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741. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Meeko Fent wrote: Cat, I see where your numbers are coming from, but here's a more accurate depiction of a fit for Assaulting (i.e. KILL ZEM ALLZ) Cal Logi- https://docs.google.com/spreadsheet/ccc?key=0AkNsTEpFxMxPdFRtOEswWGNWcl9ydWFQdHM1SklH...
- by Mordecai Sanguine - at 2013.11.13 15:19:00
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742. BUFF the laser. - in Feedback/Requests [original thread]
Tech Ohm Eaven wrote: low genius wrote: if you want an lr buff, then you can run an amarr assault suit. that is all. Tried that and I want my SP back. Why? Amarr Assault 2 complex damage mods plus basic laser. But I get better r...
- by Mordecai Sanguine - at 2013.11.12 20:06:00
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743. BUFF the laser. - in Feedback/Requests [original thread]
No more Weapons Buff. It's useless to buff weapons one by one it creat the FOTM every time. Just Nerf all the weapons affected by the Hit detection issues : Assault rifle : (Exept breach and Burst). Assault Scrambler Rifle. SMG All the futur...
- by Mordecai Sanguine - at 2013.11.12 20:04:00
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744. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Mia Romani wrote: Of course, they'd need to get something else in exchange, such as an additional grenade slot, or the ability to deploy small turrets from their equipment slots... But still, it would be nice to see much more differentiation b...
- by Mordecai Sanguine - at 2013.11.11 22:43:00
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745. CCP ... can you make ALL WEAPONS in Camo ???? - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Just like your weapons that go from advanced to prototype change in color , all weapons should have camouflage . I have seen a post like this in General Discussions but now I'm bringing it to this part ...
- by Mordecai Sanguine - at 2013.11.11 22:25:00
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746. Whats wrong with using proto? - in General Discussions [original thread]
Protostomp is just an excuse from players that didn't already unlock Proto-Level. Proto is not that much more powerful than ADV-Tier. A "New" Proto player is less powerful than an "Old" proto wearing ADV. The only thing that make you think that P...
- by Mordecai Sanguine - at 2013.11.10 00:11:00
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747. [Detailed Proposal] Revised Planetary Conquest System - in Feedback/Requests [original thread]
Best Ideas Ever. Just defending look a LOOOT more easier than attacking (Only 80 clones will never be enough to get down 3 shield generator (6 Module) that need hacking before it. Under 250 it's suicide) Whatever this looks very nice.
- by Mordecai Sanguine - at 2013.11.09 23:55:00
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748. Why proto logis are a problem - in General Discussions [original thread]
Speed and Stamina is about strafe speed and in dust strafe is about avoid bullets. So YES it's really important.
- by Mordecai Sanguine - at 2013.11.07 05:38:00
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749. Why proto logis are a problem - in General Discussions [original thread]
Quote: I optimized my assault. I wanted to fit better ****, but my CPU/PG is maxed. Nope dude..... First remove your Complex shield extender. You're Gallente why using 11PG (it's BIIIG) for only 66hp of shield ? I don't remember but how mu...
- by Mordecai Sanguine - at 2013.11.06 21:52:00
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750. Why proto logis are a problem - in General Discussions [original thread]
Cat Merc wrote: What most people fail to realize that when people say "logi is OP", they don't mean that logi is simply a better fighter. It's that they're pretty much the same as the assault (with a few swaps, like less speed but more eHP) BUT...
- by Mordecai Sanguine - at 2013.11.06 21:44:00
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751. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
Meeko Fent wrote: Rollback 10% DMG buff that was applied, and issue resolved. TTK issue, resolved. A lot of weapons wasn't changed by the Hit detection so why they should be nerfed ? And if all weapons get 10% nerf. Then weapons affecte...
- by Mordecai Sanguine - at 2013.11.06 13:18:00
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752. [Feedback] Hit detection and TTK - in Feedback/Requests [original thread]
shaman oga wrote: I would like to reduce weapon damage of 10% like it was before. No. Just read the text. The actual problem is that Group 1 weapon has been greatly Buffed by the Hit Detection. While Group 2 was lightly buffed. And Group 3...
- by Mordecai Sanguine - at 2013.11.06 13:12:00
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753. hit detection is great - in General Discussions [original thread]
Kody Cole wrote: the new hit detection is really good. good job ccp... now you just need to deal with that added wobble on the KBM and we will be good to go. also removing all explosives and AOE weoapons would rock to but all the explosive noo...
- by Mordecai Sanguine - at 2013.11.05 20:43:00
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754. Buff Armor Reppers - in Feedback/Requests [original thread]
IgniteableAura wrote: I can already hit 30 hp/s on a gal logi with about 350 armor points. It's quite difficult to kill me 1v1 without a nade or headshot. What we need is a high slot mod for armor. Those need to be the reactive plates, rather ...
- by Mordecai Sanguine - at 2013.11.04 05:44:00
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755. Buff Armor Reppers - in Feedback/Requests [original thread]
Mobius Kaethis wrote: IgniteableAura wrote: I can already hit 30 hp/s on a gal logi with about 350 armor points. It's quite difficult to kill me 1v1 without a nade or headshot. What we need is a high slot mod for armor. Those need to be the...
- by Mordecai Sanguine - at 2013.11.04 05:42:00
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756. Buff Armor Reppers - in Feedback/Requests [original thread]
Alam Storm wrote: Mordecai Sanguine wrote: For the moment Basic : 2hp/s Enhanced : 3hp/s Complex : 5hp/s. This is ridiculous. With the new armor values and the future Repair tool of logi. They should be buffed by twice at least. A comple...
- by Mordecai Sanguine - at 2013.11.03 21:40:00
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757. Buff Armor Reppers - in Feedback/Requests [original thread]
For the moment Basic : 2hp/s Enhanced : 3hp/s Complex : 5hp/s. This is ridiculous. With the new armor values and the future Repair tool of logi. They should be buffed by twice at least. A complex repair is about a complex armor plate.... 5hp/s...
- by Mordecai Sanguine - at 2013.11.03 21:17:00
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758. Logistics Suit Bonuses - in General Discussions [original thread]
Assault are already real slayers. They don't need a damn Buff. Changements that would be great (I'm a Logi but i'm objective) Ps : These ideas don't need game system changements (like remove damagers for logi). And they don't buff assault (Yo...
- by Mordecai Sanguine - at 2013.11.03 21:11:00
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759. Request - Scrambler Rifle Bayonet - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: We already know from Alpha gameplay, trailers and concept art that you, CCP, will eventually add an under barrel grenade launcher. So why not add a large blade or bayonet, under the barrel of the Scrambler Rifle? I mean it ...
- by Mordecai Sanguine - at 2013.11.03 17:27:00
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760. this video show how overpowerd the ar is - in General Discussions [original thread]
plaplapla wrote: http://www.youtube.com/watch?v=z4H_exvdqIU&feature=player_detailpage It's me or all the ennemies have 100 hp ? their Hp bas get down SOOOO fast Oh it was an assault rifle..forget what i said they should be 1000ehp
- by Mordecai Sanguine - at 2013.11.03 14:08:00
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