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141. [Request] Amarr SMG: ROF increases with continuous fire - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: [Concept] The "Purifier SMG": an accurate, low recoil Amarr SMG. The longer you fire continuously, the more the weapon's rate of fire increases; this means you start with low damage per second, but it gradually in...
- by Mordecai Sanguine - at 2014.04.24 12:33:00
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142. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
Aeon Amadi wrote: Mordecai Sanguine wrote: Aeon Amadi wrote: Mordecai Sanguine wrote: What i've understand : - Amarr have been screwed up. We have reload, we have ammo, we are NOT good in longer battles. We have bigger PG/CPU cost on ...
- by Mordecai Sanguine - at 2014.04.16 17:54:00
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143. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
Aeon Amadi wrote: Mordecai Sanguine wrote: What i've understand : - Amarr have been screwed up. We have reload, we have ammo, we are NOT good in longer battles. We have bigger PG/CPU cost on our weapons. And our EXTRAORDINARY ability to hav...
- by Mordecai Sanguine - at 2014.04.16 14:11:00
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144. Changing the Armor Plate system and more. - in General Discussions [original thread]
Bump.
- by Mordecai Sanguine - at 2014.04.16 12:07:00
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145. Balancing the 4 ARs following EVE lore - in Feedback/Requests [original thread]
What i've understand : - Amarr have been screwed up. We have reload, we have ammo, we are NOT good in longer battles. We have bigger PG/CPU cost on our weapons. And our EXTRAORDINARY ability to have resistance and long batttles is.... 30 hp more....
- by Mordecai Sanguine - at 2014.04.16 12:05:00
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146. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Atiim wrote: Mordecai Sanguine wrote: jerrmy12 kahoalii wrote: No, they do 110% to armor With proficiencies it's 125% Wake up. With Proficiency V a Scrambler Rifle is 135%. What's your point? That having a 135% buff on a minor...
- by Mordecai Sanguine - at 2014.04.11 13:44:00
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147. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Mordecai Sanguine wrote: jerrmy12 kahoalii wrote: No, they do 110% to armor With proficiencies it's 125% Wake up. All of us know the rr, cr, and the scr is op/partly op (scr) Okay..... You're drunk, go...
- by Mordecai Sanguine - at 2014.04.11 12:06:00
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148. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Quote: You have alpha weapon, it would be unbalanced to give it the same dpc as full auto rifles WHAT THE **** ? Dude, just get out, 2 post 2 bullshit, you clearly don't know what you are saying. And about what you're talking about. Alpha...
- by Mordecai Sanguine - at 2014.04.11 12:03:00
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149. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
jerrmy12 kahoalii wrote: No, they do 110% to armor With proficiencies it's 125% Wake up.
- by Mordecai Sanguine - at 2014.04.11 11:59:00
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150. [REQUEST] Change proficiency skill for some weapons - in Feedback/Requests [original thread]
1st Lieutenant Tiberius wrote: I'd like to initiate a discussion to perhaps change the proficiency skills for some weapons, namely the Scrambler Rifle and the Shotgun. The Scrambler Rifle does not need an increase to shield damage and the low...
- by Mordecai Sanguine - at 2014.04.11 11:56:00
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151. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Monkey MAC wrote: KingBabar wrote: Monkey MAC wrote: KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost completely maxed out, I use all ...
- by Mordecai Sanguine - at 2014.04.11 11:52:00
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152. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Happy Violentime wrote: Maybe if you want to run a scrambler you should try and squad up with some people and work as a team? You take out the shields they take out the armour - you know, use teamwork If on the other hand you want to play ra...
- by Mordecai Sanguine - at 2014.04.11 11:42:00
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153. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
The problem is Proficiencies, they're even worse than before : Level 5 Laser weapons : 135% to shield / 80 to armor. Shield are low and shield users have always like 400 armor just after...... Useless. Just like a permanent 20% damage reduction. ...
- by Mordecai Sanguine - at 2014.04.11 11:35:00
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154. reduce CPU and PG across the commando - in Feedback/Requests [original thread]
Heavenly Daughter wrote: I think like a lot of people I have multiple accounts and different skills in different suits. One suits the Commando I think really needs a CPU and PG nerf ( HARD ). On my "ADVANCED CALDRI" I can fit 2 proto weapons ...
- by Mordecai Sanguine - at 2014.04.11 11:20:00
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155. Craziest thing you died from - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: A laser rifle in CQC. I'm serious and embarrassed to admit it. And militia locus nades never fail either. And satisfying to get kills with them. Just a warning, when I get my Thunker Locuses you will know it. Forget c...
- by Mordecai Sanguine - at 2014.04.11 11:17:00
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156. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
BL4CKST4R wrote: The scrambler rifle definately doesn't need a buff, the scrambler rifle and combat rifle are the only two weapons I have to get a couple of rounds off first or I will be melted instantly, even in my Gallente sentinel I cannot f...
- by Mordecai Sanguine - at 2014.04.10 19:52:00
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157. Changing the Armor Plate system and more. - in General Discussions [original thread]
Oh wait wut.....WHAT ? I lmust really be ****** up (Bad days..still sick and no medicine for me ....) 10 min ago there was a 1....seems like.....Wuuuut ? My bad must be tired. (I take bad what i've said, of course...) Could we continue tomorrow ?
- by Mordecai Sanguine - at 2014.04.09 20:37:00
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158. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Mordecai Sanguine wrote: BL4CKST4R wrote: Simplifed your post to just numbers, and slightly altered some values to improve scaling. Also removed the level 5 bonus you applied so these are values at level 0. Applied this c...
- by Mordecai Sanguine - at 2014.04.09 20:23:00
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159. Changing the Armor Plate system and more. - in General Discussions [original thread]
Django Quik wrote: @Mordecai - Didn't see the repper numbers the first time; I don't think it's enough, stacking 4 complex would only get you ~30hp/s. I'd go a little further; maybe not as far as I said in my post above but perhaps 3 / 6 / 9 be...
- by Mordecai Sanguine - at 2014.04.09 20:21:00
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160. Changing the Armor Plate system and more. - in General Discussions [original thread]
BL4CKST4R wrote: Simplifed your post to just numbers, and slightly altered some values to improve scaling. Also removed the level 5 bonus you applied so these are values at level 0. Applied this concept to shield tanking, and wrote a post about...
- by Mordecai Sanguine - at 2014.04.09 19:58:00
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