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Foxhound Elite
The Rainbow Effect Negative-Feedback
666
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Posted - 2014.04.02 13:13:00 -
[31] - Quote
BAD FURRY wrote:Beld Errmon wrote:what mess? seriously rail tanks pwn ADS, you just can't do it from the redline (on most maps) anymore.
And I seriously doubt that furry, I've said nothing that is worthy of a ban, not compared to your comments on a certain subject in the locker room, got a new word for ya bub, hypocrite I'll be surprised if you don't need to look that one up. yes and with out rail guns ADS pwns everything ! fair in my book that the ADS has a counter to it other then a FG that can be killed by small arms fire or one hit by a ADS on top of all that using FG on a ADS is like trying to play duck hunt with a charge up hand gun and the TV is moving as well and thats not factoring in the speed of the ASD the TA of the round and the fact when using the FG you have to run a Heavy suit with cost more and the only good FG,s to use on a ADS is costs alot and the fact the ADS can be anywhere at any time as it can fly ! your looking at most ADS with some skill can rack up 20-0 in a ambush on avg. that and ADS lv for fire rate stacks on to it gunners making it more OP and i can go on and on over all the things that make ADS OP now that rail gun range has been nerfed to a range in with a ADS can over take it with speed or just flying up. YOU guys i say must be the most lucky roll in game seeing how you can be In the battle zone and kill at will and be safe ! and only have to watch out for FG,s and only if they can see or hit you and that only if they have a FG that can kill you ! see im not against you guys im for you i mean Wow all the stuff AV has to go tho to get to just land a hit on you only have 1 AV out there that can kill you and its so EZ to kill them befor they can even see you. i just hope CCP don't clip your wings anytime soon im loving this ONE SIDED GAME ROLL YOU FLYING HERE !
I have gone 20/0, 30/0, 40/0 in games before with my Python simply because I'm experienced at it. However, I often do not get to reach these scores, especially in the current build now seeing as forge guns wreck and swarms actually do damage. AV is at a perfect spot in my opinion. A clever pilot gets out of the firefight before he takes critical damage, which usually leads to his survival but prevents him from killing the enemy easily. Just because you can't one shot us anymore with your forge gun or rail tank doesn't mean CCP are going to listen to your whimsical cries of "nerf the ADS!" . If you want to kill us, get your squadmates to co-ordinate firepower on the attacking dropship; time your swarm volleys, forge gun rounds. This isn't a one on one anymore. Get with the times.
Python pilot, troop-transport specialist and an all-round ballbag.
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Takahiro Kashuken
Red Star. EoN.
3208
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Posted - 2014.04.02 13:23:00 -
[32] - Quote
My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol
Intelligence is OP
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Black SlaverX
Seykal Expeditionary Group Minmatar Republic
94
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Posted - 2014.04.02 13:37:00 -
[33] - Quote
8213 wrote:Think about this one... 1. LOOK AT THIS PICTURE The purple is where an ADS can be where a tank can't shoot it. It's actually more than the picture shows, because the ADS can also be above and behind the tank. 2. ADS pilots complain that they can't engage a tank that's in the red line. Which is isn't true, as missiles travel 200m. Now before you complain that its almost impossible to hit anything at 200m, how about you just HTFU and git gud, okay? 3. Ambush doesn't have a redline. 4. When a tank is sitting in the redline, an ADS can't hover over the tank long enough to kill it. But when a tank is out of the redline, a tank can't get reach an ADS because the ADS has free space. An ADS can float 1m above a tank and the tank can't do anything about it. So, ADSes complaining they can't engage tanks in the redline have it turned completely in their favor when the tank is out of the redline. Thus balance. And before any ADS pilots come in here and complain about something they are delusional about, remember a few things: a) you didn't read and think about the very post you're at the end of. b) You don't tank, so don't assume that ADSes can be shot down as easy as we make it look c) Go back and look at that picture, and tell me how it's fair that you have that much safe zone (and more) and think that's balanced when the only AV in the game that's practical for an ADS is Railgun. d) you're just as, if not more, OP than tanks. ADS spam is much worse than tank spam. Thank god we don't have Militia ADSes.
You drive tanks in ambush, why would anyone listen to a piece of garbage like that?
Watch your back because I might be there.
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Monkey MAC
Rough Riders..
2355
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Posted - 2014.04.02 13:40:00 -
[34] - Quote
Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol
I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone.
Don't try and take other peoples toys away just cause you can't go 40/0 anymore.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Takahiro Kashuken
Red Star. EoN.
3209
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Posted - 2014.04.02 13:42:00 -
[35] - Quote
Monkey MAC wrote:Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone. Don't try and take other peoples toys away just cause you can't go 40/0 anymore.
Dont look at me
I didnt ask for the vehicle hardener/railgun nerfs
That was you and infantry
Intelligence is OP
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Monkey MAC
Rough Riders..
2355
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Posted - 2014.04.02 13:45:00 -
[36] - Quote
Foxhound Elite wrote:BAD FURRY wrote:Beld Errmon wrote:what mess? seriously rail tanks pwn ADS, you just can't do it from the redline (on most maps) anymore.
And I seriously doubt that furry, I've said nothing that is worthy of a ban, not compared to your comments on a certain subject in the locker room, got a new word for ya bub, hypocrite I'll be surprised if you don't need to look that one up. yes and with out rail guns ADS pwns everything ! fair in my book that the ADS has a counter to it other then a FG that can be killed by small arms fire or one hit by a ADS on top of all that using FG on a ADS is like trying to play duck hunt with a charge up hand gun and the TV is moving as well and thats not factoring in the speed of the ASD the TA of the round and the fact when using the FG you have to run a Heavy suit with cost more and the only good FG,s to use on a ADS is costs alot and the fact the ADS can be anywhere at any time as it can fly ! your looking at most ADS with some skill can rack up 20-0 in a ambush on avg. that and ADS lv for fire rate stacks on to it gunners making it more OP and i can go on and on over all the things that make ADS OP now that rail gun range has been nerfed to a range in with a ADS can over take it with speed or just flying up. YOU guys i say must be the most lucky roll in game seeing how you can be In the battle zone and kill at will and be safe ! and only have to watch out for FG,s and only if they can see or hit you and that only if they have a FG that can kill you ! see im not against you guys im for you i mean Wow all the stuff AV has to go tho to get to just land a hit on you only have 1 AV out there that can kill you and its so EZ to kill them befor they can even see you. i just hope CCP don't clip your wings anytime soon im loving this ONE SIDED GAME ROLL YOU FLYING HERE ! I have gone 20/0, 30/0, 40/0 in games before with my Python simply because I'm experienced at it. However, I often do not get to reach these scores, especially in the current build now seeing as forge guns wreck and swarms actually do damage. AV is at a perfect spot in my opinion. A clever pilot gets out of the firefight before he takes critical damage, which usually leads to his survival but prevents him from killing the enemy easily. Just because you can't one shot us anymore with your forge gun or rail tank doesn't mean CCP are going to listen to your whimsical cries of "nerf the ADS!" . If you want to kill us, get your squadmates to co-ordinate firepower on the attacking dropship; time your swarm volleys, forge gun rounds. This isn't a one on one anymore. Get with the times.
True I have seen you in action just before 1.8 hit, was darned annoying especially since you can't use a JLAV when there are 6 of them on the field. However I would say ADS need to be encouraged to take 2 side gunners with them more often.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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buzzzzzzz killllllllll
TRA1LBLAZERS
399
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Posted - 2014.04.02 13:48:00 -
[37] - Quote
Monkey MAC wrote:Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone. Don't try and take other peoples toys away just cause you can't go 40/0 anymore.
mlt forge gun takes 4 seconds to charge and has a 3 mag cap, it can only kill a dumb@ss pilot, railtanks work too well, but a light railgun will overheat at least twice before even taking the shields off a python without extenders
Dedicated heavy through the hard times, still supporter of A FULL 1.8 respec and MOAR HEAVY WEAPONS!
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Monkey MAC
Rough Riders..
2355
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Posted - 2014.04.02 13:49:00 -
[38] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone. Don't try and take other peoples toys away just cause you can't go 40/0 anymore. Dont look at me I didnt ask for the vehicle hardener/railgun nerfs That was you and infantry
Oh no? Wasn't it tankers and Dropship pilots complaing about redline railguns? Didn't tankers complain about the poor performance of blasters against other tanks?
Infantry said we wanted an AV re-buff and to stop hardeners being cycled/stacked. Neither of these were given to us, so if vehicle users hadn't complained about blasters against tanks you might have kept your crutch, tough luck though eh?
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Takahiro Kashuken
Red Star. EoN.
3209
|
Posted - 2014.04.02 13:54:00 -
[39] - Quote
Monkey MAC wrote:Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone. Don't try and take other peoples toys away just cause you can't go 40/0 anymore. Dont look at me I didnt ask for the vehicle hardener/railgun nerfs That was you and infantry Oh no? Wasn't it tankers and Dropship pilots complaing about redline railguns? Didn't tankers complain about the poor performance of blasters against other tanks? Infantry said we wanted an AV re-buff and to stop hardeners being cycled/stacked. Neither of these were given to us, so if vehicle users hadn't complained about blasters against tanks you might have kept your crutch, tough luck though eh?
DS complained more about rails than anyone
I expected blaster to do badly against tanks since it was more AI than AV
Hardener nerf = AV buff but they are stacked more because 1 hardener is now quite useless
So yea infantry got what they wanted
Intelligence is OP
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Monkey MAC
Rough Riders..
2355
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Posted - 2014.04.02 13:54:00 -
[40] - Quote
buzzzzzzz killllllllll wrote:Monkey MAC wrote:Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone. Don't try and take other peoples toys away just cause you can't go 40/0 anymore. mlt forge gun takes 4 seconds to charge and has a 3 mag cap, it can only kill a dumb@ss pilot, railtanks work too well, but a light railgun will overheat at least twice before even taking the shields off a python without extenders
Dumbass pilots are fine by me, although on regular occasion you can drop even the best pilots with a well placed shot, ADS are rather unstable and prehaps should even be made more so. But I have shot down my fair share of pilots using just a mlt forge.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Derrith Erador
Arrogance.
1447
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Posted - 2014.04.02 13:57:00 -
[41] - Quote
And here I was starting to like you. My main beef with the whole redline tanks is pretty vast. 1) The whole thing about it is half the people redline tanking were huge vaginas that would never even touch the point.
2) All it takes for a redline tank, even a militia one, is two shots with a damage mod with my hardeners down and I'm done for.
3) Compared to the two shots it takes to bring me down, it takes two clips to blow up a tank from me, and that's not even accounting for hardeners.
4) Before the hot-patch, tanks could shoot my ADS before if even landed, in my redline. You had a good 600 meter plus range on those things.
5) An example comes to mind, I've been chasing away a tank causing all sorts of hell on my team, it happened to be rail. I chase you all the way to the red, and get you down to a sliver before I have no choice but to bug out, you turn around and start getting brave, I get shot down. I can think of no one who wouldn't get their lunch eaten just a little bit about that.
6) A militia tank, as stated before, can two shot me with the right fittings. The tank in question costs around 70k isk and 0 SP. My ADS cost around 500k per, and I've poured at least 5 mil into this hobby, and intend to do more besides.Why the heck does some douchebag in the red who probably refused to play for the point or even try to support his team get to spend 70k and no SP to kill me, but I have to pour gobs of my SP to not even be able to reach him.
7) On the whole ADS rockets get 200 Meters, first off, where in god's green earth did you come up with that number? Second, even if it did reach that far, we have no zoom function, and we have to constantly worry about keeping it steady, which is enough of a chore, no ADS pilot, aside from Snugglez, is superhuman. We can't keep an ADS steady, launch two clips into you from the redline at "200" meters at the same time. And even then, only the most idiotic of tankers would just stand still and let this happen.
8) Much like I know little about tanks, you clearly know nothing about ADS, so before you start running your mouth saying we're OP, we've been at the mercy of redline tankers who, as stated for a third time, won't touch a point or even try to support their team, for too long. I'm glad you all got the range nerf, maybe tanks will learn to actually play for the objective for once.
9) If you're going to complain about something, get an expert opinion of how it's like on the other side. It's not too difficult in this case, ADS pilots are very vocal when it comes to this kind of crap.
10) There's something called teamwork, proper fitted vehicles shouldn't take one rail or forge or even a swarm, it should take at least two, tanks included on this. So just because you can't take us on solo anymore don't think we're invincible, get a friend with at least adv AV to help for god's sake.
The lone monk who traverses the treacherous worlds of New Eden in search of panty dropper songs.
Amarrican to the core.
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Monkey MAC
Rough Riders..
2355
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Posted - 2014.04.02 13:59:00 -
[42] - Quote
Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:Monkey MAC wrote:Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol I find them dead easy to shot down with a forge, mlt no damage mods. Or a railtank proped up on a nearby hill to get good elevation. I've taken one down from the back of a lav, couple of light railgun rounds to rear portside quadrant and most pilots will crash from the impact alone. Don't try and take other peoples toys away just cause you can't go 40/0 anymore. Dont look at me I didnt ask for the vehicle hardener/railgun nerfs That was you and infantry Oh no? Wasn't it tankers and Dropship pilots complaing about redline railguns? Didn't tankers complain about the poor performance of blasters against other tanks? Infantry said we wanted an AV re-buff and to stop hardeners being cycled/stacked. Neither of these were given to us, so if vehicle users hadn't complained about blasters against tanks you might have kept your crutch, tough luck though eh? DS complained more about rails than anyone I expected blaster to do badly against tanks since it was more AI than AV Hardener nerf = AV buff but they are stacked more because 1 hardener is now quite useless So yea infantry got what they wanted
There are plenty of threads with tankers complaining about RedLine Railsl YOU may have done but the rest of the tanker community didn't even your old friend Spkr complained about blasters doing poor damage to other tanks, that rails were the be all and end all of vehicle on vehicle AV.
So as I said it was to apease vehicle users more, the fact AV got a buff (after just being nerfed again) is icing on the cake as far as CCP is concerned.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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Kaminoikari
DROID EXILES General Tso's Alliance
52
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Posted - 2014.04.02 14:13:00 -
[43] - Quote
Derrith Erador wrote:And here I was starting to like you. My main beef with the whole redline tanks is pretty vast. 1) The whole thing about it is half the people redline tanking were huge vaginas that would never even touch the point.
2) All it takes for a redline tank, even a militia one, is two shots with a damage mod with my hardeners down and I'm done for.
3) Compared to the two shots it takes to bring me down, it takes two clips to blow up a tank from me, and that's not even accounting for hardeners.
4) Before the hot-patch, tanks could shoot my ADS before if even landed, in my redline. You had a good 600 meter plus range on those things.
5) An example comes to mind, I've been chasing away a tank causing all sorts of hell on my team, it happened to be rail. I chase you all the way to the red, and get you down to a sliver before I have no choice but to bug out, you turn around and start getting brave, I get shot down. I can think of no one who wouldn't get their lunch eaten just a little bit about that.
6) A militia tank, as stated before, can two shot me with the right fittings. The tank in question costs around 70k isk and 0 SP. My ADS cost around 500k per, and I've poured at least 5 mil into this hobby, and intend to do more besides.Why the heck does some douchebag in the red who probably refused to play for the point or even try to support his team get to spend 70k and no SP to kill me, but I have to pour gobs of my SP to not even be able to reach him.
7) On the whole ADS rockets get 200 Meters, first off, where in god's green earth did you come up with that number? Second, even if it did reach that far, we have no zoom function, and we have to constantly worry about keeping it steady, which is enough of a chore, no ADS pilot, aside from Snugglez, is superhuman. We can't keep an ADS steady, launch two clips into you from the redline at "200" meters at the same time. And even then, only the most idiotic of tankers would just stand still and let this happen.
8) Much like I know little about tanks, you clearly know nothing about ADS, so before you start running your mouth saying we're OP, we've been at the mercy of redline tankers who, as stated for a third time, won't touch a point or even try to support their team, for too long. I'm glad you all got the range nerf, maybe tanks will learn to actually play for the objective for once.
9) If you're going to complain about something, get an expert opinion of how it's like on the other side. It's not too difficult in this case, ADS pilots are very vocal when it comes to this kind of crap.
10) There's something called teamwork, proper fitted vehicles shouldn't take one rail or forge or even a swarm, it should take at least two, tanks included on this. So just because you can't take us on solo anymore don't think we're invincible, get a friend with at least adv AV to help for god's sake.
My brother speaks the truth.
Apache circle-tactics against Forgegunners is the only viable option until some scrub comes in with a rail tank or swarms knocking my spin out of whack. Hnnnhngngnhnnhngnghnghnghnghhhng |
Dauth Jenkins
Ultramarine Corp
359
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Posted - 2014.04.02 14:42:00 -
[44] - Quote
Beld Errmon wrote:lol gunners on an ADS, your ignorance of the subject is showing BAD furry.
Have you seen a triple missile turret python? It's insane... but I'd leave it has it is, as it requires every person with a gun to have skill into pythons
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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DUST Fiend
OSG Planetary Operations Covert Intervention
12742
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Posted - 2014.04.02 14:45:00 -
[45] - Quote
Posting in a classic thread
My DUST 514 Music Videos
Solo Incubus pilot, superb expert of wallet depletion
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BAD FURRY
SVER True Blood General Tso's Alliance
725
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Posted - 2014.04.02 15:03:00 -
[46] - Quote
Dauth Jenkins wrote:Beld Errmon wrote:lol gunners on an ADS, your ignorance of the subject is showing BAD furry. Have you seen a triple missile turret python? It's insane... but I'd leave it has it is, as it requires every person with a gun to have skill into pythons
its not hard to do even just lv one it the pilot is at 5 then its 60% fire rate 10% per lv.
Yes i am a Undead Hell Wolf ... nice to meat you!
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Dauth Jenkins
Ultramarine Corp
361
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Posted - 2014.04.02 15:53:00 -
[47] - Quote
BAD FURRY wrote:Dauth Jenkins wrote:Beld Errmon wrote:lol gunners on an ADS, your ignorance of the subject is showing BAD furry. Have you seen a triple missile turret python? It's insane... but I'd leave it has it is, as it requires every person with a gun to have skill into pythons its not hard to do even just lv one it the pilot is at 5 then its 60% fire rate 10% per lv.
Yep, and it's only useful on the most expensive single object in the game, so I don't see the QQ. Also, how many pilots actually have lvl 5 in pythons, and have 2 dedicated gunners?
-Sincerely
--The Dual Swarm Commando
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Monkey MAC
Rough Riders..
2359
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Posted - 2014.04.02 16:25:00 -
[48] - Quote
Monkey MAC wrote:8213 wrote:Alena Ventrallis wrote:The problem wasn't range, it was elevation. If they had kept the range and lowered elevation, then things would have been more balanced.
Also, try seeing anything higher than 100m in an ADS, let alone hitting it. Try seeing anything and hitting anything at 100m with a rail gun, especially if its moving. You're missiles have splash, if we miss you in the air, the shot keeps going and you take 0 damage. See section (b) at the end of my post. It really is that easy though, I did it all the time.
Also extra point.
You say try seeing and hitting anything with a rail gun at 100m, if it really is that difficult increasing range won't make it any eaaier. That statement is the entire failing of your argument, your not concerned about ADSs your concerned that you have to leave the safety of your own redline.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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darkiller240
WarRavens League of Infamy
694
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Posted - 2014.04.02 16:31:00 -
[49] - Quote
Show me were the dropship touched you
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Dengar Skirata
the third day Galactic Skyfleet Empire
96
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Posted - 2014.04.02 16:50:00 -
[50] - Quote
+1 for the op's signature. The part where it says "at least I'm not king thunderbolt." One of my new favorite signatures.
// Author of the Dust Spec Ops Tactics Handbook
// Proud Member of the Templis Dragonaurs
// Caldari Loyalist
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Evan Gotabor
Prima Gallicus
17
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Posted - 2014.04.02 17:02:00 -
[51] - Quote
8213 wrote:Think about this one... 1. LOOK AT THIS PICTURE The purple is where an ADS can be where a tank can't shoot it. It's actually more than the picture shows, because the ADS can also be above and behind the tank. 2. ADS pilots complain that they can't engage a tank that's in the red line. Which is isn't true, as missiles travel 200m. Now before you complain that its almost impossible to hit anything at 200m, how about you just HTFU and git gud, okay? 3. Ambush doesn't have a redline. 4. When a tank is sitting in the redline, an ADS can't hover over the tank long enough to kill it. But when a tank is out of the redline, a tank can't get reach an ADS because the ADS has free space. An ADS can float 1m above a tank and the tank can't do anything about it. So, ADSes complaining they can't engage tanks in the redline have it turned completely in their favor when the tank is out of the redline. Thus balance. And before any ADS pilots come in here and complain about something they are delusional about, remember a few things: a) you didn't read and think about the very post you're at the end of. b) You don't tank, so don't assume that ADSes can be shot down as easy as we make it look c) Go back and look at that picture, and tell me how it's fair that you have that much safe zone (and more) and think that's balanced when the only AV in the game that's practical for an ADS is Railgun. d) you're just as, if not more, OP than tanks. ADS spam is much worse than tank spam. Thank god we don't have Militia ADSes.
Wrong from the start to the end, and I talk as ADS pilot, swarm proto player and "pseudo tanker" to my lost hours. I have take down 2 incubus and 1 python, with simply a SOMA and its militia blaster turret. The damager do the rest of the work for me (as CCP completely forget to NERF them alongside hardeners). The other day, I lost my python (more exactly I was running some fitting tests and ) and I was taken down by a methana with a railgun on it's back.
If you want to take ADS down, become more creative than to use some sica with a railgun on the redline.
Gallente logistic dropsuit / Dropship pilot
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Spkr4theDead
Red Star. EoN.
1978
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Posted - 2014.04.02 17:30:00 -
[52] - Quote
Takahiro Kashuken wrote:My ADS no longer dies
I just fly away
Only way to kill it is to crash a DS into it and generally it has to be done by the bluedots, i think judge tried to do it yday along with pyrex lol It took 3 or 4 of them trying.
I may be missing something, but I'm pretty sure that I didn't call for a tank nerf before Uprising 1.7. - Atiim
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BAD FURRY
SVER True Blood General Tso's Alliance
726
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Posted - 2014.04.03 11:22:00 -
[53] - Quote
Evan Gotabor wrote:8213 wrote:Think about this one... 1. LOOK AT THIS PICTURE The purple is where an ADS can be where a tank can't shoot it. It's actually more than the picture shows, because the ADS can also be above and behind the tank. 2. ADS pilots complain that they can't engage a tank that's in the red line. Which is isn't true, as missiles travel 200m. Now before you complain that its almost impossible to hit anything at 200m, how about you just HTFU and git gud, okay? 3. Ambush doesn't have a redline. 4. When a tank is sitting in the redline, an ADS can't hover over the tank long enough to kill it. But when a tank is out of the redline, a tank can't get reach an ADS because the ADS has free space. An ADS can float 1m above a tank and the tank can't do anything about it. So, ADSes complaining they can't engage tanks in the redline have it turned completely in their favor when the tank is out of the redline. Thus balance. And before any ADS pilots come in here and complain about something they are delusional about, remember a few things: a) you didn't read and think about the very post you're at the end of. b) You don't tank, so don't assume that ADSes can be shot down as easy as we make it look c) Go back and look at that picture, and tell me how it's fair that you have that much safe zone (and more) and think that's balanced when the only AV in the game that's practical for an ADS is Railgun. d) you're just as, if not more, OP than tanks. ADS spam is much worse than tank spam. Thank god we don't have Militia ADSes. Wrong from the start to the end, and I talk as ADS pilot, swarm proto player and "pseudo tanker" to my lost hours. I have take down 2 incubus and 1 python, with simply a SOMA and its militia blaster turret. The damager do the rest of the work for me (as CCP completely forget to NERF them alongside hardeners). The other day, I lost my python (more exactly I was running some fitting tests and ) and I was taken down by a methana with a railgun on it's back. If you want to take ADS down, become more creative than to use some sica with a railgun on the redline.
everything you just said is why ADS players are the wost players in dust 514. lets recap what you said or is lieing about.
Quote:I have take down 2 incubus and 1 python, with simply a SOMA and its militia blaster turret. are you killing them on the ground or are they just dum and floating in one spot 75 m off the ground ? last time i checked blaster range go,s to 290 m and its op range is 140-150 so your saying the ADS,s then dint move or care if they where being shot at and sat there as you would of had to be with in 140m or closer to kill them with out over heating even then they should have had the time to get a way from you. so you must be lieing or been facing the worst of the worst players in dust 514.
yes they did along time a go they did 200+ dmg for just the avd blasters the mlt now do,s 100 vs the old that did 145.
Quote:The other day, I lost my python (more exactly I was running some fitting tests and ) and I was taken down by a methana with a railgun on it's back small rail gun 200 range so you where with in 200 of a pro small railgun nice and you still dint move was your fit also called "I crash and burn?"
dud you by far by your sefl with your post made ADS players look even worst on top of the fact that they are some of the worst players in dust 514.
GOOD JOB !
Yes i am a Undead Hell Wolf ... nice to meat you!
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BAD FURRY
SVER True Blood General Tso's Alliance
726
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Posted - 2014.04.03 12:33:00 -
[54] - Quote
O BTW FOUND YOUR CAR Rail GUN GUY !!
its only one guy !
*shacks head* lol
Yes i am a Undead Hell Wolf ... nice to meat you!
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Evan Gotabor
Prima Gallicus
18
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Posted - 2014.04.03 16:04:00 -
[55] - Quote
BAD FURRY wrote:everything you just said is why ADS players are the wost players in dust 514. lets recap what you said or is lieing about. Evan Gotabor wrote:I have take down 2 incubus and 1 python, with simply a SOMA and its militia blaster turret. are you killing them on the ground or are they just dum and floating in one spot 75 m off the ground ? last time i checked blaster range go,s to 290 m and its op range is 140-150 so your saying the ADS,s then dint move or care if they where being shot at and sat there as you would of had to be with in 140m or closer to kill them with out over heating even then they should have had the time to get a way from you. so you must be lieing or been facing the worst of the worst players in dust 514.
I gave them a double damager right into their reactors (the weak point of dropships), I take them down in a matter of seconds, I admit they were also too agressive to react quickly enough.
Quote: Myself : (as CCP completely forget to NERF them alongside hardeners).
Bad Furry : yes they did along time a go they did 200+ dmg for just the avd blasters the mlt now do,s 100 vs the old that did 145.
You do understand that I was talking about damagers bonus and not blasters firepower itself right ?
Quote: Myself : The other day, I lost my python (more exactly I was running some fitting tests and ) and I was taken down by a methana with a railgun on it's back
Bad Furry : small rail gun 200 range so you where with in 200 of a pro small railgun nice and you still dint move was your fit also called "I crash and burn?" GOOD JOB !
The python in question was a test, and I am usually an Incubus player, still I wanted to test python but itGÇÖs too difficult for me to fly with them I guess.
Quote:dud you by far by your sefl with your post made ADS players look even worst on top of the fact that they are some of the worst players in dust 514.
GOOD JOB !
Then I guess IGÇÖm simply happy to be part of the worst players in dust 514.
Gallente logistic dropsuit / Dropship pilot
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Ghosts Chance
Inf4m0us
1735
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Posted - 2014.04.03 16:08:00 -
[56] - Quote
why is the tank 100m long in your diagram.....
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Everything Dies
Chatelain Rapid Response Gallente Federation
616
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Posted - 2014.04.03 17:14:00 -
[57] - Quote
BAD FURRY wrote: ADS players are the worst players in dust 514 they cry over everything that can hurt them . where there's a counter for ADS you see them no stop cry on and on over it ! if the game was there way it would be world of drop ships or go home .
Good Lord...imagine if Taka and Sp4ker were ADS pilots.
"Trust and you'll be trusted," says the liar to the fool.
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