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201. Character Skill Planner by Chankk Saotome - in Rookie Training Grounds [original thread]
Hello it's looking good and I'd like to use it but it seems you have set up the access incorrectly as I'm not able to input any skill values. Either that or I'm doing something incorrectly?
- by Musta Tornius - at 2013.01.29 15:54:00
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202. Dust 514 101 - in Rookie Training Grounds [original thread]
More please.
- by Musta Tornius - at 2013.01.28 09:10:00
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203. Using Nanite Injector to revive other players - in Rookie Training Grounds [original thread]
The middle mouse button also brings up the inventory wheel.
- by Musta Tornius - at 2013.01.27 12:05:00
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204. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Well it hasn't cropped up on the forums before but you're right it would be an interesting statistic to record, might do it one day :P
- by Musta Tornius - at 2013.01.26 22:04:00
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205. Training Cost Multiplier - in Rookie Training Grounds [original thread]
The multiplier just indicates how much sp it will take to increase the skill, for a comprehensive list take a look at this thread: https://forums.dust514.com/default.aspx?g=posts&t=48529 and click on the Dust skill point part at the bottom...
- by Musta Tornius - at 2013.01.26 15:51:00
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206. Help with Logistics - in Rookie Training Grounds [original thread]
You really shouldn't, dropships are still quite useless in this game. They used to be good but then the nerf bat swung one time too many. I'd focus on HAVs or infantry skills if I were you and become a pilot later when they sort the ships out.
- by Musta Tornius - at 2013.01.26 08:54:00
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207. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Cody Sietz wrote: Fantastic list. Does anybody know what the dmg drop off range is of each class of weapons? Thank you. What exactly do you mean by the damage drop off range? The percentage it decreases per metre up to max range or?
- by Musta Tornius - at 2013.01.26 08:51:00
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208. What is Meta level and what's it for? - in Rookie Training Grounds [original thread]
^ what he said. The higher the meta level the better the weapon in general. Sometimes they are quite different though so a higher meta weapon might not work in the same way as a lower one. This means that higher meta are not always better, just ge...
- by Musta Tornius - at 2013.01.25 18:41:00
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209. Mercenary Pack - in Rookie Training Grounds [original thread]
The merc pack is worh it simply for the toxin smg. What an awesome weapon, even if it is just an unlimited standard smg. The dragonfly is a standard scout suit which has no skill requirements and unlimited uses.
- by Musta Tornius - at 2013.01.25 18:37:00
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210. Mass Drivers? - in Rookie Training Grounds [original thread]
They are entirely useless on a heavy as carrying a nanohive when using massdrivers is almost mandatory for effective play. Heavies can't carry any sort of equipment. PErsonally I run massdrivers on my logistic suits as they are great support weap...
- by Musta Tornius - at 2013.01.24 19:17:00
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211. where to download? - in Rookie Training Grounds [original thread]
Check your download list or purchase list in the PSN it should automatically be added there when you buy the merc pack. As where the open beta client is no idea maybe just search psn again. IF you got no luck at all I suggest contacting support@d...
- by Musta Tornius - at 2013.01.24 19:15:00
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212. Whats better for a medic Assault? - in Rookie Training Grounds [original thread]
Not much fan of stamina modules as you can boost the skills if you need. Most of the time as a medic running with corp squads you tend to stick quite well together anyway. Personally I'd run one plate and one armour rep to get your health back be...
- by Musta Tornius - at 2013.01.24 19:14:00
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213. Remote Repair - in Rookie Training Grounds [original thread]
Sure, before the reset it wasn't super rare to see people run logi LAVs repping tanks and such. Dunno how much use they are as I haven't used them myself but a rep is a rep and it forces the enemy to concentrate more firepower on the HAV to take i...
- by Musta Tornius - at 2013.01.23 23:31:00
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214. What is the range of mass drivers? How are they used? - in Rookie Training Grounds [original thread]
Sobriety Denied wrote: Musta Tornius wrote: I'm not entirely sure if they have a specific range based on distance travelled or time spend flying. Like it was mentioned above they fly in an arc. You can probably get them to about 150-200m bef...
- by Musta Tornius - at 2013.01.23 20:30:00
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215. Skill system voting going on, don't waste your vote! - in Rookie Training Grounds [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=52633&find=unread CCP is having us vote on a short term solution for now to the skill cap. If you weren't aware there is a daily cap of around 30k or so of skill points each day whereaft...
- by Musta Tornius - at 2013.01.23 12:20:00
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216. What is the range of mass drivers? How are they used? - in Rookie Training Grounds [original thread]
I'm not entirely sure if they have a specific range based on distance travelled or time spend flying. Like it was mentioned above they fly in an arc. You can probably get them to about 150-200m before they dissapear. They do have a max 'range' whe...
- by Musta Tornius - at 2013.01.23 11:18:00
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217. How do I drop nanohives using keyboard controls? - in Rookie Training Grounds [original thread]
Middle mouse button is same as holding R2 down bringing up the inventory wheel. Hacking is done with E as it corresponds to O on the ds3.
- by Musta Tornius - at 2013.01.23 09:41:00
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218. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
VicBoss wrote: OP could i possibly use this for the Immortal Mercenary Press Online newspaper? Its a REALLY helpful chart of info and i was wondering if it could be posted there, of course the credit goes to you. Thanks That's fine by me, ...
- by Musta Tornius - at 2013.01.22 10:10:00
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219. Assault fittings - which kit is essential? Which is nice to have? - in Rookie Training Grounds [original thread]
Heavies fear bases in general and being caught in the open without cover. Best way of engaging them
- by Musta Tornius - at 2013.01.21 16:15:00
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220. 22nd - in Rookie Training Grounds [original thread]
Don't forget all the skinweave suits, exile assault rifles etc etc
- by Musta Tornius - at 2013.01.21 10:59:00
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