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1501. My attempt at Diversifying Modules. - in General Discussions [original thread]
Nocturnal Soul wrote: That shield buff is outrageously op it's like you want it to be just caldari suits everywhere again. Was experimenting how about 50/70/90?
- by Monkey MAC - at 2014.04.03 02:52:00
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1502. My attempt at Diversifying Modules. - in General Discussions [original thread]
Bump?
- by Monkey MAC - at 2014.04.03 01:40:00
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1503. My attempt at Diversifying Modules. - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Monkey MAC wrote: Blah Good, but shiekd extender buff is...too much...unless it's for heavy framea I thought it might be, but the current is so low would 30/60/90 be better? Or even 40/70/100
- by Monkey MAC - at 2014.04.03 00:50:00
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1504. My attempt at Diversifying Modules. - in General Discussions [original thread]
Blah
- by Monkey MAC - at 2014.04.03 00:38:00
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1505. My attempt at Diversifying Modules. - in General Discussions [original thread]
So with the nerf Damage mods alot people have returned to brick tanking. Meeting gallantes with 350 Shields is just plain wrong, so something needs to be done, your feedback would be appreciated, please stick with it all the way through though. ...
- by Monkey MAC - at 2014.04.03 00:37:00
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1506. Petition for Mimi's . - in General Discussions [original thread]
Nope, not the Minmatar thang. Our Assaults need a better layout 4H 4L Suit Bonuses need to include our explosive weapons. Armour Rep is gallante we are hit and run, we should take eithercaldari rep speed OR shield delay and swap it with ours. It...
- by Monkey MAC - at 2014.04.02 23:51:00
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1507. CLOAKS - Pls Read - in General Discussions [original thread]
KING CHECKMATE wrote: CLOAKS are ok, everyone saying they are EZ mode, OP whatever are just salty they cannot see that 300-400HP player running from a mile away.,Its just sad you truly want to take this away from scouts. ''OMG you can switch ...
- by Monkey MAC - at 2014.04.02 23:41:00
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1508. CCP! URGENT! Corp System abuse! - in General Discussions [original thread]
Yagihige wrote: Promotions to new corp roles shouldn't apply immediately. After the CEO appoints someone for a new role, that person receives a notification and only after accepting the promotion becomes whatever role he's attributed. This shou...
- by Monkey MAC - at 2014.04.02 23:30:00
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1509. Dont Nerf Heavy Suits CCP. Dont do it - in General Discussions [original thread]
You realise the proposed nerfs are equal to about 190 (237 for someone with a skilled out tree) When the 2 most popular suits can easily reach +1800 it really isn't that big a deal. Its the difference between you killing 5 people or killing 6 pe...
- by Monkey MAC - at 2014.04.02 23:20:00
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1510. SMG hits not registering. - in General Discussions [original thread]
I don't think it's hit detection because I've shot at people, seen the health drop but not been given markers for it. It shoots, it hits, it registers, it just doesn't tell me it has registered.
- by Monkey MAC - at 2014.04.02 23:10:00
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1511. AV + Vehicles: Revert back to 1.6 with some changes? - in General Discussions [original thread]
Crimson Cerberes wrote: True Adamance wrote: Harpyja wrote: True Adamance wrote: Nah... I mean I appreciate what 1.6 was..... but I am also not really inclined to set back any semblance of balance progress we have slowly worked towards...
- by Monkey MAC - at 2014.04.02 23:07:00
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1512. AV + Vehicles: Revert back to 1.6 with some changes? - in General Discussions [original thread]
I think this is fine. 1.6 Probably would have been better with minor changes. BUT 1.8 is FINE. Stacking Hardners gives waves of oppurtunity. Cycling Hardners does not help against anything better than a STD swarm launcher. Shield Tanks are now h...
- by Monkey MAC - at 2014.04.02 23:03:00
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1513. Charlotte O'Dells First Hour of 1.8 (Review) - in General Discussions [original thread]
Spot om, the only real problems is brick tanking and the lack of cloak delay when quick swapping.
- by Monkey MAC - at 2014.04.02 16:52:00
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1514. Tired of Blue donuts? Current corp not cutting it? Apply today... - in General Discussions [original thread]
Drapedup Drippedout wrote: Thanks for the bump Monkey! No problem, a nice little like generator for me.
- by Monkey MAC - at 2014.04.02 16:47:00
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1515. Tired of Blue donuts? Current corp not cutting it? Apply today... - in General Discussions [original thread]
Wrong Section GTFO
- by Monkey MAC - at 2014.04.02 16:29:00
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1516. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
Monkey MAC wrote: 8213 wrote: Alena Ventrallis wrote: The problem wasn't range, it was elevation. If they had kept the range and lowered elevation, then things would have been more balanced. Also, try seeing anything higher than 100m in ...
- by Monkey MAC - at 2014.04.02 16:25:00
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1517. A unit - in General Discussions [original thread]
If there is more than 1 enemy looking in the same direction then no, it won't work. Asymmetric attacks are king in DUST. You wanna breach a building with three entrances and a long window (yes that 1) You put a Mass Driver at the top of the stai...
- by Monkey MAC - at 2014.04.02 14:10:00
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1518. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
Takahiro Kashuken wrote: Monkey MAC wrote: Takahiro Kashuken wrote: Monkey MAC wrote: Takahiro Kashuken wrote: My ADS no longer dies I just fly away Only way to kill it is to crash a DS into it and generally it has to be done by t...
- by Monkey MAC - at 2014.04.02 13:59:00
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1519. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
buzzzzzzz killllllllll wrote: Monkey MAC wrote: Takahiro Kashuken wrote: My ADS no longer dies I just fly away Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yd...
- by Monkey MAC - at 2014.04.02 13:54:00
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1520. Is the redline the counter ADS? Makiing it balanced? - in General Discussions [original thread]
Takahiro Kashuken wrote: Monkey MAC wrote: Takahiro Kashuken wrote: My ADS no longer dies I just fly away Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday al...
- by Monkey MAC - at 2014.04.02 13:49:00
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