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581. rail rifle - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Rail rifles are king at open / long range maps...however, get in a close quarters fight like the Gallente lab complex and you better be sharp or switch to something else. Just a thought: If for some reason a huge majori...
- by Mordecai Sanguine - at 2013.12.29 01:00:00
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582. Idiot AVers - in General Discussions [original thread]
Knight Soiaire wrote: Sneaking up on a HAV with REs on my Scout suit, about to apply the REs, then a friendly Forge Gunner hits him in the ass causing the HAV to scamper off. Since it was FW, I then killed said Forge Gunner. And as I sat ther...
- by Mordecai Sanguine - at 2013.12.29 00:56:00
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583. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Th3rdSun wrote: Remove damage mods.Problem solved. Yes i always thinks that in fact. (And add some damage for assaults suits like 2% per level). But even without damage mods these rifle TOTALLY outperforms the others weapons don't you think...
- by Mordecai Sanguine - at 2013.12.28 21:41:00
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584. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
DeeJay One wrote: Mordecai Sanguine wrote: And because now it's more COD514 than Dust 514. 90% of the forums whined for a year that they want a COD clone and CCP delivered. Now everybody wants Dust to be different. Let me just shake my h...
- by Mordecai Sanguine - at 2013.12.28 21:40:00
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585. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Jaysyn Larrisen wrote: Oswald Rehnquist wrote: This is funny because I almost had the exact thing I was going to post today, I was going to make my own thread but might as well bump yours. The main thing is that the weapon ranges niches ne...
- by Mordecai Sanguine - at 2013.12.28 21:37:00
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586. Why scouts need cloak. - in General Discussions [original thread]
Spaceman-Rob wrote: Im loving the scout role but cloaking is a ridiculous idea, I hope it never happens, I mean come on, are you really telling me that there will be an invisible enemy on the field who can walk straight up to you and shoot you ...
- by Mordecai Sanguine - at 2013.12.28 21:32:00
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587. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Quote: this is a rifle fighting game with all the bells and whistles. Im sorry you like bells and whistles more than learning to fight with rifles in a rifle fightig game. Why nerf any rifle? So now instead of dieing all the time to duvolles I ...
- by Mordecai Sanguine - at 2013.12.28 21:27:00
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588. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Oswald Rehnquist wrote: Kane Fyea wrote: Jacques Cayton II wrote: No they are balanced stop it scrub You're the only scrub here if you're defending these obviously broken rifles. The rifles aren't broken, I just think that they aren'...
- by Mordecai Sanguine - at 2013.12.28 21:17:00
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589. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Jaysyn Larrisen wrote: Mordecai Sanguine wrote: "Hey my weapons are op ! Can we buff the ENTIRE GAME instead of just nerfing 4 weapons ? (Rifles) " Dude seriously. With your simple quote you just prove than these weapons are OP. BUT i think ...
- by Mordecai Sanguine - at 2013.12.28 21:15:00
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590. Why scouts need cloak. - in General Discussions [original thread]
Smooth Assassin wrote: Stopping med frames and heavies using shotguns and nova knives. It'll give scouts more of a role to play with. Maybe a delay for how long the cloak lasts. All the Role should get some Special Ability used like an...
- by Mordecai Sanguine - at 2013.12.28 21:06:00
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591. rail rifle - in Feedback/Requests [original thread]
kay oz wrote: I can't imagine, that no one at CCP is intelligent enough to see how fu.cking overpowered the rail rifles are. Are you really thinking you've created a balanced weapon and over 90% of all dust-players wear them today because they ...
- by Mordecai Sanguine - at 2013.12.28 20:56:00
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592. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Corporal Jones wrote: Bringing all "X Rifle" damage down by 5% would bring more balance: it would mean that all other weapons would be viable within their niche. The reason the Rifles are so common is because they are so versatile where the s...
- by Mordecai Sanguine - at 2013.12.28 20:54:00
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593. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
For all of you i got the FINAL feedback. I finally understand what's your problem now. Okay let's try : For you 50% more damage Less 1000% damage receive. You can illimity sprint and exceptionnaly this is ONLY FOR YOU. Yep that's what you wan...
- by Mordecai Sanguine - at 2013.12.28 20:45:00
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594. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Cody Sietz wrote: I think the ScR should be worse at hip fire. Otherwise, good balance. Yes maybe. Wanted to add it but it would make too much "nerf" for too less "rebalance" Anyway will maybe add it.
- by Mordecai Sanguine - at 2013.12.28 20:35:00
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595. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
Keri Starlight wrote: Honestly, I don't like any of your suggestions. If the rifles are balanced against each other, why changing the base mechanics? If anything, lower the damage of... let's say 5% for all rifles? Because these weapon are...
- by Mordecai Sanguine - at 2013.12.28 20:32:00
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596. Solution for the 4 Racial Rifles. (Balance) - in General Discussions [original thread]
"Hey my weapons are op ! Can we buff the ENTIRE GAME instead of just nerfing 4 weapons ? (Rifles) " Dude seriously. With your simple quote you just prove than these weapons are OP. BUT i think the others rifle are Op too or not working as intended...
- by Mordecai Sanguine - at 2013.12.28 18:41:00
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597. I hope the RR & CR don't get nerfed - in General Discussions [original thread]
DeadlyAztec11 wrote: Really hoping they don't. Probably will Can't we just buff the AR slightly at CQC instead of nerfing every other rifle? "Hey my weapons are op ! Can we buff the ENTIRE GAME instead of just nerfing 4 weapons ? (Rifles)...
- by Mordecai Sanguine - at 2013.12.28 18:37:00
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598. (Request)Buff Minmatar mid frames shield recharge rates - in Feedback/Requests [original thread]
Johnny Guilt wrote: For a race known partly for their shield tanking(speed being main) it doesnt do much shield worthy,They get the least amount of rechrage rates compared to even armor tanking suits of the same frame size which doesnt make sen...
- by Mordecai Sanguine - at 2013.12.28 16:29:00
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599. Gotta love Amarrians. - in General Discussions [original thread]
TheD1CK wrote: The difference in Minmatar / Amarr FW is simple The Amarr side play to win, when the going gets tough they don't play Minmatar fight for the sake of a good fight and we fight to the last clone Amarr do have a strong side but ...
- by Mordecai Sanguine - at 2013.12.28 14:09:00
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600. CCP This is how you can drastically increase the size of the player base - in General Discussions [original thread]
stlcarlos989 wrote: Split the players up. I know you've said you don't want to do that because of the small player base but by keeping everyone together you are hurting and severely reducing the new player influx. I've introduced 6 of my frien...
- by Mordecai Sanguine - at 2013.12.28 13:59:00
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