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181. [Feedback] Changing the Armor plate System and more. - in Feedback/Requests [original thread]
Hi everyone, ok to start i'll apologize for my bad english, this isn't my native language...so if a sentance don't mean anything or something looks wrong...well tell me the right way to say it and i'll change it. Introduction : Actually we ...
- by Mordecai Sanguine - at 2014.04.08 13:55:00
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182. Weapons and equipment - in Feedback/Requests [original thread]
Kaldar blaze wrote: So I was think about some new weapons and equipment for the next uprising or what ever there going to call it and this is what I came up with weapons -a nova knife sword -a flamethrower or plasma thrower weapon Sidearms ...
- by Mordecai Sanguine - at 2014.04.07 15:07:00
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183. Possible Assault Buff - in General Discussions [original thread]
Paladin Sas wrote: I have been hearing rumors for some time now about an incoming buff to the assault suits. As a dedicated assault player, i have but one thing to ask of CCP. 1. Please, for the love of all that is that is holy in New Eden, DO...
- by Mordecai Sanguine - at 2014.04.07 07:49:00
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184. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
alten hilt wrote: Thanks for reading my post. Many of the balance problems between veteran and new players can be traced to a single root cause: Useless basic frames. A form of tiericide is the answer As I mention in this post on fixing fr...
- by Mordecai Sanguine - at 2014.04.06 20:22:00
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185. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
Melchiah ARANeAE wrote: I've always seen pistols as a weapon type that rewards accuracy over spray and prey. Which is why the scrambler pistol getting a 375% headshot bonus (shield/armour efficiency not included) is perfectly acceptable. Howe...
- by Mordecai Sanguine - at 2014.04.06 20:20:00
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186. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
If you wanted "Modules" to be like you said there's easier way. For the first solution : Bring Armor Plates a "%" of your Base ehp with big Speed Penality (Like before, 3/5/10%) Let scan profile and scan radius, they have nothing to deal with it....
- by Mordecai Sanguine - at 2014.04.06 20:16:00
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187. gamebreaking insta-kills - in General Discussions [original thread]
Nothing Certain wrote: Ace Boone wrote: [quote=Roy Ventus]Your opinion which isn't really backed up with much. A good portion of the community thinks that the scouts are balanced(with a good portion of that actual group being roles other tha...
- by Mordecai Sanguine - at 2014.04.06 16:29:00
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188. gamebreaking insta-kills - in General Discussions [original thread]
Roy Ventus wrote: Your opinion which isn't really backed up with much. A good portion of the community thinks that the scouts are balanced(with a good portion of that actual group being roles other than scouts). RE Jeeps are a fair tactic. Yo...
- by Mordecai Sanguine - at 2014.04.06 16:26:00
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189. another heavy minmatar weapon! :D - in Feedback/Requests [original thread]
Xaviah Reaper wrote: just supersize the massdriver, increase range and radius, and decrease ROF. slow reload, slow movement, 3-5 shells before reload depending on tier. opinions? NO. While every race have about 7 weapons and grenades Amarr...
- by Mordecai Sanguine - at 2014.04.06 09:12:00
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190. What if suits and vehicles didn't cost isk? - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Just a thought. The death of a proto suit costs your team 3 clones Advanced costs 2 Basic and mlt cost 1 STD LAV and DS cost 1 HAV and ADS cost 5 You could also only give the winning team isk, kinda lik...
- by Mordecai Sanguine - at 2014.04.05 09:22:00
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191. Something depressing about swarms - in General Discussions [original thread]
Thanjac wrote: Swarms are okay against HAV, but suck at DS They sucks at : - HAV - LAV - DS YAY we can shoot turrets \o/
- by Mordecai Sanguine - at 2014.04.04 21:26:00
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192. Remove the repair tool exp cap - in Feedback/Requests [original thread]
Soldiersaint wrote: Why is it that every time we start healing people our exp gets cut off. we should not have to go look for someone to kill so we can continue to gain exp from healing. And to make things worse you made a dedicated healing sui...
- by Mordecai Sanguine - at 2014.04.04 21:23:00
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193. Amarr and Gallente basic Commando should swap slot layouts - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: CCP has shown a tendancy in Dust, to make Amarr overall brick tankers (not just armor), ie: dual brick tankers with more base HP of shields and armor. This is inconsistent with their Eve background, where they avoid shiel...
- by Mordecai Sanguine - at 2014.04.04 21:13:00
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194. Do Not Nerf the Scout in Patch 1.9 - in General Discussions [original thread]
Asher Night wrote: Edit: I made this topic well before 1.8 was released and what do you know? I have a feeling that when 1.8 rolls around, there will be much more butthurt heavies, and some assault complaining about how scouts are finally kil...
- by Mordecai Sanguine - at 2014.04.04 21:02:00
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195. Amarr and Gallente basic Commando should swap slot layouts - in Feedback/Requests [original thread]
Good ideas, and totally agree. Since Gallente battle style and Amarr battle style Swapped. (Regen tanking and Brick Armor tanking) The lsots layouts between Amarr and Gallente needs to change. (Just swap) Gallente ar suppsed to hurt, so need the...
- by Mordecai Sanguine - at 2014.04.04 20:52:00
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196. LOL commandos... - in General Discussions [original thread]
Sir Dukey wrote: Mordecai Sanguine wrote: Sir Dukey wrote: Is it just me or do you also like to not shoot just strafe when your enemy sucks at aiming. I like to wait for them to be humiliated by missing 60 shots then go knife them while t...
- by Mordecai Sanguine - at 2014.04.02 12:26:00
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197. LOL commandos... - in General Discussions [original thread]
Sir Dukey wrote: Is it just me or do you also like to not shoot just strafe when your enemy sucks at aiming. I like to wait for them to be humiliated by missing 60 shots then go knife them while they reload for extra humiliation. This works bes...
- by Mordecai Sanguine - at 2014.04.02 12:12:00
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198. Equipment costs for Logistics - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Mordecai Sanguine wrote: bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all ...
- by Mordecai Sanguine - at 2014.04.02 12:09:00
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199. Equipment costs for Logistics - in Feedback/Requests [original thread]
bogeyman m wrote: It seems disproportionately expensive for Logistics players to run true support fittings these days. By comparison, similarly tiered Assaults, Heavies and Scouts all cost less to configure. CCP, please do us LogiBros a solid...
- by Mordecai Sanguine - at 2014.04.01 19:35:00
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200. Feedback: Updated Commando Stats and Bonuses (Ultimate Suppression Fighter) - in Feedback/Requests [original thread]
Aero Yassavi wrote: The game descriptions states (and thus, someone at CCP states) that "the Commando is the ultimate suppression fighter." However, aside from the two light weapons and reload bonus, nothing about the commando encourages suppre...
- by Mordecai Sanguine - at 2014.04.01 18:04:00
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