [original thread]
Scouts have less HP so when they fall what would normally be a bump in the road is a major issue for them. Scouts are suppose to be the most mobile but they have to be the most careful when moving around becuase a short fall can nearly kill them. ...
- by Ops Fox - at 2013.06.12 21:06:00
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27. Implement the offensive language filter - in Feedback/Requests [original thread]
Universal Decimator wrote: not that offended by silly names, but trust me don't under estimate the cruelty of some people. I have played first person shooters on Xbox and you wont believe the foulness of words and even insulting racial drawing ...
- by Ops Fox - at 2013.06.12 16:56:00
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28. Implement the offensive language filter - in Feedback/Requests [original thread]
Universal Decimator wrote: IceShifter Childhaspawn wrote: I am really tired of explaining to others that CCP does not endorse corporations or players with offensive names. Please implement the offensive language filter. I understand we are a...
- by Ops Fox - at 2013.06.12 16:52:00
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29. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Cosgar wrote: Ops Fox wrote: While Im against a nerf I am against thing the current OHK Shotgun does not need a more spread, maybe if we got a non-OHK minmatar shotgun then that would be ideal for a lots of close quarters with high spread, ...
- by Ops Fox - at 2013.06.12 16:27:00
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30. militia rebalance request - in Feedback/Requests [original thread]
Drop the damage value of militia AV and the HP of Militia vehicles by 10% and see how that works that should encourage people who want to spec AV to go to at least basic variation. No more of this equal stats with ow fitting cost for the std, that...
- by Ops Fox - at 2013.06.12 16:24:00
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31. SHOTGUNS NEED A NERF - in Feedback/Requests [original thread]
Commander Crispy wrote: dont matter they need a nerf at close ranged.in gneral it needs a nerf.i should not have to run away.fight him head on in close range.like i said the shotgun needs a big nerf.and a few other things in this game the need ...
- by Ops Fox - at 2013.06.12 15:54:00
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32. getting stuck while walking past structures - in Feedback/Requests [original thread]
As you move through areas you will inevitably get stuck on things that from your perspective you shouldn't have gotten stuck on. This is an issue that is plaguing the game and breaking the flow of combat dozens of times through out the match. When...
- by Ops Fox - at 2013.06.11 17:10:00
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33. Emp grenades - in Feedback/Requests [original thread]
Statis webifer grenades would be great along with a deploy able piece of Equipment that works like tire spikes or deployable barricades would be useful for what you want. The tire spike would just be a matter of facing where you want to go hit th...
- by Ops Fox - at 2013.06.10 22:23:00
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34. (Request) In-Game Bonus XP Achievements - in Feedback/Requests [original thread]
I wouldn't mind +5 or +10 WP for special achievements like long shots or multi-kills. I am however against no-scooping getting anything extra sense normally if you are no-scoping your not using the sniper as it should be to support teammates from ...
- by Ops Fox - at 2013.06.10 22:18:00
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35. (sugestion) nanohives - in Feedback/Requests [original thread]
Nanohives shouldn't kill however a different equipment piece that did do an AoE damage would be pretty cool. Im all for equipment destruction netting the destroyer +10 WP though.
- by Ops Fox - at 2013.06.10 22:15:00
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36. Can we get a look at the Roadmap - in Feedback/Requests [original thread]
CCP you know you would get a lot more valuable feedback and less repeat post if you tell us whats your planning to do and around about when
- by Ops Fox - at 2013.06.10 21:48:00
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37. Vehicle & AV feedback/requests - in Feedback/Requests [original thread]
That wasnt directed at you Garro it was directed at Snake i dont even know what your name is still in the quote
- by Ops Fox - at 2013.06.10 17:28:00
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38. Vehicle & AV feedback/requests - in Feedback/Requests [original thread]
EnglishSnake wrote: [quote=Obodiah Garro] You dont lead your target, you lock on and let the missiles do the work Guess you don't use the SL competitively? in tight or closed in area or simply firing from behind cover requires know the tra...
- by Ops Fox - at 2013.06.10 17:22:00
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39. Vehicle & AV feedback/requests - in Feedback/Requests [original thread]
Alot of your numbers are on the extreme end 25% 50% etc. I wouldn't touch any of these stats with more than one or two 10 to 15% changes at a time. This kind of change(large numbers of large stat changes) would complete change the battlefield in w...
- by Ops Fox - at 2013.06.10 17:19:00
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40. Vehicle & AV feedback/requests - in Feedback/Requests [original thread]
No Tl:Dr version uggh... give me an hour or so
- by Ops Fox - at 2013.06.10 17:11:00
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